test test test

Dependencies:   mbed

Committer:
mohamedmoawya
Date:
Mon May 25 19:06:11 2020 +0000
Revision:
0:e4c5e6ec922e
snake game tteest

Who changed what in which revision?

UserRevisionLine numberNew contents of line
mohamedmoawya 0:e4c5e6ec922e 1 #include "snake_defines.h"
mohamedmoawya 0:e4c5e6ec922e 2 #include "N5110.h"
mohamedmoawya 0:e4c5e6ec922e 3 #include "Gamepad.h"
mohamedmoawya 0:e4c5e6ec922e 4
mohamedmoawya 0:e4c5e6ec922e 5 class SnakeEngine
mohamedmoawya 0:e4c5e6ec922e 6 {
mohamedmoawya 0:e4c5e6ec922e 7
mohamedmoawya 0:e4c5e6ec922e 8 private:
mohamedmoawya 0:e4c5e6ec922e 9 //Direction of out snake
mohamedmoawya 0:e4c5e6ec922e 10 //0 - LEFT, 1 - RIGHT, 2 - DOWN, 3- UP
mohamedmoawya 0:e4c5e6ec922e 11 int dirSnake;
mohamedmoawya 0:e4c5e6ec922e 12 int gameScore;
mohamedmoawya 0:e4c5e6ec922e 13 int gameLife;
mohamedmoawya 0:e4c5e6ec922e 14 int gameObjectSize; //width of the snake
mohamedmoawya 0:e4c5e6ec922e 15 unsigned int snakeSize; // initial length of the sanke
mohamedmoawya 0:e4c5e6ec922e 16 int obstaclesNum ; /********************update*******************/
mohamedmoawya 0:e4c5e6ec922e 17 unsigned int level; /********************update*******************/
mohamedmoawya 0:e4c5e6ec922e 18
mohamedmoawya 0:e4c5e6ec922e 19 gameObject snake[100]; // size of the snake. Lets hope no one can grow the snake more than 100 :D
mohamedmoawya 0:e4c5e6ec922e 20
mohamedmoawya 0:e4c5e6ec922e 21 gameObject obstacles[12]
mohamedmoawya 0:e4c5e6ec922e 22 ; /********************update*******************/
mohamedmoawya 0:e4c5e6ec922e 23
mohamedmoawya 0:e4c5e6ec922e 24 gameObject food;
mohamedmoawya 0:e4c5e6ec922e 25
mohamedmoawya 0:e4c5e6ec922e 26 stateGame state;
mohamedmoawya 0:e4c5e6ec922e 27
mohamedmoawya 0:e4c5e6ec922e 28 Gamepad &gamePad;
mohamedmoawya 0:e4c5e6ec922e 29 N5110 &lcd;
mohamedmoawya 0:e4c5e6ec922e 30
mohamedmoawya 0:e4c5e6ec922e 31 bool bLeft;
mohamedmoawya 0:e4c5e6ec922e 32 bool bRight;
mohamedmoawya 0:e4c5e6ec922e 33 bool bDown;
mohamedmoawya 0:e4c5e6ec922e 34 bool bUp;
mohamedmoawya 0:e4c5e6ec922e 35
mohamedmoawya 0:e4c5e6ec922e 36 int AREA_X;
mohamedmoawya 0:e4c5e6ec922e 37 int AREA_Y;
mohamedmoawya 0:e4c5e6ec922e 38 int AREA_X_min;
mohamedmoawya 0:e4c5e6ec922e 39 int AREA_Y_min;
mohamedmoawya 0:e4c5e6ec922e 40 int gameSpeed;
mohamedmoawya 0:e4c5e6ec922e 41
mohamedmoawya 0:e4c5e6ec922e 42 void drawSnake();
mohamedmoawya 0:e4c5e6ec922e 43 void drawFood();
mohamedmoawya 0:e4c5e6ec922e 44 void drawScore();
mohamedmoawya 0:e4c5e6ec922e 45 void regenFood();
mohamedmoawya 0:e4c5e6ec922e 46 void readUserInput();
mohamedmoawya 0:e4c5e6ec922e 47
mohamedmoawya 0:e4c5e6ec922e 48 public:
mohamedmoawya 0:e4c5e6ec922e 49 SnakeEngine(Gamepad &, N5110 &);
mohamedmoawya 0:e4c5e6ec922e 50 ~SnakeEngine();
mohamedmoawya 0:e4c5e6ec922e 51 void drawGameFrame();
mohamedmoawya 0:e4c5e6ec922e 52 void isColliding();
mohamedmoawya 0:e4c5e6ec922e 53 void setupGame();
mohamedmoawya 0:e4c5e6ec922e 54 void handleUserInput();
mohamedmoawya 0:e4c5e6ec922e 55 void updateGame();
mohamedmoawya 0:e4c5e6ec922e 56 void playGame();
mohamedmoawya 0:e4c5e6ec922e 57 void gameIsPaused();
mohamedmoawya 0:e4c5e6ec922e 58 void gameIsLost();
mohamedmoawya 0:e4c5e6ec922e 59 void init();
mohamedmoawya 0:e4c5e6ec922e 60 void runGameEngine();
mohamedmoawya 0:e4c5e6ec922e 61 void welcome();
mohamedmoawya 0:e4c5e6ec922e 62 int getGameSpeed();
mohamedmoawya 0:e4c5e6ec922e 63 void drawObstacles(); /********************update*******************/
mohamedmoawya 0:e4c5e6ec922e 64 void obstaclesPosition(); /********************update*******************/
mohamedmoawya 0:e4c5e6ec922e 65 };