Nemesis game, stats

Committer:
musallambseiso
Date:
Mon May 01 13:02:42 2017 +0000
Revision:
9:b9ad5e45aebf
Parent:
8:b8e8e2f335e1
Child:
10:c5ef17e93872
Fixed and improved bullet system (generation)

Who changed what in which revision?

UserRevisionLine numberNew contents of line
musallambseiso 7:cae9a95427f7 1 #ifndef STATS_H
musallambseiso 7:cae9a95427f7 2 #define STATS_H
musallambseiso 5:b822aaa6200d 3
musallambseiso 5:b822aaa6200d 4 #include "mbed.h"
musallambseiso 5:b822aaa6200d 5 #include "N5110.h"
musallambseiso 5:b822aaa6200d 6 #include "Gamepad.h"
musallambseiso 5:b822aaa6200d 7 #include "Friendly.h"
musallambseiso 5:b822aaa6200d 8
musallambseiso 7:cae9a95427f7 9 class Stats
musallambseiso 5:b822aaa6200d 10 {
musallambseiso 5:b822aaa6200d 11
musallambseiso 5:b822aaa6200d 12 public:
musallambseiso 7:cae9a95427f7 13 Stats();
musallambseiso 7:cae9a95427f7 14 ~Stats();
musallambseiso 6:fb678d095e0a 15
musallambseiso 9:b9ad5e45aebf 16 void grid_draw(N5110 &lcd);
musallambseiso 9:b9ad5e45aebf 17 void wave_draw(N5110 &lcd, int wave_counter);
musallambseiso 7:cae9a95427f7 18 void draw_health(N5110 &lcd);
musallambseiso 9:b9ad5e45aebf 19 void draw_rocket1(N5110 &lcd, int state);
musallambseiso 9:b9ad5e45aebf 20 void draw_rocket2(N5110 &lcd, int state);
musallambseiso 9:b9ad5e45aebf 21 void draw_rocket3(N5110 &lcd, int state);
musallambseiso 9:b9ad5e45aebf 22 void check_rocket(N5110 &lcd, int ammo);
musallambseiso 8:b8e8e2f335e1 23 void check_health(N5110 &lcd, int collisions);
musallambseiso 5:b822aaa6200d 24
musallambseiso 5:b822aaa6200d 25 private:
musallambseiso 7:cae9a95427f7 26
musallambseiso 5:b822aaa6200d 27 };
musallambseiso 6:fb678d095e0a 28
musallambseiso 5:b822aaa6200d 29 #endif