CMSIS DSP library

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Revision:
1:fdd22bb7aa52
Child:
2:da51fb522205
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/cmsis_dsp/FilteringFunctions/arm_lms_norm_f32.c	Wed Nov 28 12:30:09 2012 +0000
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+/* ----------------------------------------------------------------------    
+* Copyright (C) 2010 ARM Limited. All rights reserved.    
+*    
+* $Date:        15. February 2012  
+* $Revision:     V1.1.0  
+*    
+* Project:         CMSIS DSP Library    
+* Title:        arm_lms_norm_f32.c    
+*    
+* Description:    Processing function for the floating-point Normalised LMS.    
+*    
+* Target Processor: Cortex-M4/Cortex-M3/Cortex-M0
+*  
+* Version 1.1.0 2012/02/15 
+*    Updated with more optimizations, bug fixes and minor API changes.  
+*   
+* Version 1.0.10 2011/7/15  
+*    Big Endian support added and Merged M0 and M3/M4 Source code.   
+*    
+* Version 1.0.3 2010/11/29   
+*    Re-organized the CMSIS folders and updated documentation.    
+*     
+* Version 1.0.2 2010/11/11    
+*    Documentation updated.     
+*    
+* Version 1.0.1 2010/10/05     
+*    Production release and review comments incorporated.    
+*    
+* Version 1.0.0 2010/09/20     
+*    Production release and review comments incorporated    
+*    
+* Version 0.0.7  2010/06/10     
+*    Misra-C changes done    
+* -------------------------------------------------------------------- */
+
+#include "arm_math.h"
+
+/**    
+ * @ingroup groupFilters    
+ */
+
+/**    
+ * @defgroup LMS_NORM Normalized LMS Filters    
+ *    
+ * This set of functions implements a commonly used adaptive filter.    
+ * It is related to the Least Mean Square (LMS) adaptive filter and includes an additional normalization    
+ * factor which increases the adaptation rate of the filter.    
+ * The CMSIS DSP Library contains normalized LMS filter functions that operate on Q15, Q31, and floating-point data types.    
+ *    
+ * A normalized least mean square (NLMS) filter consists of two components as shown below.    
+ * The first component is a standard transversal or FIR filter.    
+ * The second component is a coefficient update mechanism.    
+ * The NLMS filter has two input signals.    
+ * The "input" feeds the FIR filter while the "reference input" corresponds to the desired output of the FIR filter.    
+ * That is, the FIR filter coefficients are updated so that the output of the FIR filter matches the reference input.    
+ * The filter coefficient update mechanism is based on the difference between the FIR filter output and the reference input.    
+ * This "error signal" tends towards zero as the filter adapts.    
+ * The NLMS processing functions accept the input and reference input signals and generate the filter output and error signal.    
+ * \image html LMS.gif "Internal structure of the NLMS adaptive filter"    
+ *    
+ * The functions operate on blocks of data and each call to the function processes    
+ * <code>blockSize</code> samples through the filter.    
+ * <code>pSrc</code> points to input signal, <code>pRef</code> points to reference signal,    
+ * <code>pOut</code> points to output signal and <code>pErr</code> points to error signal.    
+ * All arrays contain <code>blockSize</code> values.    
+ *    
+ * The functions operate on a block-by-block basis.    
+ * Internally, the filter coefficients <code>b[n]</code> are updated on a sample-by-sample basis.    
+ * The convergence of the LMS filter is slower compared to the normalized LMS algorithm.    
+ *    
+ * \par Algorithm:    
+ * The output signal <code>y[n]</code> is computed by a standard FIR filter:    
+ * <pre>    
+ *     y[n] = b[0] * x[n] + b[1] * x[n-1] + b[2] * x[n-2] + ...+ b[numTaps-1] * x[n-numTaps+1]    
+ * </pre>    
+ *    
+ * \par    
+ * The error signal equals the difference between the reference signal <code>d[n]</code> and the filter output:    
+ * <pre>    
+ *     e[n] = d[n] - y[n].    
+ * </pre>    
+ *    
+ * \par    
+ * After each sample of the error signal is computed the instanteous energy of the filter state variables is calculated:    
+ * <pre>    
+ *    E = x[n]^2 + x[n-1]^2 + ... + x[n-numTaps+1]^2.    
