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uLCD_4DGL_Graphics.cpp@1:8b656995301f, 2013-11-11 (annotated)
- Committer:
- 4180_1
- Date:
- Mon Nov 11 01:22:41 2013 +0000
- Revision:
- 1:8b656995301f
- Child:
- 3:9ba47197d94f
ver 1.0 uLCD144-G2 demo
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
4180_1 | 1:8b656995301f | 1 | // |
4180_1 | 1:8b656995301f | 2 | // uLCD_4DGL is a class to drive 4D Systems TFT touch screens |
4180_1 | 1:8b656995301f | 3 | // |
4180_1 | 1:8b656995301f | 4 | // Copyright (C) <2010> Stephane ROCHON <stephane.rochon at free.fr> |
4180_1 | 1:8b656995301f | 5 | // |
4180_1 | 1:8b656995301f | 6 | // uLCD_4DGL is free software: you can redistribute it and/or modify |
4180_1 | 1:8b656995301f | 7 | // it under the terms of the GNU General Public License as published by |
4180_1 | 1:8b656995301f | 8 | // the Free Software Foundation, either version 3 of the License, or |
4180_1 | 1:8b656995301f | 9 | // (at your option) any later version. |
4180_1 | 1:8b656995301f | 10 | // |
4180_1 | 1:8b656995301f | 11 | // uLCD_4DGL is distributed in the hope that it will be useful, |
4180_1 | 1:8b656995301f | 12 | // but WITHOUT ANY WARRANTY; without even the implied warranty of |
4180_1 | 1:8b656995301f | 13 | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
4180_1 | 1:8b656995301f | 14 | // GNU General Public License for more details. |
4180_1 | 1:8b656995301f | 15 | // |
4180_1 | 1:8b656995301f | 16 | // You should have received a copy of the GNU General Public License |
4180_1 | 1:8b656995301f | 17 | // along with uLCD_4DGL. If not, see <http://www.gnu.org/licenses/>. |
4180_1 | 1:8b656995301f | 18 | |
4180_1 | 1:8b656995301f | 19 | #include "mbed.h" |
4180_1 | 1:8b656995301f | 20 | #include "uLCD_4DGL.h" |
4180_1 | 1:8b656995301f | 21 | |
4180_1 | 1:8b656995301f | 22 | #define ARRAY_SIZE(X) sizeof(X)/sizeof(X[0]) |
4180_1 | 1:8b656995301f | 23 | |
4180_1 | 1:8b656995301f | 24 | //**************************************************************************************************** |
4180_1 | 1:8b656995301f | 25 | void uLCD_4DGL :: circle(int x, int y , int radius, int color) { // draw a circle in (x,y) |
4180_1 | 1:8b656995301f | 26 | char command[9]= ""; |
4180_1 | 1:8b656995301f | 27 | |
4180_1 | 1:8b656995301f | 28 | command[0] = CIRCLE; |
4180_1 | 1:8b656995301f | 29 | |
4180_1 | 1:8b656995301f | 30 | command[1] = (x >> 8) & 0xFF; |
4180_1 | 1:8b656995301f | 31 | command[2] = x & 0xFF; |
4180_1 | 1:8b656995301f | 32 | |
4180_1 | 1:8b656995301f | 33 | command[3] = (y >> 8) & 0xFF; |
4180_1 | 1:8b656995301f | 34 | command[4] = y & 0xFF; |
4180_1 | 1:8b656995301f | 35 | |
4180_1 | 1:8b656995301f | 36 | command[5] = (radius >> 8) & 0xFF; |
4180_1 | 1:8b656995301f | 37 | command[6] = radius & 0xFF; |
4180_1 | 1:8b656995301f | 38 | |
4180_1 | 1:8b656995301f | 39 | int red5 = (color >> (16 + 3)) & 0x1F; // get red on 5 bits |
