flip tile
Fork of 4DGL-uLCD-SE by
uLCD_4DGL_Text.cpp@1:8b656995301f, 2013-11-11 (annotated)
- Committer:
- 4180_1
- Date:
- Mon Nov 11 01:22:41 2013 +0000
- Revision:
- 1:8b656995301f
- Child:
- 2:edae99e4abe7
ver 1.0 uLCD144-G2 demo
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
4180_1 | 1:8b656995301f | 1 | // |
4180_1 | 1:8b656995301f | 2 | // uLCD_4DGL is a class to drive 4D Systems TFT touch screens |
4180_1 | 1:8b656995301f | 3 | // |
4180_1 | 1:8b656995301f | 4 | // Copyright (C) <2010> Stephane ROCHON <stephane.rochon at free.fr> |
4180_1 | 1:8b656995301f | 5 | // |
4180_1 | 1:8b656995301f | 6 | // uLCD_4DGL is free software: you can redistribute it and/or modify |
4180_1 | 1:8b656995301f | 7 | // it under the terms of the GNU General Public License as published by |
4180_1 | 1:8b656995301f | 8 | // the Free Software Foundation, either version 3 of the License, or |
4180_1 | 1:8b656995301f | 9 | // (at your option) any later version. |
4180_1 | 1:8b656995301f | 10 | // |
4180_1 | 1:8b656995301f | 11 | // uLCD_4DGL is distributed in the hope that it will be useful, |
4180_1 | 1:8b656995301f | 12 | // but WITHOUT ANY WARRANTY; without even the implied warranty of |
4180_1 | 1:8b656995301f | 13 | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
4180_1 | 1:8b656995301f | 14 | // GNU General Public License for more details. |
4180_1 | 1:8b656995301f | 15 | // |
4180_1 | 1:8b656995301f | 16 | // You should have received a copy of the GNU General Public License |
4180_1 | 1:8b656995301f | 17 | // along with uLCD_4DGL. If not, see <http://www.gnu.org/licenses/>. |
4180_1 | 1:8b656995301f | 18 | |
4180_1 | 1:8b656995301f | 19 | #include "mbed.h" |
4180_1 | 1:8b656995301f | 20 | #include "uLCD_4DGL.h" |
4180_1 | 1:8b656995301f | 21 | |
4180_1 | 1:8b656995301f | 22 | //**************************************************************************************************** |
4180_1 | 1:8b656995301f | 23 | void uLCD_4DGL :: set_font(char mode) // set font size |
4180_1 | 1:8b656995301f | 24 | { |
4180_1 | 1:8b656995301f | 25 | char command[3]= ""; |
4180_1 | 1:8b656995301f | 26 | |
4180_1 | 1:8b656995301f | 27 | int w, h, fx = 8, fy = 8; |
4180_1 | 1:8b656995301f | 28 | |
4180_1 | 1:8b656995301f | 29 | command[0] = SETFONT; |
4180_1 | 1:8b656995301f | 30 | command[1] = 0; |
4180_1 | 1:8b656995301f | 31 | command[2] = mode; |
4180_1 | 1:8b656995301f | 32 | |
4180_1 | 1:8b656995301f | 33 | current_font = mode; |
4180_1 | 1:8b656995301f | 34 | |
4180_1 | 1:8b656995301f | 35 | if (current_orientation == IS_PORTRAIT) { |
4180_1 | 1:8b656995301f | 36 | w = SIZE_X; |
4180_1 | 1:8b656995301f | 37 | h = SIZE_Y; |
4180_1 | 1:8b656995301f | 38 | } else { |
4180_1 | 1:8b656995301f | 39 | w = SIZE_Y; |
4180_1 | 1:8b656995301f | 40 | h = SIZE_X; |
4180_1 | 1:8b656995301f | 41 | } |
4180_1 | 1:8b656995301f | 42 | |
4180_1 | 1:8b656995301f | 43 | switch (mode) { |
4180_1 | 1:8b656995301f | 44 | case FONT_5X7 : |
4180_1 | 1:8b656995301f | 45 | fx = 6; |
