CMSIS DSP library

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Legacy Warning

This is an mbed 2 library. To learn more about mbed OS 5, visit the docs.

Revision:
3:7a284390b0ce
Parent:
2:da51fb522205
Child:
5:3762170b6d4d
--- a/cmsis_dsp/FilteringFunctions/arm_biquad_cascade_df2T_f32.c	Thu May 30 17:10:11 2013 +0100
+++ b/cmsis_dsp/FilteringFunctions/arm_biquad_cascade_df2T_f32.c	Fri Nov 08 13:45:10 2013 +0000
@@ -1,8 +1,7 @@
 /* ----------------------------------------------------------------------    
-* Copyright (C) 2010 ARM Limited. All rights reserved.    
+* Copyright (C) 2010-2013 ARM Limited. All rights reserved.    
 *    
-* $Date:        15. February 2012  
-* $Revision: 	V1.1.0  
+* $Date:        17. January 2013  
 *    
 * Project: 	    CMSIS DSP Library    
 * Title:	    arm_biquad_cascade_df2T_f32.c    
@@ -12,366 +11,349 @@
 *    
 * Target Processor: Cortex-M4/Cortex-M3/Cortex-M0
 *  
-* Version 1.1.0 2012/02/15 
-*    Updated with more optimizations, bug fixes and minor API changes.  
-*   
-* Version 1.0.10 2011/7/15  
-*    Big Endian support added and Merged M0 and M3/M4 Source code.   
-*    
-* Version 1.0.3 2010/11/29   
-*    Re-organized the CMSIS folders and updated documentation.    
-*     
-* Version 1.0.2 2010/11/11    
-*    Documentation updated.     
-*    
-* Version 1.0.1 2010/10/05     
-*    Production release and review comments incorporated.    
-*    
-* Version 1.0.0 2010/09/20     
-*    Production release and review comments incorporated    
-*    
-* Version 0.0.7  2010/06/10     
-*    Misra-C changes done    
+* Redistribution and use in source and binary forms, with or without 
+* modification, are permitted provided that the following conditions
+* are met:
+*   - Redistributions of source code must retain the above copyright
+*     notice, this list of conditions and the following disclaimer.
+*   - Redistributions in binary form must reproduce the above copyright
+*     notice, this list of conditions and the following disclaimer in
+*     the documentation and/or other materials provided with the 
+*     distribution.
+*   - Neither the name of ARM LIMITED nor the names of its contributors
+*     may be used to endorse or promote products derived from this
+*     software without specific prior written permission.
+*
+* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
+* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE 
+* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
+* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
+* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
+* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
+* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
+* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+* POSSIBILITY OF SUCH DAMAGE.   
 * -------------------------------------------------------------------- */
 
 #include "arm_math.h"
 
 /**       
- * @ingroup groupFilters       
- */
+* @ingroup groupFilters       
+*/
 