+ * </pre>    
+ * The filter coefficients <code>b[k]</code> are then updated on a sample-by-sample basis:    
+ * <pre>    
+ *     b[k] = b[k] + e[n] * (mu/E) * x[n-k],  for k=0, 1, ..., numTaps-1    
+ * </pre>    
+ * where <code>mu</code> is the step size and controls the rate of coefficient convergence.    
+ *\par    
+ * In the APIs, <code>pCoeffs</code> points to a coefficient array of size <code>numTaps</code>.    
+ * Coefficients are stored in time reversed order.    
+ * \par    
+ * <pre>    
+ *    {b[numTaps-1], b[numTaps-2], b[N-2], ..., b[1], b[0]}    
+ * </pre>    
+ * \par    
+ * <code>pState</code> points to a state array of size <code>numTaps + blockSize - 1</code>.    
+ * Samples in the state buffer are stored in the order:    
+ * \par    
+ * <pre>    
+ *    {x[n-numTaps+1], x[n-numTaps], x[n-numTaps-1], x[n-numTaps-2]....x[0], x[1], ..., x[blockSize-1]}    
+ * </pre>    
+ * \par    
+ * Note that the length of the state buffer exceeds the length of the coefficient array by <code>blockSize-1</code> samples.    
+ * The increased state buffer length allows circular addressing, which is traditionally used in FIR filters,    
+ * to be avoided and yields a significant speed improvement.    
+ * The state variables are updated after each block of data is processed.    
+ * \par Instance Structure    
+ * The coefficients and state variables for a filter are stored together in an instance data structure.    
+ * A separate instance structure must be defined for each filter and    
+ * coefficient and state arrays cannot be shared among instances.    
+ * There are separate instance structure declarations for each of the 3 supported data types.    
+ *    
+ * \par Initialization Functions    
+ * There is also an associated initialization function for each data type.    
+ * The initialization function performs the following operations:    
+ * - Sets the values of the internal structure fields.    
+ * - Zeros out the values in the state buffer.    
+ * \par    
+ * Instance structure cannot be placed into a const data section and it is recommended to use the initialization function.    
+ * \par Fixed-Point Behavior:    
+ * Care must be taken when using the Q15 and Q31 versions of the normalised LMS filter.    
+ * The following issues must be considered:    
+ * - Scaling of coefficients    
+ * - Overflow and saturation    
+ *    
+ * \par Scaling of Coefficients:    
+ * Filter coefficients are represented as fractional values and    
+ * coefficients are restricted to lie in the range <code>[-1 +1)</code>.    
+ * The fixed-point functions have an additional scaling parameter <code>postShift</code>.    
+ * At the output of the filter's accumulator is a shift register which shifts the result by <code>postShift</code> bits.    
+ * This essentially scales the filter coefficients by <code>2^postShift</code> and    
+ * allows the filter coefficients to exceed the range <code>[+1 -1)</code>.    
+ * The value of <code>postShift</code> is set by the user based on the expected gain through the system being modeled.    
+ *    
+ * \par Overflow and Saturation:    
+ * Overflow and saturation behavior of the fixed-point Q15 and Q31 versions are    
+ * described separately as part of the function specific documentation below.    
+ */
+
+
+/**    
+ * @addtogroup LMS_NORM    
+ * @{    
+ */
+
+
+  /**    
+   * @brief Processing function for floating-point normalized LMS filter.    
+   * @param[in] *S points to an instance of the floating-point normalized LMS filter structure.    
+   * @param[in] *pSrc points to the block of input data.    
+   * @param[in] *pRef points to the block of reference data.    
+   * @param[out] *pOut points to the block of output data.    
+   * @param[out] *pErr points to the block of error data.    
+   * @param[in] blockSize number of samples to process.    
+   * @return none.    
