CMSIS DSP library
Dependents: performance_timer Surfboard_ gps2rtty Capstone ... more
arm_power_f32.c
00001 /* ---------------------------------------------------------------------- 00002 * Copyright (C) 2010-2014 ARM Limited. All rights reserved. 00003 * 00004 * $Date: 19. March 2015 00005 * $Revision: V.1.4.5 00006 * 00007 * Project: CMSIS DSP Library 00008 * Title: arm_power_f32.c 00009 * 00010 * Description: Sum of the squares of the elements of a floating-point vector. 00011 * 00012 * Target Processor: Cortex-M4/Cortex-M3/Cortex-M0 00013 * 00014 * Redistribution and use in source and binary forms, with or without 00015 * modification, are permitted provided that the following conditions 00016 * are met: 00017 * - Redistributions of source code must retain the above copyright 00018 * notice, this list of conditions and the following disclaimer. 00019 * - Redistributions in binary form must reproduce the above copyright 00020 * notice, this list of conditions and the following disclaimer in 00021 * the documentation and/or other materials provided with the 00022 * distribution. 00023 * - Neither the name of ARM LIMITED nor the names of its contributors 00024 * may be used to endorse or promote products derived from this 00025 * software without specific prior written permission. 00026 * 00027 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 00028 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 00029 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS 00030 * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE 00031 * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, 00032 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, 00033 * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 00034 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER 00035 * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT 00036 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN 00037 * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE 00038 * POSSIBILITY OF SUCH DAMAGE. 00039 * ---------------------------------------------------------------------------- */ 00040 00041 #include "arm_math.h" 00042 00043 /** 00044 * @ingroup groupStats 00045 */ 00046 00047 /** 00048 * @defgroup power Power 00049 * 00050 * Calculates the sum of the squares of the elements in the input vector. 00051 * The underlying algorithm is used: 00052 * 00053 * <pre> 00054 * Result = pSrc[0] * pSrc[0] + pSrc[1] * pSrc[1] + pSrc[2] * pSrc[2] + ... + pSrc[blockSize-1] * pSrc[blockSize-1]; 00055 * </pre> 00056 * 00057 * There are separate functions for floating point, Q31, Q15, and Q7 data types. 00058 */ 00059 00060 /** 00061 * @addtogroup power 00062 * @{ 00063 */ 00064 00065 00066 /** 00067 * @brief Sum of the squares of the elements of a floating-point vector. 00068 * @param[in] *pSrc points to the input vector 00069 * @param[in] blockSize length of the input vector 00070 * @param[out] *pResult sum of the squares value returned here 00071 * @return none. 00072 * 00073 */ 00074 00075 00076 void arm_power_f32( 00077 float32_t * pSrc, 00078 uint32_t blockSize, 00079 float32_t * pResult) 00080 { 00081 float32_t sum = 0.0f; /* accumulator */ 00082 float32_t in; /* Temporary variable to store input value */ 00083 uint32_t blkCnt; /* loop counter */ 00084 00085 #ifndef ARM_MATH_CM0_FAMILY 00086 00087 /* Run the below code for Cortex-M4 and Cortex-M3 */ 00088 00089 /*loop Unrolling */ 00090 blkCnt = blockSize >> 2u; 00091 00092 /* First part of the processing with loop unrolling. Compute 4 outputs at a time. 00093 ** a second loop below computes the remaining 1 to 3 samples. */ 00094 while(blkCnt > 0u) 00095 { 00096 /* C = A[0] * A[0] + A[1] * A[1] + A[2] * A[2] + ... + A[blockSize-1] * A[blockSize-1] */ 00097 /* Compute Power and then store the result in a temporary variable, sum. */ 00098 in = *pSrc++; 00099 sum += in * in; 00100 in = *pSrc++; 00101 sum += in * in; 00102 in = *pSrc++; 00103 sum += in * in; 00104 in = *pSrc++; 00105 sum += in * in; 00106 00107 /* Decrement the loop counter */ 00108 blkCnt--; 00109 } 00110 00111 /* If the blockSize is not a multiple of 4, compute any remaining output samples here. 00112 ** No loop unrolling is used. */ 00113 blkCnt = blockSize % 0x4u; 00114 00115 00116 #else 00117 00118 /* Run the below code for Cortex-M0 */ 00119 00120 /* Loop over blockSize number of values */ 00121 blkCnt = blockSize; 00122 00123 #endif /* #ifndef ARM_MATH_CM0_FAMILY */ 00124 00125 00126 while(blkCnt > 0u) 00127 { 00128 /* C = A[0] * A[0] + A[1] * A[1] + A[2] * A[2] + ... + A[blockSize-1] * A[blockSize-1] */ 00129 /* compute power and then store the result in a temporary variable, sum. */ 00130 in = *pSrc++; 00131 sum += in * in; 00132 00133 /* Decrement the loop counter */ 00134 blkCnt--; 00135 } 00136 00137 /* Store the result to the destination */ 00138 *pResult = sum; 00139 } 00140 00141 /** 00142 * @} end of power group 00143 */
Generated on Tue Jul 12 2022 11:59:18 by 1.7.2