4180_1 | 1:8b656995301f | 40 | int green6 = (color >> (8 + 2)) & 0x3F; // get green on 6 bits |
4180_1 | 1:8b656995301f | 41 | int blue5 = (color >> (0 + 3)) & 0x1F; // get blue on 5 bits |
4180_1 | 1:8b656995301f | 42 | |
4180_1 | 1:8b656995301f | 43 | command[7] = ((red5 << 3) + (green6 >> 3)) & 0xFF; // first part of 16 bits color |
4180_1 | 1:8b656995301f | 44 | command[8] = ((green6 << 5) + (blue5 >> 0)) & 0xFF; // second part of 16 bits color |
4180_1 | 1:8b656995301f | 45 | |
4180_1 | 1:8b656995301f | 46 | writeCOMMAND(command, 9); |
4180_1 | 1:8b656995301f | 47 | } |
4180_1 | 1:8b656995301f | 48 | |
4180_1 | 1:8b656995301f | 49 | //**************************************************************************************************** |
4180_1 | 1:8b656995301f | 50 | void uLCD_4DGL :: triangle(int x1, int y1 , int x2, int y2, int x3, int y3, int color) { // draw a traingle |
4180_1 | 1:8b656995301f | 51 | char command[15]= ""; |
4180_1 | 1:8b656995301f | 52 | |
4180_1 | 1:8b656995301f | 53 | command[0] = TRIANGLE; |
4180_1 | 1:8b656995301f | 54 | |
4180_1 | 1:8b656995301f | 55 | command[1] = (x1 >> 8) & 0xFF; |
4180_1 | 1:8b656995301f | 56 | command[2] = x1 & 0xFF; |
4180_1 | 1:8b656995301f | 57 | |
4180_1 | 1:8b656995301f | 58 | command[3] = (y1 >> 8) & 0xFF; |
4180_1 | 1:8b656995301f | 59 | command[4] = y1 & 0xFF; |
4180_1 | 1:8b656995301f | 60 | |
4180_1 | 1:8b656995301f | 61 | command[5] = (x2 >> 8) & 0xFF; |
4180_1 | 1:8b656995301f | 62 | command[6] = x2 & 0xFF; |
4180_1 | 1:8b656995301f | 63 | |
4180_1 | 1:8b656995301f | 64 | command[7] = (y2 >> 8) & 0xFF; |
4180_1 | 1:8b656995301f | 65 | command[8] = y2 & 0xFF; |
4180_1 | 1:8b656995301f | 66 | |
4180_1 | 1:8b656995301f | 67 | command[9] = (x3 >> 8) & 0xFF; |
4180_1 | 1:8b656995301f | 68 | command[10] = x3 & 0xFF; |
4180_1 | 1:8b656995301f | 69 | |
4180_1 | 1:8b656995301f | 70 | command[11] = (y3 >> 8) & 0xFF; |
4180_1 | 1:8b656995301f | 71 | command[12] = y3 & 0xFF; |
4180_1 | 1:8b656995301f | 72 | |
4180_1 | 1:8b656995301f | 73 | int red5 = (color >> (16 + 3)) & 0x1F; // get red on 5 bits |
4180_1 | 1:8b656995301f | 74 | int green6 = (color >> (8 + 2)) & 0x3F; // get green on 6 bits |
4180_1 | 1:8b656995301f | 75 | int blue5 = (color >> (0 + 3)) & 0x1F; // get blue on 5 bits |
4180_1 | 1:8b656995301f | 76 | |
4180_1 | 1:8b656995301f | 77 | command[13] = ((red5 << 3) + (green6 >> 3)) & 0xFF; // first part of 16 bits color |
4180_1 | 1:8b656995301f | 78 | command[14] = ((green6 << 5) + (blue5 >> 0)) & 0xFF; // second part of 16 bits color |
4180_1 | 1:8b656995301f | 79 | |
4180_1 | 1:8b656995301f | 80 | writeCOMMAND(command, 15); |
4180_1 | 1:8b656995301f | 81 | } |
4180_1 | 1:8b656995301f | 82 | |
4180_1 | 1:8b656995301f | 83 | //**************************************************************************************************** |
4180_1 | 1:8b656995301f | 84 | void uLCD_4DGL :: line(int x1, int y1 , int x2, int y2, int color) { // draw a line |
4180_1 | 1:8b656995301f | 85 | char command[11]= ""; |