4180_1 | 1:8b656995301f | 46 | fy = 8; |
4180_1 | 1:8b656995301f | 47 | break; |
4180_1 | 1:8b656995301f | 48 | case FONT_8X8 : |
4180_1 | 1:8b656995301f | 49 | fx = 8; |
4180_1 | 1:8b656995301f | 50 | fy = 8; |
4180_1 | 1:8b656995301f | 51 | break; |
4180_1 | 1:8b656995301f | 52 | case FONT_8X12 : |
4180_1 | 1:8b656995301f | 53 | fx = 8; |
4180_1 | 1:8b656995301f | 54 | fy = 12; |
4180_1 | 1:8b656995301f | 55 | break; |
4180_1 | 1:8b656995301f | 56 | case FONT_12X16 : |
4180_1 | 1:8b656995301f | 57 | fx = 12; |
4180_1 | 1:8b656995301f | 58 | fy = 16; |
4180_1 | 1:8b656995301f | 59 | break; |
4180_1 | 1:8b656995301f | 60 | } |
4180_1 | 1:8b656995301f | 61 | |
4180_1 | 1:8b656995301f | 62 | max_col = w / fx; |
4180_1 | 1:8b656995301f | 63 | max_row = h / fy; |
4180_1 | 1:8b656995301f | 64 | |
4180_1 | 1:8b656995301f | 65 | writeCOMMAND(command, 3); |
4180_1 | 1:8b656995301f | 66 | } |
4180_1 | 1:8b656995301f | 67 | |
4180_1 | 1:8b656995301f | 68 | //**************************************************************************************************** |
4180_1 | 1:8b656995301f | 69 | void uLCD_4DGL :: text_mode(char mode) // set text mode |
4180_1 | 1:8b656995301f | 70 | { |
4180_1 | 1:8b656995301f | 71 | char command[3]= ""; |
4180_1 | 1:8b656995301f | 72 | |
4180_1 | 1:8b656995301f | 73 | command[0] = TEXTMODE; |
4180_1 | 1:8b656995301f | 74 | command[1] = 0; |
4180_1 | 1:8b656995301f | 75 | command[2] = mode; |
4180_1 | 1:8b656995301f | 76 | |
4180_1 | 1:8b656995301f | 77 | writeCOMMAND(command, 3); |
4180_1 | 1:8b656995301f | 78 | } |
4180_1 | 1:8b656995301f | 79 | |
4180_1 | 1:8b656995301f | 80 | //**************************************************************************************************** |
4180_1 | 1:8b656995301f | 81 | void uLCD_4DGL :: text_char(char c, char col, char row, int color) // draw a text char |
4180_1 | 1:8b656995301f | 82 | { |
4180_1 | 1:8b656995301f | 83 | char command[6]= ""; |
4180_1 | 1:8b656995301f | 84 | command[0] = 0xE4; //move cursor |
4180_1 | 1:8b656995301f | 85 | command[1] = 0; |
4180_1 | 1:8b656995301f | 86 | command[2] = row; |
4180_1 | 1:8b656995301f | 87 | command[3] = 0; |
4180_1 | 1:8b656995301f | 88 | command[4] = col; |
4180_1 | 1:8b656995301f | 89 | writeCOMMAND(command, 5); |
4180_1 | 1:8b656995301f | 90 | |
4180_1 | 1:8b656995301f | 91 | command[0] = 0x7F; //set color |
4180_1 | 1:8b656995301f | 92 | |
4180_1 | 1:8b656995301f | 93 | int red5 = (color >> (16 + 3)) & 0x1F; // get red on 5 bits |
4180_1 | 1:8b656995301f | 94 | int green6 = (color >> (8 + 2)) & 0x3F; // get green on 6 bits |
4180_1 | 1:8b656995301f | 95 | int blue5 = (color >> (0 + 3)) & 0x1F; // get blue on 5 bits |
4180_1 | 1:8b656995301f | 96 | |
4180_1 | 1:8b656995301f | 97 | command[1] = ((red5 << 3) + (green6 >> 3)) & 0xFF; // first part of 16 bits color |
4180_1 | 1:8b656995301f | 98 | command[2] = ((green6 << 5) + (blue5 >> 0)) & 0xFF; // second part of 16 bits color |
4180_1 | 1:8b656995301f | 99 | writeCOMMAND(command, 3); |
