Game For ECE 2035

Dependencies:   mbed wave_player 4DGL-uLCD-SE MMA8452

Revision:
10:e18685911e84
Parent:
9:cbb9cfb1f6c5
Child:
11:6cd02a8539d1
--- a/map.cpp	Tue Nov 30 00:48:48 2021 +0000
+++ b/map.cpp	Wed Dec 01 22:07:24 2021 +0000
@@ -79,6 +79,12 @@
     return &map[active_map];
 }
 
+int get_current_map(){
+    
+    return active_map;
+    
+    }
+
 Map* set_active_map(int m)
 {
     active_map = m;
@@ -159,7 +165,7 @@
 {
     unsigned int key = XY_KEY(x,y);
     
-    destroyHashTable(get_active_map()->items);
+    removeItem(get_active_map()->items,key);
 }
 
 void add_wall(int x, int y, int dir, int len)
@@ -206,9 +212,8 @@
 
 void delete_npc(int x, int y)
 {
-    npc->draw = draw_nothing;
-    deleteItem(get_active_map()->items,XY_KEY(x,y));
-    }
+    map_erase(x,y);
+}
 
 void add_portal(int x, int y)
 {