 /**       
- * @defgroup BiquadCascadeDF2T Biquad Cascade IIR Filters Using a Direct Form II Transposed Structure       
- *       
- * This set of functions implements arbitrary order recursive (IIR) filters using a transposed direct form II structure.       
- * The filters are implemented as a cascade of second order Biquad sections.       
- * These functions provide a slight memory savings as compared to the direct form I Biquad filter functions.      
- * Only floating-point data is supported.       
- *       
- * This function operate on blocks of input and output data and each call to the function       
- * processes <code>blockSize</code> samples through the filter.       
- * <code>pSrc</code> points to the array of input data and       
- * <code>pDst</code> points to the array of output data.       
- * Both arrays contain <code>blockSize</code> values.       
- *       
- * \par Algorithm       
- * Each Biquad stage implements a second order filter using the difference equation:       
- * <pre>       
- *    y[n] = b0 * x[n] + d1       
- *    d1 = b1 * x[n] + a1 * y[n] + d2       
- *    d2 = b2 * x[n] + a2 * y[n]       
- * </pre>       
- * where d1 and d2 represent the two state values.       
- *       
- * \par       
- * A Biquad filter using a transposed Direct Form II structure is shown below.       
- * \image html BiquadDF2Transposed.gif "Single transposed Direct Form II Biquad"       
- * Coefficients <code>b0, b1, and b2 </code> multiply the input signal <code>x[n]</code> and are referred to as the feedforward coefficients.       
- * Coefficients <code>a1</code> and <code>a2</code> multiply the output signal <code>y[n]</code> and are referred to as the feedback coefficients.       
- * Pay careful attention to the sign of the feedback coefficients.       
- * Some design tools flip the sign of the feedback coefficients:       
- * <pre>       
- *    y[n] = b0 * x[n] + d1;       
- *    d1 = b1 * x[n] - a1 * y[n] + d2;       
- *    d2 = b2 * x[n] - a2 * y[n];       
- * </pre>       
- * In this case the feedback coefficients <code>a1</code> and <code>a2</code> must be negated when used with the CMSIS DSP Library.       
- *       
- * \par       
- * Higher order filters are realized as a cascade of second order sections.       
- * <code>numStages</code> refers to the number of second order stages used.       
- * For example, an 8th order filter would be realized with <code>numStages=4</code> second order stages.       
- * A 9th order filter would be realized with <code>numStages=5</code> second order stages with the       
- * coefficients for one of the stages configured as a first order filter (<code>b2=0</code> and <code>a2=0</code>).       
- *       
- * \par       
- * <code>pState</code> points to the state variable array.       
- * Each Biquad stage has 2 state variables <code>d1</code> and <code>d2</code>.       
- * The state variables are arranged in the <code>pState</code> array as:       
- * <pre>       
- *     {d11, d12, d21, d22, ...}       
- * </pre>       
- * where <code>d1x</code> refers to the state variables for the first Biquad and       
- * <code>d2x</code> refers to the state variables for the second Biquad.       
- * The state array has a total length of <code>2*numStages</code> values.       
- * The state variables are updated after each block of data is processed; the coefficients are untouched.       
- *       
- * \par       
- * The CMSIS library contains Biquad filters in both Direct Form I and transposed Direct Form II.    
- * The advantage of the Direct Form I structure is that it is numerically more robust for fixed-point data types.    
- * That is why the Direct Form I structure supports Q15 and Q31 data types.    
- * The transposed Direct Form II structure, on the other hand, requires a wide dynamic range for the state variables <code>d1</code> and <code>d2</code>.    
- * Because of this, the CMSIS library only has a floating-point version of the Direct Form II Biquad.    
- * The advantage of the Direct Form II Biquad is that it requires half the number of state variables, 2 rather than 4, per Biquad stage.    
- *       
- * \par Instance Structure       
- * The coefficients and state variables for a filter are stored together in an instance data structure.       
- * A separate instance structure must be defined for each filter.       
- * Coefficient arrays may be shared among several instances while state variable arrays cannot be shared.       
- *       
- * \par Init Functions       
- * There is also an associated initialization function.      
- * The initialization function performs following operations:       
- * - Sets the values of the internal structure fields.       
- * - Zeros out the values in the state buffer.       
- *       
- * \par       
- * Use of the initialization function is optional.       
- * However, if the initialization function is used, then the instance structure cannot be placed into a const data section.       
- * To place an instance structure into a const data section, the instance structure must be manually initialized.       
- * Set the values in the state buffer to zeros before static initialization.       
- * For example, to statically initialize the instance structure use       
- * <pre>       
- *     arm_biquad_cascade_df2T_instance_f32 S1 = {numStages, pState, pCoeffs};       
- * </pre>       
- * where <code>numStages</code> is the number of Biquad stages in the filter; <code>pState</code> is the address of the state buffer.       
- * <code>pCoeffs</code> is the address of the coefficient buffer;        
- *       
- */
