synch the camera trigger with the signal in phase and quadrature (every frame or every N frames). We can also simulate the product by the in-phase signal (with a small arbitrary phase difference)
Diff: Flipper.cpp
- Revision:
- 0:4b5874bff9bb
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/Flipper.cpp Mon Jul 14 09:35:12 2014 +0000 @@ -0,0 +1,5 @@ +#include "Flipper.h" + +bool Flipper::multiplier=true; // this is for simulating the deconvolution +bool Flipper::state=true; +DigitalOut Flipper::_pin=ledPin; \ No newline at end of file