Game For ECE 2035

Dependencies:   mbed wave_player 4DGL-uLCD-SE MMA8452

Committer:
nasiromar
Date:
Wed Dec 01 22:07:24 2021 +0000
Revision:
10:e18685911e84
Parent:
9:cbb9cfb1f6c5
Child:
11:6cd02a8539d1
Walk;

Who changed what in which revision?

UserRevisionLine numberNew contents of line
rconnorlawson 0:35660d7952f7 1 #include "map.h"
rconnorlawson 0:35660d7952f7 2
rconnorlawson 0:35660d7952f7 3 #include "globals.h"
rconnorlawson 0:35660d7952f7 4 #include "graphics.h"
rconnorlawson 0:35660d7952f7 5
nasiromar 6:c9695079521d 6 #define NumBuckets 5
nasiromar 6:c9695079521d 7 #define NumMaps 2
nasiromar 6:c9695079521d 8 #define HEIGHT 50
nasiromar 6:c9695079521d 9 #define WIDTH 50
nasiromar 6:c9695079521d 10
rconnorlawson 0:35660d7952f7 11 /**
rconnorlawson 0:35660d7952f7 12 * The Map structure. This holds a HashTable for all the MapItems, along with
rconnorlawson 0:35660d7952f7 13 * values for the width and height of the Map.
lballard9 4:37d3935365f8 14 * In this file you need to define how the map will be structured. IE how will
lballard9 4:37d3935365f8 15 * you put values into the map, pull them from the map. Remember a "Map" variable
nasiromar 6:c9695079521d 16 * is a hashtable plus two ints (see below)
lballard9 4:37d3935365f8 17 * You will have more than one map variable, one will be the main map with it's own hashtable.
lballard9 4:37d3935365f8 18 * Then you'll have a second map with another hashtable
lballard9 4:37d3935365f8 19 * You should store objects into the hashtable with different properties (spells
lballard9 4:37d3935365f8 20 * etc)
rconnorlawson 0:35660d7952f7 21 */
rconnorlawson 0:35660d7952f7 22 struct Map {
rconnorlawson 0:35660d7952f7 23 HashTable* items;
rconnorlawson 0:35660d7952f7 24 int w, h;
rconnorlawson 0:35660d7952f7 25 };
rconnorlawson 0:35660d7952f7 26
rconnorlawson 0:35660d7952f7 27 /**
rconnorlawson 0:35660d7952f7 28 * Storage area for the maps.
rconnorlawson 0:35660d7952f7 29 * This is a global variable, but can only be access from this file because it
rconnorlawson 0:35660d7952f7 30 * is static.
rconnorlawson 0:35660d7952f7 31 */
nasiromar 6:c9695079521d 32 static Map map[NumMaps];
rconnorlawson 0:35660d7952f7 33 static int active_map;
rconnorlawson 0:35660d7952f7 34
rconnorlawson 0:35660d7952f7 35 /**
rconnorlawson 0:35660d7952f7 36 * The first step in HashTable access for the map is turning the two-dimensional
rconnorlawson 0:35660d7952f7 37 * key information (x, y) into a one-dimensional unsigned integer.
rconnorlawson 0:35660d7952f7 38 * This function should uniquely map (x,y) onto the space of unsigned integers.
rconnorlawson 0:35660d7952f7 39 */
nasiromar 6:c9695079521d 40 static unsigned XY_KEY(int X, int Y)
nasiromar 6:c9695079521d 41 {
rconnorlawson 0:35660d7952f7 42 // TODO: Fix me!
nasiromar 6:c9695079521d 43 unsigned int key = WIDTH*X+Y;
nasiromar 6:c9695079521d 44 return key;
rconnorlawson 0:35660d7952f7 45 }
rconnorlawson 0:35660d7952f7 46
rconnorlawson 0:35660d7952f7 47 /**
rconnorlawson 0:35660d7952f7 48 * This is the hash function actually passed into createHashTable. It takes an
rconnorlawson 0:35660d7952f7 49 * unsigned key (the output of XY_KEY) and turns it into a hash value (some
rconnorlawson 0:35660d7952f7 50 * small non-negative integer).
rconnorlawson 0:35660d7952f7 51 */
rconnorlawson 0:35660d7952f7 52 unsigned map_hash(unsigned key)
rconnorlawson 0:35660d7952f7 53 {
rconnorlawson 0:35660d7952f7 54 // TODO: Fix me!