+* @defgroup BiquadCascadeDF2T Biquad Cascade IIR Filters Using a Direct Form II Transposed Structure       
+*       
+* This set of functions implements arbitrary order recursive (IIR) filters using a transposed direct form II structure.       
+* The filters are implemented as a cascade of second order Biquad sections.       
+* These functions provide a slight memory savings as compared to the direct form I Biquad filter functions.      
+* Only floating-point data is supported.       
+*       
+* This function operate on blocks of input and output data and each call to the function       
+* processes <code>blockSize</code> samples through the filter.       
+* <code>pSrc</code> points to the array of input data and       
+* <code>pDst</code> points to the array of output data.       
+* Both arrays contain <code>blockSize</code> values.       
+*       
+* \par Algorithm       
+* Each Biquad stage implements a second order filter using the difference equation:       
+* <pre>       
+*    y[n] = b0 * x[n] + d1       
+*    d1 = b1 * x[n] + a1 * y[n] + d2       
+*    d2 = b2 * x[n] + a2 * y[n]       
+* </pre>       
+* where d1 and d2 represent the two state values.       
+*       
+* \par       
+* A Biquad filter using a transposed Direct Form II structure is shown below.       
+* \image html BiquadDF2Transposed.gif "Single transposed Direct Form II Biquad"       
+* Coefficients <code>b0, b1, and b2 </code> multiply the input signal <code>x[n]</code> and are referred to as the feedforward coefficients.       
+* Coefficients <code>a1</code> and <code>a2</code> multiply the output signal <code>y[n]</code> and are referred to as the feedback coefficients.       
+* Pay careful attention to the sign of the feedback coefficients.       
+* Some design tools flip the sign of the feedback coefficients:       
+* <pre>       
+*    y[n] = b0 * x[n] + d1;       
+*    d1 = b1 * x[n] - a1 * y[n] + d2;       
+*    d2 = b2 * x[n] - a2 * y[n];       
+* </pre>       
+* In this case the feedback coefficients <code>a1</code> and <code>a2</code> must be negated when used with the CMSIS DSP Library.       
+*       
+* \par       
+* Higher order filters are realized as a cascade of second order sections.       
+* <code>numStages</code> refers to the number of second order stages used.       
+* For example, an 8th order filter would be realized with <code>numStages=4</code> second order stages.       
+* A 9th order filter would be realized with <code>numStages=5</code> second order stages with the       
+* coefficients for one of the stages configured as a first order filter (<code>b2=0</code> and <code>a2=0</code>).       
+*       
+* \par       
+* <code>pState</code> points to the state variable array.       
+* Each Biquad stage has 2 state variables <code>d1</code> and <code>d2</code>.       
+* The state variables are arranged in the <code>pState</code> array as:       
+* <pre>       
+*     {d11, d12, d21, d22, ...}       
+* </pre>       
+* where <code>d1x</code> refers to the state variables for the first Biquad and       
+* <code>d2x</code> refers to the state variables for the second Biquad.       
+* The state array has a total length of <code>2*numStages</code> values.       
+* The state variables are updated after each block of data is processed; the coefficients are untouched.       
+*       
+* \par       
+* The CMSIS library contains Biquad filters in both Direct Form I and transposed Direct Form II.    
+* The advantage of the Direct Form I structure is that it is numerically more robust for fixed-point data types.    
+* That is why the Direct Form I structure supports Q15 and Q31 data types.    
+* The transposed Direct Form II structure, on the other hand, requires a wide dynamic range for the state variables <code>d1</code> and <code>d2</code>.    
+* Because of this, the CMSIS library only has a floating-point version of the Direct Form II Biquad.    
+* The advantage of the Direct Form II Biquad is that it requires half the number of state variables, 2 rather than 4, per Biquad stage.    
+*       
+* \par Instance Structure       
+* The coefficients and state variables for a filter are stored together in an instance data structure.       
+* A separate instance structure must be defined for each filter.       
+* Coefficient arrays may be shared among several instances while state variable arrays cannot be shared.       
+*       
+* \par Init Functions       
+* There is also an associated initialization function.      
+* The initialization function performs following operations:       
+* - Sets the values of the internal structure fields.       
+* - Zeros out the values in the state buffer.       
+* To do this manually without calling the init function, assign the follow subfields of the instance structure:
+* numStages, pCoeffs, pState. Also set all of the values in pState to zero. 
+*       
+* \par       
+* Use of the initialization function is optional.       
+* However, if the initialization function is used, then the instance structure cannot be placed into a const data section.       
+* To place an instance structure into a const data section, the instance structure must be manually initialized.       
+* Set the values in the state buffer to zeros before static initialization.       
+* For example, to statically initialize the instance structure use       
+* <pre>       
+*     arm_biquad_cascade_df2T_instance_f32 S1 = {numStages, pState, pCoeffs};       
+* </pre>       
+* where <code>numStages</code> is the number of Biquad stages in the filter; <code>pState</code> is the address of the state buffer.       
+* <code>pCoeffs</code> is the address of the coefficient buffer;        
+*       
+*/
 