4180_1 | 1:8b656995301f | 100 | |
4180_1 | 1:8b656995301f | 101 | command[0] = TEXTCHAR; //print char |
4180_1 | 1:8b656995301f | 102 | command[1] = 0; |
4180_1 | 1:8b656995301f | 103 | command[2] = c; |
4180_1 | 1:8b656995301f | 104 | writeCOMMAND(command, 3); |
4180_1 | 1:8b656995301f | 105 | |
4180_1 | 1:8b656995301f | 106 | } |
4180_1 | 1:8b656995301f | 107 | |
4180_1 | 1:8b656995301f | 108 | //**************************************************************************************************** |
4180_1 | 1:8b656995301f | 109 | void uLCD_4DGL :: graphic_char(char c, int x, int y, int color, char width, char height) // draw a graphic char |
4180_1 | 1:8b656995301f | 110 | { |
4180_1 | 1:8b656995301f | 111 | char command[10]= ""; |
4180_1 | 1:8b656995301f | 112 | |
4180_1 | 1:8b656995301f | 113 | command[0] = GRAPHCHAR; |
4180_1 | 1:8b656995301f | 114 | |
4180_1 | 1:8b656995301f | 115 | command[1] = c; |
4180_1 | 1:8b656995301f | 116 | |
4180_1 | 1:8b656995301f | 117 | command[2] = (x >> 8) & 0xFF; |
4180_1 | 1:8b656995301f | 118 | command[3] = x & 0xFF; |
4180_1 | 1:8b656995301f | 119 | |
4180_1 | 1:8b656995301f | 120 | command[4] = (y >> 8) & 0xFF; |
4180_1 | 1:8b656995301f | 121 | command[5] = y & 0xFF; |
4180_1 | 1:8b656995301f | 122 | |
4180_1 | 1:8b656995301f | 123 | int red5 = (color >> (16 + 3)) & 0x1F; // get red on 5 bits |
4180_1 | 1:8b656995301f | 124 | int green6 = (color >> (8 + 2)) & 0x3F; // get green on 6 bits |
4180_1 | 1:8b656995301f | 125 | int blue5 = (color >> (0 + 3)) & 0x1F; // get blue on 5 bits |
4180_1 | 1:8b656995301f | 126 | |
4180_1 | 1:8b656995301f | 127 | command[6] = ((red5 << 3) + (green6 >> 3)) & 0xFF; // first part of 16 bits color |
4180_1 | 1:8b656995301f | 128 | command[7] = ((green6 << 5) + (blue5 >> 0)) & 0xFF; // second part of 16 bits color |
4180_1 | 1:8b656995301f | 129 | |
4180_1 | 1:8b656995301f | 130 | command[8] = width; |
4180_1 | 1:8b656995301f | 131 | |
4180_1 | 1:8b656995301f | 132 | command[9] = height; |
4180_1 | 1:8b656995301f | 133 | |
4180_1 | 1:8b656995301f | 134 | writeCOMMAND(command, 10); |
4180_1 | 1:8b656995301f | 135 | } |
4180_1 | 1:8b656995301f | 136 | |
4180_1 | 1:8b656995301f | 137 | //**************************************************************************************************** |
4180_1 | 1:8b656995301f | 138 | void uLCD_4DGL :: text_string(char *s, char col, char row, char font, int color) // draw a text string |
4180_1 | 1:8b656995301f | 139 | { |
4180_1 | 1:8b656995301f | 140 | |
4180_1 | 1:8b656995301f | 141 | char command[1000]= ""; |
4180_1 | 1:8b656995301f | 142 | int size = strlen(s); |
4180_1 | 1:8b656995301f | 143 | int i = 0; |
4180_1 | 1:8b656995301f | 144 | |
4180_1 | 1:8b656995301f | 145 | set_font(font); |
4180_1 | 1:8b656995301f | 146 | |
4180_1 | 1:8b656995301f | 147 | command[0] = 0xE4; //move cursor |
4180_1 | 1:8b656995301f | 148 | command[1] = 0; |
4180_1 | 1:8b656995301f | 149 | command[2] = row; |
