Important changes to repositories hosted on mbed.com
Mbed hosted mercurial repositories are deprecated and are due to be permanently deleted in July 2026.
To keep a copy of this software download the repository Zip archive or clone locally using Mercurial.
It is also possible to export all your personal repositories from the account settings page.
Dependents: TYBLE16_simple_data_logger TYBLE16_MP3_Air
Diff: features/cellular/framework/device/CellularStateMachine.h
- Revision:
- 0:5b88d5760320
- Child:
- 1:9db0e321a9f4
diff -r 000000000000 -r 5b88d5760320 features/cellular/framework/device/CellularStateMachine.h
--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/features/cellular/framework/device/CellularStateMachine.h Tue Dec 17 23:23:45 2019 +0000
@@ -0,0 +1,202 @@
+/*
+ * Copyright (c) 2018, Arm Limited and affiliates.
+ * SPDX-License-Identifier: Apache-2.0
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+#ifndef _CELLULAR_STATEMACHINE_H_
+#define _CELLULAR_STATEMACHINE_H_
+
+#include "events/EventQueue.h"
+#include "CellularNetwork.h"
+#include "CellularCommon.h"
+#include "PlatformMutex.h"
+
+namespace rtos {
+class Thread;
+}
+
+namespace mbed {
+
+class CellularDevice;
+
+/** CellularStateMachine class
+ *
+ * Finite State Machine for attaching to cellular network. Used by CellularDevice.
+ */
+class CellularStateMachine {
+private:
+ // friend of CellularDevice so that it's the only way to close/delete this class.
+ friend class CellularDevice;
+ friend class AT_CellularDevice;
+ friend class UT_CellularStateMachine; // for unit tests
+ /** Constructor
+ *
+ * @param device reference to CellularDevice
+ * @param queue reference to queue used in state transitions
+ * @param nw reference to CellularNetwork
+ */
+ CellularStateMachine(CellularDevice &device, events::EventQueue &queue, CellularNetwork &nw);
+ ~CellularStateMachine();
+
+ /** Cellular connection states
+ */
+ enum CellularState {
+ STATE_INIT = 0,
+ STATE_POWER_ON,
+ STATE_DEVICE_READY,
+ STATE_SIM_PIN,
+ STATE_SIGNAL_QUALITY,
+ STATE_REGISTERING_NETWORK,
+ STATE_ATTACHING_NETWORK,
+ STATE_MAX_FSM_STATE
+ };
+
+ /** Register cellular specific for status changes
+ *
+ * The specified status callback function will be called on device status changes.
+ * The parameters on the callback are the event type and event-type dependent reason parameter.
+ *
+ * @param status_cb The callback for status changes
+ */
+ void set_cellular_callback(mbed::Callback<void(nsapi_event_t, intptr_t)> status_cb);
+
+ /** Start event queue dispatching
+ * @return see nsapi_error_t, 0 on success
+ */
+ nsapi_error_t start_dispatch();
+
+ /** Stop event queue dispatching and close cellular interfaces.
+ */
+ void stop();
+
+ /** Runs state machine to connected state unless callback method set with set_state_callback return false to stop.
+ *
+ * @return see nsapi_error_t, 0 on success
+ */
+ nsapi_error_t run_to_state(CellularState state);
+
+ /** Set cellular device SIM PIN code
+ * @param sim_pin PIN code
+ */
+ void set_sim_pin(const char *sim_pin);
+
+ /** Sets the timeout array for network rejects. After reject next item is tried and after all items are waited and
+ * still fails then current network event will fail.
+ *
+ * @param timeout timeout array using seconds
+ * @param array_len length of the array
+ */
+ void set_retry_timeout_array(const uint16_t timeout[], int array_len);
+
+ /** Sets the operator plmn which is used when registering to a network specified by plmn. If plmn is not set then automatic
+ * registering is used when registering to a cellular network. Does not start any operations.
+ *
+ * @param plmn operator in numeric format. See more from 3GPP TS 27.007 chapter 7.3.
+ */
+ void set_plmn(const char *plmn);
+
+ /** returns readable format of the given state. Used for printing states while debugging.
+ *
+ * @param state state which is returned in string format
+ * @return string format of the given state
+ */
+ const char *get_state_string(CellularState state) const;
+
+ /** Get the current status of the state machine. Thread safe.
+ *
+ * @param current_state
+ * @param target_state
+ * @return true if state machine is running, false is not
+ *
+ */
+ bool get_current_status(CellularStateMachine::CellularState ¤t_state, CellularStateMachine::CellularState &target_state);
+
+ /** CellularDevice updates about network events and cellular events
+ *
+ * @param ev Event type
+ * @param ptr Event type specific data
+ */
+ void cellular_event_changed(nsapi_event_t ev, intptr_t ptr);
+
+ /** Reset the state machine to init state. After reset state machine can be used again to run to wanted state.
+ */
+ void reset();
+private:
+ void get_retry_timeout_array(uint16_t *timeout, int &array_len) const;
+ bool power_on();
+ bool open_sim();
+ bool get_network_registration(CellularNetwork::RegistrationType type, CellularNetwork::RegistrationStatus &status, bool &is_registered);
+ bool is_registered();
+ bool device_ready();
+
+ // state functions to keep state machine simple
+ void state_init();
+ void state_power_on();
+ void state_device_ready();
+ void state_sim_pin();
+ void state_signal_quality();
+ void state_registering();
+ void state_attaching();
+ void enter_to_state(CellularState state);
+ void retry_state_or_fail();
+ void continue_from_state(CellularState state);
+ void report_failure(const char *msg);
+ void event();
+ void device_ready_cb();
+ void pre_event(CellularState state);
+ bool check_is_target_reached();
+ void send_event_cb(cellular_connection_status_t status);
+ void change_timeout(const int &timeout);
+
+ CellularDevice &_cellularDevice;
+ CellularState _state;
+ CellularState _next_state;
+ CellularState _target_state;
+
+ Callback<void(nsapi_event_t, intptr_t)> _event_status_cb;
+
+ CellularNetwork &_network;
+ events::EventQueue &_queue;
+ rtos::Thread *_queue_thread;
+
+ const char *_sim_pin;
+ int _retry_count;
+ int _start_time;
+ int _event_timeout;
+
+ uint16_t _retry_timeout_array[CELLULAR_RETRY_ARRAY_SIZE];
+ int _retry_array_length;
+ int _event_id;
+ const char *_plmn;
+ bool _command_success;
+ bool _is_retry;
+ cell_callback_data_t _cb_data;
+ cellular_connection_status_t _current_event;
+ int _status;
+ PlatformMutex _mutex;
+
+ // Cellular state timeouts
+ int _state_timeout_power_on;
+ int _state_timeout_sim_pin;
+ int _state_timeout_registration;
+ int _state_timeout_network;
+ int _state_timeout_connect; // timeout for PS attach, PDN connect and socket operations
+ // Change all cellular state timeouts to `timeout`
+ void set_timeout(int timeout);
+ cell_signal_quality_t _signal_quality;
+};
+
+} // namespace
+
+#endif /* _CELLULAR_STATEMACHINE_H_ */