 /**       
- * @addtogroup BiquadCascadeDF2T       
- * @{       
- */
+* @addtogroup BiquadCascadeDF2T       
+* @{       
+*/
 
 /**      
- * @brief Processing function for the floating-point transposed direct form II Biquad cascade filter.      
- * @param[in]  *S        points to an instance of the filter data structure.      
- * @param[in]  *pSrc     points to the block of input data.      
- * @param[out] *pDst     points to the block of output data      
- * @param[in]  blockSize number of samples to process.      
- * @return none.      
- */
-
-void arm_biquad_cascade_df2T_f32(
-  const arm_biquad_cascade_df2T_instance_f32 * S,
-  float32_t * pSrc,
-  float32_t * pDst,
-  uint32_t blockSize)
-{
-
-  float32_t *pIn = pSrc;                         /*  source pointer            */
-  float32_t *pOut = pDst;                        /*  destination pointer       */
-  float32_t *pState = S->pState;                 /*  State pointer             */
-  float32_t *pCoeffs = S->pCoeffs;               /*  coefficient pointer       */
-  float32_t acc0;                                /*  accumulator               */
-  float32_t b0, b1, b2, a1, a2;                  /*  Filter coefficients       */
-  float32_t Xn;                                  /*  temporary input           */
-  float32_t d1, d2;                              /*  state variables           */
-  uint32_t sample, stage = S->numStages;         /*  loop counters             */
-
-#ifndef ARM_MATH_CM0
-
-  float32_t Xn1, Xn2;                            /*  Input State variables     */
-  float32_t acc1;                                /*  accumulator               */
-
+* @brief Processing function for the floating-point transposed direct form II Biquad cascade filter.      
+* @param[in]  *S        points to an instance of the filter data structure.      
+* @param[in]  *pSrc     points to the block of input data.      
+* @param[out] *pDst     points to the block of output data      
+* @param[in]  blockSize number of samples to process.      
+* @return none.      
+*/
 
 
-  /* Run the below code for Cortex-M4 and Cortex-M3 */
-  do
-  {
-    /* Reading the coefficients */
-    b0 = *pCoeffs++;
-    b1 = *pCoeffs++;
-    b2 = *pCoeffs++;
-    a1 = *pCoeffs++;
-    a2 = *pCoeffs++;
+LOW_OPTIMIZATION_ENTER
+void arm_biquad_cascade_df2T_f32(
+const arm_biquad_cascade_df2T_instance_f32 * S,
+float32_t * pSrc,
+float32_t * pDst,
+uint32_t blockSize)
+{
 
