Player Library
Diff: Player.cpp
- Revision:
- 8:4509ae53ca30
- Parent:
- 7:6987a8d682a3
- Child:
- 9:002ea306683d
diff -r 6987a8d682a3 -r 4509ae53ca30 Player.cpp --- a/Player.cpp Sat Apr 29 13:17:22 2017 +0000 +++ b/Player.cpp Tue May 02 09:47:47 2017 +0000 @@ -34,7 +34,7 @@ _y = HEIGHT/2; // Near bottom of screen m = m+1; } - printf("SPRITE %d %d \n", _x, _y); + //printf("SPRITE %d %d \n", _x, _y); lcd.drawSprite(_x,_y,3,3,(int *)sprite); playerx = _x; playery = _y; @@ -44,8 +44,9 @@ Vector2D Player::get_pos() { - Vector2D pos = {_x,_y}; - return pos; + Vector2D playerpos = {_x,_y}; + printf("playerpos from player = %f %f \n", playerpos.x, playerpos.y); + return playerpos; }