+   */
+
+void arm_lms_norm_f32(
+  arm_lms_norm_instance_f32 * S,
+  float32_t * pSrc,
+  float32_t * pRef,
+  float32_t * pOut,
+  float32_t * pErr,
+  uint32_t blockSize)
+{
+  float32_t *pState = S->pState;                 /* State pointer */
+  float32_t *pCoeffs = S->pCoeffs;               /* Coefficient pointer */
+  float32_t *pStateCurnt;                        /* Points to the current sample of the state */
+  float32_t *px, *pb;                            /* Temporary pointers for state and coefficient buffers */
+  float32_t mu = S->mu;                          /* Adaptive factor */
+  uint32_t numTaps = S->numTaps;                 /* Number of filter coefficients in the filter */
+  uint32_t tapCnt, blkCnt;                       /* Loop counters */
+  float32_t energy;                              /* Energy of the input */
+  float32_t sum, e, d;                           /* accumulator, error, reference data sample */
+  float32_t w, x0, in;                           /* weight factor, temporary variable to hold input sample and state */
+
+  /* Initializations of error,  difference, Coefficient update */
+  e = 0.0f;
+  d = 0.0f;
+  w = 0.0f;
+
+  energy = S->energy;
+  x0 = S->x0;
+
+  /* S->pState points to buffer which contains previous frame (numTaps - 1) samples */
+  /* pStateCurnt points to the location where the new input data should be written */
+  pStateCurnt = &(S->pState[(numTaps - 1u)]);
+
+  /* Loop over blockSize number of values */
+  blkCnt = blockSize;
+
+
+#ifndef ARM_MATH_CM0
+
+  /* Run the below code for Cortex-M4 and Cortex-M3 */
+
+  while(blkCnt > 0u)
+  {
+    /* Copy the new input sample into the state buffer */
+    *pStateCurnt++ = *pSrc;
+
+    /* Initialize pState pointer */
+    px = pState;
+
+    /* Initialize coeff pointer */
+    pb = (pCoeffs);
+
+    /* Read the sample from input buffer */
+    in = *pSrc++;
+
+    /* Update the energy calculation */
+    energy -= x0 * x0;
+    energy += in * in;
+
+    /* Set the accumulator to zero */
+    sum = 0.0f;
+
+    /* Loop unrolling.  Process 4 taps at a time. */
+    tapCnt = numTaps >> 2;
+
+    while(tapCnt > 0u)
+    {
+      /* Perform the multiply-accumulate */
+      sum += (*px++) * (*pb++);
+      sum += (*px++) * (*pb++);
+      sum += (*px++) * (*pb++);
+      sum += (*px++) * (*pb++);
+
+      /* Decrement the loop counter */
+      tapCnt--;
+    }
+
+    /* If the filter length is not a multiple of 4, compute the remaining filter taps */
+    tapCnt = numTaps % 0x4u;
+
+    while(tapCnt > 0u)
+    {
+      /* Perform the multiply-accumulate */
+      sum += (*px++) * (*pb++);
+
+      /* Decrement the loop counter */
+      tapCnt--;
+    }
+
+    /* The result in the accumulator, store in the destination buffer. */
+    *pOut++ = sum;
+
+    /* Compute and store error */
+    d = (float32_t) (*pRef++);
+    e = d - sum;
+    *pErr++ = e;
+
+    /* Calculation of Weighting factor for updating filter coefficients */
+    /* epsilon value 0.000000119209289f */
+    w = (e * mu) / (energy + 0.000000119209289f);
+
+    /* Initialize pState pointer */
+    px = pState;
+
+    /* Initialize coeff pointer */
+    pb = (pCoeffs);
+
+    /* Loop unrolling.  Process 4 taps at a time. */
+    tapCnt = numTaps >> 2;
+
+    /* Update filter coefficients */
+    while(tapCnt > 0u)
+    {
+      /* Perform the multiply-accumulate */
+      *pb += w * (*px++);
+      pb++;
+
+      *pb += w * (*px++);
+      pb++;
+
+      *pb += w * (*px++);
+      pb++;
+
+      *pb += w * (*px++);
+      pb++;
+
+
+      /* Decrement the loop counter */
+      tapCnt--;
+    }
+