nasiromar 6:c9695079521d 55 int hash_value = key%NumBuckets;
nasiromar 6:c9695079521d 56 return hash_value;
rconnorlawson 0:35660d7952f7 57 }
rconnorlawson 0:35660d7952f7 58
rconnorlawson 0:35660d7952f7 59 void maps_init()
rconnorlawson 0:35660d7952f7 60 {
nasiromar 6:c9695079521d 61 // TODO: Implement!
rconnorlawson 0:35660d7952f7 62 // Initialize hash table
rconnorlawson 0:35660d7952f7 63 // Set width & height
nasiromar 6:c9695079521d 64
nasiromar 6:c9695079521d 65 map[0].items = createHashTable(map_hash,NumBuckets);
nasiromar 6:c9695079521d 66 map[0].w = WIDTH;
nasiromar 6:c9695079521d 67 map[0].h = HEIGHT;
nasiromar 6:c9695079521d 68
nasiromar 6:c9695079521d 69 map[1].items = createHashTable(map_hash,NumBuckets);
nasiromar 6:c9695079521d 70 map[1].w = WIDTH-25;
nasiromar 6:c9695079521d 71 map[1].h = HEIGHT-25;
nasiromar 6:c9695079521d 72
nasiromar 6:c9695079521d 73
rconnorlawson 0:35660d7952f7 74 }
rconnorlawson 0:35660d7952f7 75
rconnorlawson 0:35660d7952f7 76 Map* get_active_map()
rconnorlawson 0:35660d7952f7 77 {
rconnorlawson 0:35660d7952f7 78 // There's only one map
nasiromar 6:c9695079521d 79 return &map[active_map];
rconnorlawson 0:35660d7952f7 80 }
rconnorlawson 0:35660d7952f7 81
nasiromar 10:e18685911e84 82 int get_current_map(){
nasiromar 10:e18685911e84 83
nasiromar 10:e18685911e84 84 return active_map;
nasiromar 10:e18685911e84 85
nasiromar 10:e18685911e84 86 }
nasiromar 10:e18685911e84 87
rconnorlawson 0:35660d7952f7 88 Map* set_active_map(int m)
rconnorlawson 0:35660d7952f7 89 {
rconnorlawson 0:35660d7952f7 90 active_map = m;
nasiromar 6:c9695079521d 91 return &map[active_map];
rconnorlawson 0:35660d7952f7 92 }
rconnorlawson 0:35660d7952f7 93
rconnorlawson 0:35660d7952f7 94 void print_map()
rconnorlawson 0:35660d7952f7 95 {
rconnorlawson 0:35660d7952f7 96 // As you add more types, you'll need to add more items to this array.
rconnorlawson 0:35660d7952f7 97 char lookup[] = {'W', 'P'};
nasiromar 6:c9695079521d 98 for(int y = 0; y < map_height(); y++) {
nasiromar 6:c9695079521d 99 for (int x = 0; x < map_width(); x++) {
rconnorlawson 0:35660d7952f7 100 MapItem* item = get_here(x,y);
rconnorlawson 0:35660d7952f7 101 if (item) pc.printf("%c", lookup[item->type]);
rconnorlawson 0:35660d7952f7 102 else pc.printf(" ");
rconnorlawson 0:35660d7952f7 103 }
rconnorlawson 0:35660d7952f7 104 pc.printf("\r\n");
rconnorlawson 0:35660d7952f7 105 }
rconnorlawson 0:35660d7952f7 106 }
rconnorlawson 0:35660d7952f7 107
rconnorlawson 0:35660d7952f7 108 int map_width()
rconnorlawson 0:35660d7952f7 109 {
nasiromar 6:c9695079521d 110 return get_active_map()->w;
rconnorlawson 0:35660d7952f7 111 }
rconnorlawson 0:35660d7952f7 112
rconnorlawson 0:35660d7952f7 113 int map_height()
rconnorlawson 0:35660d7952f7 114 {
nasiromar 6:c9695079521d 115 return get_active_map()->h;
rconnorlawson 0:35660d7952f7 116 }
rconnorlawson 0:35660d7952f7 117
rconnorlawson 0:35660d7952f7 118 int map_area()
rconnorlawson 0:35660d7952f7 119 {
nasiromar 6:c9695079521d 120 int area = map_height() * map_width();
