Nemesis game, stats
Stats.h
- Committer:
- musallambseiso
- Date:
- 2017-05-01
- Revision:
- 9:b9ad5e45aebf
- Parent:
- 8:b8e8e2f335e1
- Child:
- 10:c5ef17e93872
File content as of revision 9:b9ad5e45aebf:
#ifndef STATS_H #define STATS_H #include "mbed.h" #include "N5110.h" #include "Gamepad.h" #include "Friendly.h" class Stats { public: Stats(); ~Stats(); void grid_draw(N5110 &lcd); void wave_draw(N5110 &lcd, int wave_counter); void draw_health(N5110 &lcd); void draw_rocket1(N5110 &lcd, int state); void draw_rocket2(N5110 &lcd, int state); void draw_rocket3(N5110 &lcd, int state); void check_rocket(N5110 &lcd, int ammo); void check_health(N5110 &lcd, int collisions); private: }; #endif