4180_1 | 1:8b656995301f | 150 | command[3] = 0; |
4180_1 | 1:8b656995301f | 151 | command[4] = col; |
4180_1 | 1:8b656995301f | 152 | writeCOMMAND(command, 5); |
4180_1 | 1:8b656995301f | 153 | |
4180_1 | 1:8b656995301f | 154 | command[0] = 0x7F; //set color |
4180_1 | 1:8b656995301f | 155 | int red5 = (color >> (16 + 3)) & 0x1F; // get red on 5 bits |
4180_1 | 1:8b656995301f | 156 | int green6 = (color >> (8 + 2)) & 0x3F; // get green on 6 bits |
4180_1 | 1:8b656995301f | 157 | int blue5 = (color >> (0 + 3)) & 0x1F; // get blue on 5 bits |
4180_1 | 1:8b656995301f | 158 | |
4180_1 | 1:8b656995301f | 159 | command[1] = ((red5 << 3) + (green6 >> 3)) & 0xFF; // first part of 16 bits color |
4180_1 | 1:8b656995301f | 160 | command[2] = ((green6 << 5) + (blue5 >> 0)) & 0xFF; // second part of 16 bits color |
4180_1 | 1:8b656995301f | 161 | writeCOMMAND(command, 3); |
4180_1 | 1:8b656995301f | 162 | |
4180_1 | 1:8b656995301f | 163 | command[0] = TEXTSTRING; |
4180_1 | 1:8b656995301f | 164 | for (i=0; i<size; i++) command[1+i] = s[i]; |
4180_1 | 1:8b656995301f | 165 | command[1+size] = 0; |
4180_1 | 1:8b656995301f | 166 | writeCOMMANDnull(command, 2 + size); |
4180_1 | 1:8b656995301f | 167 | } |
4180_1 | 1:8b656995301f | 168 | |
4180_1 | 1:8b656995301f | 169 | //**************************************************************************************************** |
4180_1 | 1:8b656995301f | 170 | void uLCD_4DGL :: graphic_string(char *s, int x, int y, char font, int color, char width, char height) // draw a text string |
4180_1 | 1:8b656995301f | 171 | { |
4180_1 | 1:8b656995301f | 172 | |
4180_1 | 1:8b656995301f | 173 | char command[1000]= ""; |
4180_1 | 1:8b656995301f | 174 | int size = strlen(s); |
4180_1 | 1:8b656995301f | 175 | int i = 0; |
4180_1 | 1:8b656995301f | 176 | |
4180_1 | 1:8b656995301f | 177 | command[0] = GRAPHSTRING; |
4180_1 | 1:8b656995301f | 178 | |
4180_1 | 1:8b656995301f | 179 | command[1] = (x >> 8) & 0xFF; |
4180_1 | 1:8b656995301f | 180 | command[2] = x & 0xFF; |
4180_1 | 1:8b656995301f | 181 | |
4180_1 | 1:8b656995301f | 182 | command[3] = (y >> 8) & 0xFF; |
4180_1 | 1:8b656995301f | 183 | command[4] = y & 0xFF; |
4180_1 | 1:8b656995301f | 184 | |
4180_1 | 1:8b656995301f | 185 | command[5] = font; |
4180_1 | 1:8b656995301f | 186 | |
4180_1 | 1:8b656995301f | 187 | int red5 = (color >> (16 + 3)) & 0x1F; // get red on 5 bits |
4180_1 | 1:8b656995301f | 188 | int green6 = (color >> (8 + 2)) & 0x3F; // get green on 6 bits |
4180_1 | 1:8b656995301f | 189 | int blue5 = (color >> (0 + 3)) & 0x1F; // get blue on 5 bits |
4180_1 | 1:8b656995301f | 190 | |
4180_1 | 1:8b656995301f | 191 | command[6] = ((red5 << 3) + (green6 >> 3)) & 0xFF; // first part of 16 bits color |
4180_1 | 1:8b656995301f | 192 | command[7] = ((green6 << 5) + (blue5 >> 0)) & 0xFF; // second part of 16 bits color |
4180_1 | 1:8b656995301f | 193 | |
4180_1 | 1:8b656995301f | 194 | command[8] = width; |
4180_1 | 1:8b656995301f | 195 | |
4180_1 | 1:8b656995301f | 196 | command[9] = height; |