nasiromar 6:c9695079521d 121 return area;
rconnorlawson 0:35660d7952f7 122 }
rconnorlawson 0:35660d7952f7 123
rconnorlawson 0:35660d7952f7 124 MapItem* get_north(int x, int y)
rconnorlawson 0:35660d7952f7 125 {
nasiromar 6:c9695079521d 126 unsigned int key = XY_KEY(x,y-1);
nasiromar 6:c9695079521d 127 MapItem* up = (MapItem*)getItem(get_active_map()->items,key);
nasiromar 6:c9695079521d 128 return up;
nasiromar 6:c9695079521d 129
rconnorlawson 0:35660d7952f7 130 }
rconnorlawson 0:35660d7952f7 131
rconnorlawson 0:35660d7952f7 132 MapItem* get_south(int x, int y)
rconnorlawson 0:35660d7952f7 133 {
nasiromar 6:c9695079521d 134 unsigned int key = XY_KEY(x,y+1);
nasiromar 6:c9695079521d 135 MapItem* down = (MapItem*)getItem(get_active_map()->items,key);
nasiromar 6:c9695079521d 136 return down;
nasiromar 6:c9695079521d 137
rconnorlawson 0:35660d7952f7 138 }
rconnorlawson 0:35660d7952f7 139
rconnorlawson 0:35660d7952f7 140 MapItem* get_east(int x, int y)
rconnorlawson 0:35660d7952f7 141 {
nasiromar 6:c9695079521d 142 unsigned int key = XY_KEY(x+1,y);
nasiromar 6:c9695079521d 143 MapItem* right = (MapItem*)getItem(get_active_map()->items,key);
nasiromar 6:c9695079521d 144 return right;
nasiromar 6:c9695079521d 145
rconnorlawson 0:35660d7952f7 146 }
rconnorlawson 0:35660d7952f7 147
rconnorlawson 0:35660d7952f7 148 MapItem* get_west(int x, int y)
rconnorlawson 0:35660d7952f7 149 {
nasiromar 6:c9695079521d 150 unsigned int key = XY_KEY(x-1,y);
nasiromar 6:c9695079521d 151 MapItem* left = (MapItem*)getItem(get_active_map()->items,key);
nasiromar 6:c9695079521d 152 return left;
nasiromar 6:c9695079521d 153
rconnorlawson 0:35660d7952f7 154 }
rconnorlawson 0:35660d7952f7 155
rconnorlawson 0:35660d7952f7 156 MapItem* get_here(int x, int y)
rconnorlawson 0:35660d7952f7 157 {
nasiromar 6:c9695079521d 158 unsigned int key = XY_KEY(x,y);
nasiromar 6:c9695079521d 159 MapItem* curr = (MapItem*)getItem(get_active_map()->items,key);
nasiromar 6:c9695079521d 160 return curr;
rconnorlawson 0:35660d7952f7 161 }
rconnorlawson 0:35660d7952f7 162
rconnorlawson 0:35660d7952f7 163
rconnorlawson 0:35660d7952f7 164 void map_erase(int x, int y)
rconnorlawson 0:35660d7952f7 165 {
nasiromar 6:c9695079521d 166 unsigned int key = XY_KEY(x,y);
nasiromar 6:c9695079521d 167
nasiromar 10:e18685911e84 168 removeItem(get_active_map()->items,key);
rconnorlawson 0:35660d7952f7 169 }
rconnorlawson 0:35660d7952f7 170
rconnorlawson 0:35660d7952f7 171 void add_wall(int x, int y, int dir, int len)
rconnorlawson 0:35660d7952f7 172 {
nasiromar 6:c9695079521d 173 for(int i = 0; i < len; i++) {
rconnorlawson 0:35660d7952f7 174 MapItem* w1 = (MapItem*) malloc(sizeof(MapItem));
rconnorlawson 0:35660d7952f7 175 w1->type = WALL;
rconnorlawson 0:35660d7952f7 176 w1->draw = draw_wall;
rconnorlawson 0:35660d7952f7 177 w1->walkable = false;
rconnorlawson 0:35660d7952f7 178 w1->data = NULL;
rconnorlawson 0:35660d7952f7 179 unsigned key = (dir == HORIZONTAL) ? XY_KEY(x+i, y) : XY_KEY(x, y+i);
rconnorlawson 0:35660d7952f7 180 void* val = insertItem(get_active_map()->items, key, w1);
