Alvaro Cassinelli
/
skinGames_forktest
just a test
Fork of scoreLight_Advanced by
Diff: classRigidScafold.cpp
- Revision:
- 3:b44ff6de81bd
- Parent:
- 1:a4050fee11f7
- Child:
- 4:f9d364f10335
--- a/classRigidScafold.cpp Sat Mar 31 12:50:32 2012 +0000 +++ b/classRigidScafold.cpp Mon Apr 02 05:33:44 2012 +0000 @@ -14,8 +14,8 @@ speed=_vel; // NOTE: the scafold itself is centered around (0,0), but has a "center" variable for (int i = 0; i < scafold.size(); i++) { - scafold[i].x= radius * cos ( (1.0*i / _numScafoldPoints) * 2 * PI); - scafold[i].y= radius * sin ( (1.0*i / _numScafoldPoints) * 2 * PI); + scafold[i].x= (radius+i*40) * cos ( (1.0*i / _numScafoldPoints) * 2 * PI); + scafold[i].y= (radius+i*40) * sin ( (1.0*i / _numScafoldPoints) * 2 * PI); } }