Player Library

Revision:
8:4509ae53ca30
Parent:
7:6987a8d682a3
Child:
9:002ea306683d
--- a/Player.cpp	Sat Apr 29 13:17:22 2017 +0000
+++ b/Player.cpp	Tue May 02 09:47:47 2017 +0000
@@ -34,7 +34,7 @@
         _y = HEIGHT/2; // Near bottom of screen
         m = m+1;  
         }
-    printf("SPRITE %d %d \n", _x, _y); 
+    //printf("SPRITE %d %d \n", _x, _y); 
     lcd.drawSprite(_x,_y,3,3,(int *)sprite);
     playerx = _x;
     playery = _y;
@@ -44,8 +44,9 @@
 
 Vector2D Player::get_pos()
 {
-    Vector2D pos = {_x,_y};
-    return pos;
+    Vector2D playerpos = {_x,_y};
+    printf("playerpos from player = %f %f \n", playerpos.x, playerpos.y);
+    return playerpos;
 }