synch the camera trigger with the signal in phase and quadrature (every frame or every N frames). We can also simulate the product by the in-phase signal (with a small arbitrary phase difference)
Flipper.cpp
- Committer:
- mbedalvaro
- Date:
- 2014-07-14
- Revision:
- 0:4b5874bff9bb
File content as of revision 0:4b5874bff9bb:
#include "Flipper.h" bool Flipper::multiplier=true; // this is for simulating the deconvolution bool Flipper::state=true; DigitalOut Flipper::_pin=ledPin;