4180_1 | 1:8b656995301f | 197 | |
4180_1 | 1:8b656995301f | 198 | for (i=0; i<size; i++) command[10+i] = s[i]; |
4180_1 | 1:8b656995301f | 199 | |
4180_1 | 1:8b656995301f | 200 | command[10+size] = 0; |
4180_1 | 1:8b656995301f | 201 | |
4180_1 | 1:8b656995301f | 202 | writeCOMMAND(command, 11 + size); |
4180_1 | 1:8b656995301f | 203 | } |
4180_1 | 1:8b656995301f | 204 | |
4180_1 | 1:8b656995301f | 205 | //**************************************************************************************************** |
4180_1 | 1:8b656995301f | 206 | void uLCD_4DGL :: text_button(char *s, char mode, int x, int y, int button_color, char font, int text_color, char width, char height) // draw a text string |
4180_1 | 1:8b656995301f | 207 | { |
4180_1 | 1:8b656995301f | 208 | |
4180_1 | 1:8b656995301f | 209 | char command[1000]= ""; |
4180_1 | 1:8b656995301f | 210 | int size = strlen(s); |
4180_1 | 1:8b656995301f | 211 | int i = 0, red5, green6, blue5; |
4180_1 | 1:8b656995301f | 212 | |
4180_1 | 1:8b656995301f | 213 | command[0] = TEXTBUTTON; |
4180_1 | 1:8b656995301f | 214 | |
4180_1 | 1:8b656995301f | 215 | command[1] = mode; |
4180_1 | 1:8b656995301f | 216 | |
4180_1 | 1:8b656995301f | 217 | command[2] = (x >> 8) & 0xFF; |
4180_1 | 1:8b656995301f | 218 | command[3] = x & 0xFF; |
4180_1 | 1:8b656995301f | 219 | |
4180_1 | 1:8b656995301f | 220 | command[4] = (y >> 8) & 0xFF; |
4180_1 | 1:8b656995301f | 221 | command[5] = y & 0xFF; |
4180_1 | 1:8b656995301f | 222 | |
4180_1 | 1:8b656995301f | 223 | red5 = (button_color >> (16 + 3)) & 0x1F; // get red on 5 bits |
4180_1 | 1:8b656995301f | 224 | green6 = (button_color >> (8 + 2)) & 0x3F; // get green on 6 bits |
4180_1 | 1:8b656995301f | 225 | blue5 = (button_color >> (0 + 3)) & 0x1F; // get blue on 5 bits |
4180_1 | 1:8b656995301f | 226 | |
4180_1 | 1:8b656995301f | 227 | command[6] = ((red5 << 3) + (green6 >> 3)) & 0xFF; // first part of 16 bits color |
4180_1 | 1:8b656995301f | 228 | command[7] = ((green6 << 5) + (blue5 >> 0)) & 0xFF; // second part of 16 bits color |
4180_1 | 1:8b656995301f | 229 | |
4180_1 | 1:8b656995301f | 230 | command[8] = font; |
4180_1 | 1:8b656995301f | 231 | |
4180_1 | 1:8b656995301f | 232 | red5 = (text_color >> (16 + 3)) & 0x1F; // get red on 5 bits |
4180_1 | 1:8b656995301f | 233 | green6 = (text_color >> (8 + 2)) & 0x3F; // get green on 6 bits |
4180_1 | 1:8b656995301f | 234 | blue5 = (text_color >> (0 + 3)) & 0x1F; // get blue on 5 bits |
4180_1 | 1:8b656995301f | 235 | |
4180_1 | 1:8b656995301f | 236 | command[9] = ((red5 << 3) + (green6 >> 3)) & 0xFF; // first part of 16 bits color |
4180_1 | 1:8b656995301f | 237 | command[10] = ((green6 << 5) + (blue5 >> 0)) & 0xFF; // second part of 16 bits color |
4180_1 | 1:8b656995301f | 238 | |
4180_1 | 1:8b656995301f | 239 | command[11] = width; |
4180_1 | 1:8b656995301f | 240 | |
4180_1 | 1:8b656995301f | 241 | command[12] = height; |
4180_1 | 1:8b656995301f | 242 | |