+    /* If the filter length is not a multiple of 4, compute the remaining filter taps */
+    tapCnt = numTaps % 0x4u;
+
+    while(tapCnt > 0u)
+    {
+      /* Perform the multiply-accumulate */
+      *pb += w * (*px++);
+      pb++;
+
+      /* Decrement the loop counter */
+      tapCnt--;
+    }
+
+    x0 = *pState;
+
+    /* Advance state pointer by 1 for the next sample */
+    pState = pState + 1;
+
+    /* Decrement the loop counter */
+    blkCnt--;
+  }
+
+  S->energy = energy;
+  S->x0 = x0;
+
+  /* Processing is complete. Now copy the last numTaps - 1 samples to the    
+     satrt of the state buffer. This prepares the state buffer for the    
+     next function call. */
+
+  /* Points to the start of the pState buffer */
+  pStateCurnt = S->pState;
+
+  /* Loop unrolling for (numTaps - 1u)/4 samples copy */
+  tapCnt = (numTaps - 1u) >> 2u;
+
+  /* copy data */
+  while(tapCnt > 0u)
+  {
+    *pStateCurnt++ = *pState++;
+    *pStateCurnt++ = *pState++;
+    *pStateCurnt++ = *pState++;
+    *pStateCurnt++ = *pState++;
+
+    /* Decrement the loop counter */
+    tapCnt--;
+  }
+
+  /* Calculate remaining number of copies */
+  tapCnt = (numTaps - 1u) % 0x4u;
+
+  /* Copy the remaining q31_t data */
+  while(tapCnt > 0u)
+  {
+    *pStateCurnt++ = *pState++;
+
+    /* Decrement the loop counter */
+    tapCnt--;
+  }
+
+#else
+
+  /* Run the below code for Cortex-M0 */
+
+  while(blkCnt > 0u)
+  {
+    /* Copy the new input sample into the state buffer */
+    *pStateCurnt++ = *pSrc;
+
+    /* Initialize pState pointer */
+    px = pState;
+
+    /* Initialize pCoeffs pointer */
+    pb = pCoeffs;
+
+    /* Read the sample from input buffer */
+    in = *pSrc++;
+
+    /* Update the energy calculation */
+    energy -= x0 * x0;
+    energy += in * in;
+
+    /* Set the accumulator to zero */
+    sum = 0.0f;
+
+    /* Loop over numTaps number of values */
+    tapCnt = numTaps;
+
+    while(tapCnt > 0u)
+    {
+      /* Perform the multiply-accumulate */
+      sum += (*px++) * (*pb++);
+
+      /* Decrement the loop counter */
+      tapCnt--;
+    }
+
+    /* The result in the accumulator is stored in the destination buffer. */
+    *pOut++ = sum;
+
+    /* Compute and store error */
+    d = (float32_t) (*pRef++);
+    e = d - sum;
+    *pErr++ = e;
+
+    /* Calculation of Weighting factor for updating filter coefficients */
+    /* epsilon value 0.000000119209289f */
+    w = (e * mu) / (energy + 0.000000119209289f);
+
+    /* Initialize pState pointer */
+    px = pState;
+
+    /* Initialize pCcoeffs pointer */
+    pb = pCoeffs;
+
+    /* Loop over numTaps number of values */
+    tapCnt = numTaps;
+
+    while(tapCnt > 0u)
+    {
+      /* Perform the multiply-accumulate */
+      *pb += w * (*px++);
+      pb++;
+
+      /* Decrement the loop counter */
+      tapCnt--;
+    }
+
+    x0 = *pState;
+
+    /* Advance state pointer by 1 for the next sample */
+    pState = pState + 1;
+
+    /* Decrement the loop counter */
+    blkCnt--;
+  }
+
+  S->energy = energy;
+  S->x0 = x0;
+
+  /* Processing is complete. Now copy the last numTaps - 1 samples to the        
+     satrt of the state buffer. This prepares the state buffer for the        
+     next function call. */
+
+  /* Points to the start of the pState buffer */
+  pStateCurnt = S->pState;
+
+  /* Copy (numTaps - 1u) samples  */
+  tapCnt = (numTaps - 1u);
+
+  /* Copy the remaining q31_t data */
+  while(tapCnt > 0u)
+  {
+    *pStateCurnt++ = *pState++;
+
+    /* Decrement the loop counter */
+    tapCnt--;
+  }
+
+#endif /*   #ifndef ARM_MATH_CM0 */
+
+}
+
+/**    
+   * @} end of LMS_NORM group    
+   */