angle

Dependents:   kinematics_control kinematics_controlv2

Files at this revision

API Documentation at this revision

Comitter:
peterknoben
Date:
Thu Oct 26 10:53:29 2017 +0000
Commit message:
Inclusief header files

Changed in this revision

AnglePosition.cpp Show annotated file Show diff for this revision Revisions of this file
AnglePosition.h Show annotated file Show diff for this revision Revisions of this file
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/AnglePosition.cpp	Thu Oct 26 10:53:29 2017 +0000
@@ -0,0 +1,43 @@
+#include "AnglePosition.h"
+#include "mbed.h"
+
+const double PI = 3.14159265358979323846;
+
+AnglePosition::AnglePosition(void)
+{
+    
+}
+
+float AnglePosition::gettargetposition(double input, int max_range){
+    float target = input * max_range;
+    return target;
+}
+
+
+float AnglePosition::getreferenceposition(float target, float offset) {
+    float  referenceposition = target + offset;
+    return referenceposition;
+}
+
+
+float AnglePosition::getalpha(float max_rangex, float max_rangey, float x_offset, float y_offset, float alpha_offset, float L1, float L2, double inputx, double inputy) {
+    float x_target = gettargetposition(inputx, max_rangex);
+    float y_target = gettargetposition(inputy, max_rangey);
+    float x = getreferenceposition(x_target, x_offset);
+    float y = getreferenceposition(y_target, y_offset);        
+    float alpha_ = (0.5*PI) - atan(y/x) - acos( ( (L1*L1) - (L2*L2) + (x*x) + (y*y) ) / (2*L1*sqrt( (x*x) +(y*y) ) ));
+    float alpha = alpha_ + alpha_offset;
+    return alpha;
+}
+ 
+    
+float AnglePosition::getbeta(float max_rangex, float max_rangey, float x_offset, float y_offset, float beta_offset, float L1, float L2, double inputx, double inputy) {
+    float x_target = gettargetposition(inputx, max_rangex);
+    float y_target = gettargetposition(inputy, max_rangey);
+    float x = getreferenceposition(x_target, x_offset);
+    float y = getreferenceposition(y_target, y_offset);    
+    float alpha_ = (0.5*PI) - atan(y/x) - acos( ( (L1*L1) - (L2*L2) + (x*x) + (y*y) ) / (2*L1*sqrt( (x*x) +(y*y) ) ));
+    float beta = acos( ((L1*L1) + (L2*L2) - (x*x) - (y*y)) / (2*L1*L2)) - alpha_ + beta_offset;
+    return beta;
+}
+
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/AnglePosition.h	Thu Oct 26 10:53:29 2017 +0000
@@ -0,0 +1,26 @@
+#ifndef _ANGLEPOSITION_H_INCLUDED_
+#define _ANGLEPOSITION_H_INCLUDED_
+
+#include "mbed.h"
+
+class AnglePosition
+{
+public:
+    /**
+    *Constructor
+    */
+    AnglePosition(void);
+    
+    float gettargetposition(double input, int max_range); //potmeter
+    
+    float getreferenceposition(float target, float offset);
+    
+    float getalpha(float max_rangex, float max_rangey, float x_offset, float y_offset, float alpha_offset, float L1, float L2, double inputx, double inputy);
+    
+    float getbeta(float max_rangex, float max_rangey, float x_offset, float y_offset, float beta_offset, float L1, float L2, double inputx, double inputy);
+
+
+private:
+
+};
+#endif
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