idd hw3
Dependencies: mbed DebounceIn USBDevice PinDetect
Diff: main.cpp
- Revision:
- 2:4b2e3ca87deb
- Parent:
- 1:85b6b5d1528e
- Child:
- 4:c90291fd6cc9
--- a/main.cpp Fri Sep 26 17:05:33 2014 +0000 +++ b/main.cpp Fri Sep 26 19:21:07 2014 +0000 @@ -5,7 +5,7 @@ //LED1: NUM_LOCK //LED2: CAPS_LOCK //LED3: SCROLL_LOCK -BusOut leds(LED3); +BusOut leds(LED1, LED2, LED3); DebounceIn accelerate(D7); DigitalIn powerUp(D13); DigitalIn breakz(D6); @@ -17,7 +17,7 @@ AnalogIn accelX(A2); //USBMouseKeyboard -USBMouseKeyboard key_mouse; +USBMouseKeyboard controller; //Y: 0.43 - 0.56 //X: 0.39 - 0.57 @@ -25,34 +25,45 @@ float CENTER_RIGHT = 0.51; float CENTER_UP = 0.43; float CENTER_DOWN = 0.53; - -// debouncing int main(void) { pc.baud(115200); while (1) { + if (!accelerate) { + controller.keyCode('x'); + if (accelY.read() <= CENTER_LEFT) { + //controller.move(-1, 0); + controller.keyCode(LEFT_ARROW); + controller.keyCode('x'); + } + if (accelY.read() >= CENTER_RIGHT) { + //controller.move(1, 0); + controller.keyCode(RIGHT_ARROW); + controller.keyCode('x'); + } + } + if (!powerUp) { + controller.keyCode('x'); + controller.keyCode('s'); + controller.keyCode('x'); + } + if (!breakz) { + controller.keyCode('z'); + } + // Navigation in Game Menu if (accelY.read() <= CENTER_LEFT) { - //key_mouse.move(-1, 0); - key_mouse.keyCode(LEFT_ARROW); + controller.keyCode(LEFT_ARROW); } if (accelY.read() >= CENTER_RIGHT) { - //key_mouse.move(1, 0); - key_mouse.keyCode(RIGHT_ARROW); + controller.keyCode(RIGHT_ARROW); } if (accelX.read() <= CENTER_UP) { - key_mouse.keyCode(UP_ARROW); + controller.keyCode(UP_ARROW); + wait(0.1); } if (accelX.read() >= CENTER_DOWN) { - key_mouse.keyCode(DOWN_ARROW); - } - if (accelerate == 0) { - key_mouse.keyCode('x'); - } - if (powerUp == 0) { - key_mouse.keyCode('s'); - } - if (breakz == 0) { - key_mouse.keyCode('z'); + controller.keyCode(DOWN_ARROW); + wait(0.1); } } } \ No newline at end of file