Revision:
0:6c57a47e2079
Child:
1:86d2cad72832
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/LED_Cube444.cpp	Thu Oct 14 14:26:21 2010 +0000
@@ -0,0 +1,173 @@
+/** mbeduino demo code (with 4x4x4 LED Cube shield)
+ *
+ *      This is a simple demo code of mbeduino + 4x4x4 LED Cube shield
+ * 
+ *      mbeduino              = http://mbed.org/users/okini3939/notebook/mbeduino/  (Japanese)
+ *      4x4x4 LED Cube shield = http://www.galileo-7.com/?pid=20015630  (Japanese)
+ *
+ *      Released under the MIT License: http://mbed.org/license/mit
+ *
+ *      revision 0.5  14-Oct-2010   1st release
+ */
+
+#include "LED_Cube444.h"
+
+/** Class constructor for LED_Cube444
+ *  
+ *  This will create the instance and start periodical routine to display class internal buffer content to LED cube
+ */
+
+LED_Cube444::LED_Cube444() : sr_data(SR_DATA_OUT), sr_clk(SR_CLCK_OUT), cathode( CATHODE0, CATHODE1, CATHODE2, CATHODE3 ), syncronous( 1 ) {
+    cathode = 0x0;
+    t.attach( this, &LED_Cube444::display, DISPLAY_REFRESH_RETE );
+}
+
+/** Set bits into cube
+ *  
+ *  The 16 bit word array will be copied into class internal buffer. 
+ *  It will be displayed at next update timing by periodical routine
+ * 
+ *  @param    v[4]     whole cube bits can be represented in this array. each U16 data represents the bits on each planes. 
+ */
+
+void LED_Cube444::set_bits( U16 v[4] ) {
+    buffer_copy( v, temp_buffer );
+}
+
+/** Set bits into cube
+ *  
+ *  The 16 bit word will be copied into specified layer of class internal buffer. 
+ *  It will be displayed at next update timing by periodical routine
+ * 
+ *  @param    v        Bit pattern for a layer. Overwrites the buffer contents 
+ */
+
+void LED_Cube444::set_bits( int layer, U16 v ) {
+    temp_buffer[ layer ]    = v;
+}
+
+/** Set bit into cube
+ *  
+ *  Set a specified bit in the buffer.  
+ *  It will be displayed at next update timing by periodical routine
+ * 
+ *  @param    x        Coodinate: x
+ *  @param    y        Coodinate: y 
+ *  @param    z        Coodinate: z 
+ *  @param    v        Value for the bit (0 or 1) 
+ */
+
+void LED_Cube444::set_bit( int x, int y, int z, U16 v ) {
+    if ( v )
+        temp_buffer[ z ]    |= 0x1 << ((y << 2) + x);
+    else
+        temp_buffer[ z ]    &= ~(0x1 << ((y << 2) + x));
+}
+
+/** Clear
+ *  
+ *  Tuen-off all LEDs
+ */
+
+void LED_Cube444::clear( void ) {
+    set_all_words( 0x0000 );
+}
+
+/** All on
+ *  
+ *  Tuen-on all LEDs
+ */
+ 
+void LED_Cube444::all_on( void ) {
+    set_all_words( 0xFFFF );
+}
+
+/** Set bits into cube
+ *  
+ *  The 16 bit word will be copied into all layers of class internal buffer. 
+ *  It will be displayed at next update timing by periodical routine
+ * 
+ *  @param    v        Bit pattern for layers. Overwrites the buffer contents 
+ */
+
+void LED_Cube444::set_all_words( int v ) {
+    temp_buffer[ 0 ]    = v;
+    temp_buffer[ 1 ]    = v;
+    temp_buffer[ 2 ]    = v;
+    temp_buffer[ 3 ]    = v;
+}
+
+/** Setting for synchronous display update
+ *  
+ *  If the "synchronous display" option is set (default) the display 
+ *  (main) buffer will be updated each timing if just before layer 0 update. 
+ *  This machanism has been made to avoid flicker when main routine update 
+ *  buffer so frequently. 
+ *  To implement this mechanism, this class has 2 buffers. 
+ *  One is called main buffer and another is temporary buffer. 
+ *  All API calls that makes modifications of the buffer content will affect to the temp buffer. 
+ *  The display will be done with main buffer contents. So the timing of update can be controled by buffer copying. 
+ *  If the "synchronous display" option is cleard, the temporary buffer will be used for display (not tested). 
+ * 
+ *  @param    v        TRUE for set, FALSE for clear 
+ */
+
+void LED_Cube444::set_synchronous_draw( int v ) {
+    syncronous  = v;
+}
+
+/** Displaying
+ *  
+ *  This function will be called by Ticker which set by this class' constructor. 
+ *  It displays just one layer by single call. 
+ */
+
+void LED_Cube444::display( void ) {
+    static int  layer = 0;
+    U16         *the_buffer;
+
+    if ( !layer & syncronous )
+        buffer_copy(temp_buffer, main_buffer);
+
+    if ( syncronous )
+        the_buffer  = main_buffer;
+    else
+        the_buffer  = temp_buffer;
+
+    cathode = 0x0;
+    set_serialregister( the_buffer[ layer ] );
+    cathode = 0x1 << layer;
+
+    layer++;
+    layer   &= 0x3;
+}
+
+/** Data for serial register
+ *  
+ *  Drives the pins to send serial data to serial register on the shield 
+ *
+ *  @param    v        Bit pattern for a layer. 
+ */
+
+void LED_Cube444::set_serialregister( U16 v ) {
+    for ( int i = 0; i < SR_BIT_LENGTH; i++ ) {
+        sr_data = ((v >> i) & 0x1);
+        sr_clk  = 0;
+        sr_clk  = 1;
+    }
+}
+
+/** Array copy function
+ *  
+ *  Just copies the array. Loop is unrolled because it;s not big array.  
+ *
+ *  @param    src      Pointer to source array.
+ *  @param    trg      Pointer to target array.
+ */
+
+void LED_Cube444::buffer_copy( U16 *src, U16 *trg ) {
+    trg[ 0 ]    = src[ 0 ];
+    trg[ 1 ]    = src[ 1 ];
+    trg[ 2 ]    = src[ 2 ];
+    trg[ 3 ]    = src[ 3 ];
+}