rconnorlawson 0:35660d7952f7 181 if (val) free(val); // If something is already there, free it
rconnorlawson 0:35660d7952f7 182 }
rconnorlawson 0:35660d7952f7 183 }
rconnorlawson 0:35660d7952f7 184
nasiromar 7:862062ffca62 185 void add_castle(int x, int y, int dir, int len)
nasiromar 6:c9695079521d 186 {
nasiromar 7:862062ffca62 187 for(int i = 0; i < len; i++) {
nasiromar 6:c9695079521d 188 MapItem* w1 = (MapItem*) malloc(sizeof(MapItem));
nasiromar 6:c9695079521d 189 w1->type = CASTL;
nasiromar 6:c9695079521d 190 w1->draw = draw_castle;
nasiromar 6:c9695079521d 191 w1->walkable = false;
nasiromar 6:c9695079521d 192 w1->data = NULL;
nasiromar 7:862062ffca62 193 unsigned key = (dir == HORIZONTAL) ? XY_KEY(x+i, y) : XY_KEY(x, y+i);
nasiromar 7:862062ffca62 194 void* val = insertItem(get_active_map()->items, key, w1);
nasiromar 6:c9695079521d 195 if (val) free(val); // If something is already there, free it
nasiromar 7:862062ffca62 196 }
nasiromar 6:c9695079521d 197 }
nasiromar 6:c9695079521d 198
nasiromar 9:cbb9cfb1f6c5 199 MapItem*npc = (MapItem*) malloc(sizeof(MapItem));
nasiromar 9:cbb9cfb1f6c5 200
nasiromar 6:c9695079521d 201
nasiromar 6:c9695079521d 202 void add_npc(int x, int y)
nasiromar 6:c9695079521d 203 {
nasiromar 9:cbb9cfb1f6c5 204
nasiromar 6:c9695079521d 205 npc->type = NPC;
nasiromar 6:c9695079521d 206 npc->draw = draw_npc;
nasiromar 6:c9695079521d 207 npc->walkable = false;
nasiromar 6:c9695079521d 208 npc->data = NULL;
nasiromar 6:c9695079521d 209 void* val = insertItem(get_active_map()->items,XY_KEY(x,y),npc);
nasiromar 6:c9695079521d 210 if (val) free(val);
nasiromar 6:c9695079521d 211 }
nasiromar 6:c9695079521d 212
nasiromar 9:cbb9cfb1f6c5 213 void delete_npc(int x, int y)
nasiromar 9:cbb9cfb1f6c5 214 {
nasiromar 10:e18685911e84 215 map_erase(x,y);
nasiromar 10:e18685911e84 216 }
nasiromar 9:cbb9cfb1f6c5 217
nasiromar 6:c9695079521d 218 void add_portal(int x, int y)
nasiromar 6:c9695079521d 219 {
nasiromar 6:c9695079521d 220 MapItem*w1 = (MapItem*) malloc(sizeof(MapItem));
nasiromar 6:c9695079521d 221 w1->type = PORTAL;
nasiromar 6:c9695079521d 222 w1->draw = draw_portal;
nasiromar 6:c9695079521d 223 w1->walkable = true;
nasiromar 6:c9695079521d 224 w1->data = NULL;
nasiromar 6:c9695079521d 225 void* val = insertItem(get_active_map()->items,XY_KEY(x,y),w1);
nasiromar 6:c9695079521d 226 if (val) free(val);
nasiromar 6:c9695079521d 227 }
nasiromar 6:c9695079521d 228
nasiromar 7:862062ffca62 229 void add_kindom(int x, int y)
nasiromar 7:862062ffca62 230 {
nasiromar 7:862062ffca62 231 MapItem*w1 = (MapItem*) malloc(sizeof(MapItem));
nasiromar 7:862062ffca62 232 w1->type = KINDOM;
nasiromar 7:862062ffca62 233 w1->draw = draw_kindom;
nasiromar 7:862062ffca62 234 w1->walkable = false;
nasiromar 7:862062ffca62 235 w1->data = NULL;
nasiromar 7:862062ffca62 236 void* val = insertItem(get_active_map()->items,XY_KEY(x,y),w1);
nasiromar 7:862062ffca62 237 if (val) free(val);
nasiromar 7:862062ffca62 238 }
nasiromar 7:862062ffca62 239