-    /*Reading the state values */
-    d1 = pState[0];
-    d2 = pState[1];
+   float32_t *pIn = pSrc;                         /*  source pointer            */
+   float32_t *pOut = pDst;                        /*  destination pointer       */
+   float32_t *pState = S->pState;                 /*  State pointer             */
+   float32_t *pCoeffs = S->pCoeffs;               /*  coefficient pointer       */
+   float32_t acc1;                                /*  accumulator               */
+   float32_t b0, b1, b2, a1, a2;                  /*  Filter coefficients       */
+   float32_t Xn1;                                 /*  temporary input           */
+   float32_t d1, d2;                              /*  state variables           */
+   uint32_t sample, stage = S->numStages;         /*  loop counters             */
 
-    /* Apply loop unrolling and compute 4 output values simultaneously. */
-    sample = blockSize >> 2u;
+#ifndef ARM_MATH_CM0_FAMILY_FAMILY
 
-    /* First part of the processing with loop unrolling.  Compute 4 outputs at a time.       
-     ** a second loop below computes the remaining 1 to 3 samples. */
-    while(sample > 0u)
-    {
+   float32_t Xn2, Xn3, Xn4;                  	  /*  Input State variables     */
+   float32_t acc2, acc3, acc4;              		  /*  accumulator               */
+
+
+   float32_t p0, p1, p2, p3, p4, A1;
 
-      /* y[n] = b0 * x[n] + d1 */
-      /* d1 = b1 * x[n] + a1 * y[n] + d2 */
-      /* d2 = b2 * x[n] + a2 * y[n] */
+   /* Run the below code for Cortex-M4 and Cortex-M3 */
+   do
+   {
+      /* Reading the coefficients */     
+      b0 = *pCoeffs++;
+      b1 = *pCoeffs++;
+      b2 = *pCoeffs++;
+      a1 = *pCoeffs++;
+      a2 = *pCoeffs++;
+      
 
-      /* Read the first input */
-      Xn1 = *pIn++;
-
-      /* y[n] = b0 * x[n] + d1 */
-      acc0 = (b0 * Xn1) + d1;
+      /*Reading the state values */
+      d1 = pState[0];
+      d2 = pState[1];
 
-      /* d1 = b1 * x[n] + d2 */
-      d1 = (b1 * Xn1) + d2;
+      /* Apply loop unrolling and compute 4 output values simultaneously. */
+      sample = blockSize >> 2u;
 
-      /* d2 = b2 * x[n] */
-      d2 = (b2 * Xn1);
+      /* First part of the processing with loop unrolling.  Compute 4 outputs at a time.       
+   ** a second loop below computes the remaining 1 to 3 samples. */
+      while(sample > 0u) {
 
-      /* Read the second input */
-      Xn2 = *pIn++;
+         /* y[n] = b0 * x[n] + d1 */
+         /* d1 = b1 * x[n] + a1 * y[n] + d2 */
+         /* d2 = b2 * x[n] + a2 * y[n] */
 
-      /* d1 = b1 * x[n] + a1 * y[n] */
-      d1 = (a1 * acc0) + d1;
-
-      /* Store the result in the accumulator in the destination buffer. */
-      *pOut++ = acc0;
+         /* Read the four inputs */
+         Xn1 = pIn[0];
+         Xn2 = pIn[1];
+         Xn3 = pIn[2];
+         Xn4 = pIn[3];
+         pIn += 4;     
 
-      d2 = (a2 * acc0) + d2;
-
-      /* y[n] = b0 * x[n] + d1 */
-      acc1 = (b0 * Xn2) + d1;
-
-      /* Read the third input */
-      Xn1 = *pIn++;
-
-      d1 = (b1 * Xn2) + d2;
-
-      d2 = (b2 * Xn2);
+         p0 = b0 * Xn1; 
+         p1 = b1 * Xn1;
+         acc1 = p0 + d1;
+         p0 = b0 * Xn2; 
+         p3 = a1 * acc1;
+         p2 = b2 * Xn1;
+         A1 = p1 + p3;
+         p4 = a2 * acc1;
+         d1 = A1 + d2;
+         d2 = p2 + p4;
 
