Game For ECE 2035
Dependencies: mbed wave_player 4DGL-uLCD-SE MMA8452
Diff: actions.cpp
- Revision:
- 12:116a4cc85b16
- Parent:
- 11:6cd02a8539d1
- Child:
- 13:798a4dd14c7e
diff -r 6cd02a8539d1 -r 116a4cc85b16 actions.cpp --- a/actions.cpp Thu Dec 02 06:24:22 2021 +0000 +++ b/actions.cpp Thu Dec 02 16:58:38 2021 +0000 @@ -188,7 +188,7 @@ void init_dung() { Map* dung = set_active_map(1); - for(int i = map_width() + 7; i < map_area(); i += 39) { + for(int i = map_width() + 7; i < map_area(); i += 23) { add_chest(i % map_width(), i / map_width()); } pc.printf("plants\r\n"); @@ -201,7 +201,7 @@ pc.printf("Walls done!\r\n"); - add_portal2(15,21); + add_portal2(10,2); add_dragon(18,9);