nasiromar 7:862062ffca62 240
nasiromar 7:862062ffca62 241 void add_portal2(int x, int y)
nasiromar 7:862062ffca62 242 {
nasiromar 7:862062ffca62 243 MapItem*w1 = (MapItem*) malloc(sizeof(MapItem));
nasiromar 7:862062ffca62 244 w1->type = PORTAl;
nasiromar 7:862062ffca62 245 w1->draw = draw_portal2;
nasiromar 7:862062ffca62 246 w1->walkable = true;
nasiromar 7:862062ffca62 247 w1->data = NULL;
nasiromar 7:862062ffca62 248 void* val = insertItem(get_active_map()->items,XY_KEY(x,y),w1);
nasiromar 7:862062ffca62 249 if (val) free(val);
nasiromar 7:862062ffca62 250 }
nasiromar 7:862062ffca62 251
nasiromar 7:862062ffca62 252
nasiromar 6:c9695079521d 253 void add_chest(int x, int y)
nasiromar 6:c9695079521d 254 {
nasiromar 6:c9695079521d 255 MapItem*chest = (MapItem*) malloc(sizeof(MapItem));
nasiromar 6:c9695079521d 256 chest->type = CHEST;
nasiromar 6:c9695079521d 257 chest->draw = draw_chest;
nasiromar 6:c9695079521d 258 chest->walkable = false;
nasiromar 6:c9695079521d 259 chest->data = NULL;
nasiromar 6:c9695079521d 260 void* val = insertItem(get_active_map()->items,XY_KEY(x,y),chest);
nasiromar 6:c9695079521d 261 if (val) free(val);
nasiromar 6:c9695079521d 262 }
nasiromar 6:c9695079521d 263
nasiromar 7:862062ffca62 264 void add_door(int x, int y)
nasiromar 7:862062ffca62 265 {
nasiromar 7:862062ffca62 266 MapItem*w1 = (MapItem*) malloc(sizeof(MapItem));
nasiromar 7:862062ffca62 267 w1->type = DOOR;
nasiromar 7:862062ffca62 268 w1->draw = draw_door;
nasiromar 7:862062ffca62 269 w1->walkable = false;
nasiromar 7:862062ffca62 270 w1->data = NULL;
nasiromar 7:862062ffca62 271 void* val = insertItem(get_active_map()->items,XY_KEY(x,y),w1);
nasiromar 7:862062ffca62 272 if (val) free(val);
nasiromar 7:862062ffca62 273 }
nasiromar 7:862062ffca62 274
nasiromar 7:862062ffca62 275 void add_dragon(int x, int y)
nasiromar 7:862062ffca62 276 {
nasiromar 7:862062ffca62 277 MapItem*w1 = (MapItem*) malloc(sizeof(MapItem));
nasiromar 7:862062ffca62 278 w1->type = DRAGON;
nasiromar 7:862062ffca62 279 w1->draw = draw_dragon;
nasiromar 7:862062ffca62 280 w1->walkable = false;
nasiromar 7:862062ffca62 281 w1->data = NULL;
nasiromar 7:862062ffca62 282 void* val = insertItem(get_active_map()->items,XY_KEY(x,y),w1);
nasiromar 7:862062ffca62 283 if (val) free(val);
nasiromar 7:862062ffca62 284 }
nasiromar 6:c9695079521d 285
nasiromar 6:c9695079521d 286
nasiromar 6:c9695079521d 287
nasiromar 6:c9695079521d 288
rconnorlawson 0:35660d7952f7 289 void add_plant(int x, int y)
rconnorlawson 0:35660d7952f7 290 {
rconnorlawson 0:35660d7952f7 291 MapItem* w1 = (MapItem*) malloc(sizeof(MapItem));
rconnorlawson 0:35660d7952f7 292 w1->type = PLANT;
rconnorlawson 0:35660d7952f7 293 w1->draw = draw_plant;
rconnorlawson 0:35660d7952f7 294 w1->walkable = true;
nasiromar 9:cbb9cfb1f6c5 295 w1->data = FRUIT;
rconnorlawson 0:35660d7952f7 296 void* val = insertItem(get_active_map()->items, XY_KEY(x, y), w1);
rconnorlawson 0:35660d7952f7 297 if (val) free(val); // If something is already there, free it
rconnorlawson 0:35660d7952f7 298 }