Game For ECE 2035

Dependencies:   mbed wave_player 4DGL-uLCD-SE MMA8452

Revision:
4:37d3935365f8
Parent:
0:35660d7952f7
Child:
6:c9695079521d
--- a/graphics.cpp	Mon Oct 28 05:26:35 2019 +0000
+++ b/graphics.cpp	Tue Sep 28 13:52:11 2021 +0000
@@ -2,7 +2,13 @@
 
 #include "globals.h"
 
-
+/*
+In this file put all your graphical functions (don't forget to declare them first
+in graphics.h). So when you want to draw something use this file. One cool function
+to look at would be uLCD.blit() there are more like filled_rectangle etc... 
+https://os.mbed.com/users/4180_1/notebook/ulcd-144-g2-128-by-128-color-lcd/
+This website is a good resource.
+*/
 
 void draw_player(int u, int v, int key)
 {