4180_1 | 1:8b656995301f | 243 | for (i=0; i<size; i++) command[13+i] = s[i]; |
4180_1 | 1:8b656995301f | 244 | |
4180_1 | 1:8b656995301f | 245 | command[13+size] = 0; |
4180_1 | 1:8b656995301f | 246 | |
4180_1 | 1:8b656995301f | 247 | writeCOMMAND(command, 14 + size); |
4180_1 | 1:8b656995301f | 248 | } |
4180_1 | 1:8b656995301f | 249 | |
4180_1 | 1:8b656995301f | 250 | //**************************************************************************************************** |
4180_1 | 1:8b656995301f | 251 | void uLCD_4DGL :: locate(char col, char row) // place text curssor at col, row |
4180_1 | 1:8b656995301f | 252 | { |
4180_1 | 1:8b656995301f | 253 | current_col = col; |
4180_1 | 1:8b656995301f | 254 | current_row = row; |
4180_1 | 1:8b656995301f | 255 | } |
4180_1 | 1:8b656995301f | 256 | |
4180_1 | 1:8b656995301f | 257 | //**************************************************************************************************** |
4180_1 | 1:8b656995301f | 258 | void uLCD_4DGL :: color(int color) // set text color |
4180_1 | 1:8b656995301f | 259 | { |
4180_1 | 1:8b656995301f | 260 | current_color = color; |
4180_1 | 1:8b656995301f | 261 | } |
4180_1 | 1:8b656995301f | 262 | |
4180_1 | 1:8b656995301f | 263 | //**************************************************************************************************** |
4180_1 | 1:8b656995301f | 264 | void uLCD_4DGL :: putc(char c) // place char at current cursor position |
4180_1 | 1:8b656995301f | 265 | { |
4180_1 | 1:8b656995301f | 266 | |
4180_1 | 1:8b656995301f | 267 | text_char(c, current_col++, current_row, current_color); |
4180_1 | 1:8b656995301f | 268 | |
4180_1 | 1:8b656995301f | 269 | if (current_col == max_col) { |
4180_1 | 1:8b656995301f | 270 | current_col = 0; |
4180_1 | 1:8b656995301f | 271 | current_row++; |
4180_1 | 1:8b656995301f | 272 | } |
4180_1 | 1:8b656995301f | 273 | if (current_row == max_row) { |
4180_1 | 1:8b656995301f | 274 | current_row = 0; |
4180_1 | 1:8b656995301f | 275 | } |
4180_1 | 1:8b656995301f | 276 | } |
4180_1 | 1:8b656995301f | 277 | |
4180_1 | 1:8b656995301f | 278 | //**************************************************************************************************** |
4180_1 | 1:8b656995301f | 279 | void uLCD_4DGL :: puts(char *s) // place string at current cursor position |
4180_1 | 1:8b656995301f | 280 | { |
4180_1 | 1:8b656995301f | 281 | |
4180_1 | 1:8b656995301f | 282 | text_string(s, current_col, current_row, current_font, current_color); |
4180_1 | 1:8b656995301f | 283 | |
4180_1 | 1:8b656995301f | 284 | current_col += strlen(s); |
4180_1 | 1:8b656995301f | 285 | |
4180_1 | 1:8b656995301f | 286 | if (current_col >= max_col) { |
4180_1 | 1:8b656995301f | 287 | current_row += current_col / max_col; |
4180_1 | 1:8b656995301f | 288 | current_col %= max_col; |
4180_1 | 1:8b656995301f | 289 | } |
4180_1 | 1:8b656995301f | 290 | if (current_row >= max_row) { |
4180_1 | 1:8b656995301f | 291 | current_row %= max_row; |
4180_1 | 1:8b656995301f | 292 | } |
4180_1 | 1:8b656995301f | 293 | } |