-      /* Store the result in the accumulator in the destination buffer. */
-      *pOut++ = acc1;
-
-      d1 = (a1 * acc1) + d1;
+         p1 = b1 * Xn2;
+         acc2 = p0 + d1;
+         p0 = b0 * Xn3;	 
+         p3 = a1 * acc2; 
+         p2 = b2 * Xn2;                                 
+         A1 = p1 + p3;
+         p4 = a2 * acc2;
+         d1 = A1 + d2;
+         d2 = p2 + p4;
 
-      d2 = (a2 * acc1) + d2;
-
-      /* y[n] = b0 * x[n] + d1 */
-      acc0 = (b0 * Xn1) + d1;
-
-      d1 = (b1 * Xn1) + d2;
+         p1 = b1 * Xn3;
+         acc3 = p0 + d1;
+         p0 = b0 * Xn4;	
+         p3 = a1 * acc3;
+         p2 = b2 * Xn3;
+         A1 = p1 + p3;
+         p4 = a2 * acc3;
+         d1 = A1 + d2;
+         d2 = p2 + p4;
 
-      d2 = (b2 * Xn1);
-
-      /* Read the fourth input */
-      Xn2 = *pIn++;
+         acc4 = p0 + d1;
+         p1 = b1 * Xn4;
+         p3 = a1 * acc4;
+         p2 = b2 * Xn4;
+         A1 = p1 + p3;
+         p4 = a2 * acc4;
+         d1 = A1 + d2;
+         d2 = p2 + p4;
 
-      d1 = (a1 * acc0) + d1;
+         pOut[0] = acc1;	
+         pOut[1] = acc2;	
+         pOut[2] = acc3;	
+         pOut[3] = acc4;
+				 pOut += 4;
+				 
+         sample--;	       
+      }
 
-      /* Store the result in the accumulator in the destination buffer. */
-      *pOut++ = acc0;
-
-      d2 = (a2 * acc0) + d2;
+      sample = blockSize & 0x3u;
+      while(sample > 0u) {
+         Xn1 = *pIn++;
 
-      /* y[n] = b0 * x[n] + d1 */
-      acc1 = (b0 * Xn2) + d1;
-
-      d1 = (b1 * Xn2) + d2;
-
-      d2 = (b2 * Xn2);
+         p0 = b0 * Xn1; 
+         p1 = b1 * Xn1;
+         acc1 = p0 + d1;
+         p3 = a1 * acc1;
+         p2 = b2 * Xn1;
+         A1 = p1 + p3;
+         p4 = a2 * acc1;
+         d1 = A1 + d2;
+         d2 = p2 + p4;
+	
+         *pOut++ = acc1;
+         
+         sample--;	       
+      }
 
-      /* Store the result in the accumulator in the destination buffer. */
-      *pOut++ = acc1;
+      /* Store the updated state variables back into the state array */
+      *pState++ = d1;
+      *pState++ = d2;
 
-      d1 = (a1 * acc1) + d1;
+      /* The current stage input is given as the output to the next stage */
+      pIn = pDst;
 
-      d2 = (a2 * acc1) + d2;
+      /*Reset the output working pointer */
+      pOut = pDst;
 
       /* decrement the loop counter */
-      sample--;
-
-    }
-
-    /* If the blockSize is not a multiple of 4, compute any remaining output samples here.       
-     ** No loop unrolling is used. */
-    sample = blockSize & 0x3u;
-
-    while(sample > 0u)
-    {
-      /* Read the input */
-      Xn = *pIn++;
-
-      /* y[n] = b0 * x[n] + d1 */
-      acc0 = (b0 * Xn) + d1;
-
-      /* Store the result in the accumulator in the destination buffer. */
-      *pOut++ = acc0;
+      stage--;
 
-      /* Every time after the output is computed state should be updated. */
-      /* d1 = b1 * x[n] + a1 * y[n] + d2 */
-      d1 = ((b1 * Xn) + (a1 * acc0)) + d2;
-
-      /* d2 = b2 * x[n] + a2 * y[n] */
-      d2 = (b2 * Xn) + (a2 * acc0);
-
-      /* decrement the loop counter */
-      sample--;
-    }
-
-    /* Store the updated state variables back into the state array */
-    *pState++ = d1;
-    *pState++ = d2;
-
-    /* The current stage input is given as the output to the next stage */
-    pIn = pDst;
-
-    /*Reset the output working pointer */
-    pOut = pDst;
-
-    /* decrement the loop counter */
-    stage--;
-
-  } while(stage > 0u);
+   } while(stage > 0u);
 
 #else
 
-  /* Run the below code for Cortex-M0 */
+   /* Run the below code for Cortex-M0 */
 
-  do
-  {
-    /* Reading the coefficients */
-    b0 = *pCoeffs++;
-    b1 = *pCoeffs++;
-    b2 = *pCoeffs++;
-    a1 = *pCoeffs++;
-    a2 = *pCoeffs++;
+   do
+   {
+      /* Reading the coefficients */
+      b0 = *pCoeffs++;
+      b1 = *pCoeffs++;
+      b2 = *pCoeffs++;
+      a1 = *pCoeffs++;
+      a2 = *pCoeffs++;
 
-    /*Reading the state values */
-    d1 = pState[0];
-    d2 = pState[1];
+      /*Reading the state values */
+      d1 = pState[0];
+      d2 = pState[1];
 
 
-    sample = blockSize;
+      sample = blockSize;
+
+      while(sample > 0u)
+      {
+         /* Read the input */
+         Xn1 = *pIn++;
 
-    while(sample > 0u)
-    {
-      /* Read the input */
-      Xn = *pIn++;
+         /* y[n] = b0 * x[n] + d1 */
+         acc1 = (b0 * Xn1) + d1;
 
-      /* y[n] = b0 * x[n] + d1 */
-      acc0 = (b0 * Xn) + d1;
+         /* Store the result in the accumulator in the destination buffer. */
+         *pOut++ = acc1;
+
+         /* Every time after the output is computed state should be updated. */
+         /* d1 = b1 * x[n] + a1 * y[n] + d2 */
+         d1 = ((b1 * Xn1) + (a1 * acc1)) + d2;
 
-      /* Store the result in the accumulator in the destination buffer. */
-      *pOut++ = acc0;
+         /* d2 = b2 * x[n] + a2 * y[n] */
+         d2 = (b2 * Xn1) + (a2 * acc1);
+
+         /* decrement the loop counter */
+         sample--;
+      }
 
-      /* Every time after the output is computed state should be updated. */
-      /* d1 = b1 * x[n] + a1 * y[n] + d2 */
-      d1 = ((b1 * Xn) + (a1 * acc0)) + d2;
+      /* Store the updated state variables back into the state array */
+      *pState++ = d1;
+      *pState++ = d2;
 
-      /* d2 = b2 * x[n] + a2 * y[n] */
-      d2 = (b2 * Xn) + (a2 * acc0);
+      /* The current stage input is given as the output to the next stage */
+      pIn = pDst;
+
+      /*Reset the output working pointer */
+      pOut = pDst;
 
       /* decrement the loop counter */
-      sample--;
-    }
-
-    /* Store the updated state variables back into the state array */
-    *pState++ = d1;
-    *pState++ = d2;
-
-    /* The current stage input is given as the output to the next stage */
-    pIn = pDst;
+      stage--;
 
-    /*Reset the output working pointer */
-    pOut = pDst;
+   } while(stage > 0u);
 
-    /* decrement the loop counter */
-    stage--;
-
-  } while(stage > 0u);
-
-#endif /*  #ifndef ARM_MATH_CM0         */
+#endif /*  #ifndef ARM_MATH_CM0_FAMILY         */
 
 }
-
+LOW_OPTIMIZATION_EXIT
 
-  /**       
+/**       
    * @} end of BiquadCascadeDF2T group       
    */