4180_1 | 1:8b656995301f | 86 | |
4180_1 | 1:8b656995301f | 87 | command[0] = LINE; |
4180_1 | 1:8b656995301f | 88 | |
4180_1 | 1:8b656995301f | 89 | command[1] = (x1 >> 8) & 0xFF; |
4180_1 | 1:8b656995301f | 90 | command[2] = x1 & 0xFF; |
4180_1 | 1:8b656995301f | 91 | |
4180_1 | 1:8b656995301f | 92 | command[3] = (y1 >> 8) & 0xFF; |
4180_1 | 1:8b656995301f | 93 | command[4] = y1 & 0xFF; |
4180_1 | 1:8b656995301f | 94 | |
4180_1 | 1:8b656995301f | 95 | command[5] = (x2 >> 8) & 0xFF; |
4180_1 | 1:8b656995301f | 96 | command[6] = x2 & 0xFF; |
4180_1 | 1:8b656995301f | 97 | |
4180_1 | 1:8b656995301f | 98 | command[7] = (y2 >> 8) & 0xFF; |
4180_1 | 1:8b656995301f | 99 | command[8] = y2 & 0xFF; |
4180_1 | 1:8b656995301f | 100 | |
4180_1 | 1:8b656995301f | 101 | int red5 = (color >> (16 + 3)) & 0x1F; // get red on 5 bits |
4180_1 | 1:8b656995301f | 102 | int green6 = (color >> (8 + 2)) & 0x3F; // get green on 6 bits |
4180_1 | 1:8b656995301f | 103 | int blue5 = (color >> (0 + 3)) & 0x1F; // get blue on 5 bits |
4180_1 | 1:8b656995301f | 104 | |
4180_1 | 1:8b656995301f | 105 | command[9] = ((red5 << 3) + (green6 >> 3)) & 0xFF; // first part of 16 bits color |
4180_1 | 1:8b656995301f | 106 | command[10] = ((green6 << 5) + (blue5 >> 0)) & 0xFF; // second part of 16 bits color |
4180_1 | 1:8b656995301f | 107 | |
4180_1 | 1:8b656995301f | 108 | writeCOMMAND(command, 11); |
4180_1 | 1:8b656995301f | 109 | } |
4180_1 | 1:8b656995301f | 110 | |
4180_1 | 1:8b656995301f | 111 | //**************************************************************************************************** |
4180_1 | 1:8b656995301f | 112 | void uLCD_4DGL :: rectangle(int x1, int y1 , int x2, int y2, int color) { // draw a rectangle |
4180_1 | 1:8b656995301f | 113 | char command[11]= ""; |
4180_1 | 1:8b656995301f | 114 | |
4180_1 | 1:8b656995301f | 115 | command[0] = RECTANGLE; |
4180_1 | 1:8b656995301f | 116 | |
4180_1 | 1:8b656995301f | 117 | command[1] = (x1 >> 8) & 0xFF; |
4180_1 | 1:8b656995301f | 118 | command[2] = x1 & 0xFF; |
4180_1 | 1:8b656995301f | 119 | |
4180_1 | 1:8b656995301f | 120 | command[3] = (y1 >> 8) & 0xFF; |
4180_1 | 1:8b656995301f | 121 | command[4] = y1 & 0xFF; |
4180_1 | 1:8b656995301f | 122 | |
4180_1 | 1:8b656995301f | 123 | command[5] = (x2 >> 8) & 0xFF; |
4180_1 | 1:8b656995301f | 124 | command[6] = x2 & 0xFF; |
4180_1 | 1:8b656995301f | 125 | |
4180_1 | 1:8b656995301f | 126 | command[7] = (y2 >> 8) & 0xFF; |
4180_1 | 1:8b656995301f | 127 | command[8] = y2 & 0xFF; |
4180_1 | 1:8b656995301f | 128 | |
4180_1 | 1:8b656995301f | 129 | int red5 = (color >> (16 + 3)) & 0x1F; // get red on 5 bits |
4180_1 | 1:8b656995301f | 130 | int green6 = (color >> (8 + 2)) & 0x3F; // get green on 6 bits |
4180_1 | 1:8b656995301f | 131 | int blue5 = (color >> (0 + 3)) & 0x1F; // get blue on 5 bits |
4180_1 | 1:8b656995301f | 132 | |
4180_1 | 1:8b656995301f | 133 | command[9] = ((red5 << 3) + (green6 >> 3)) & 0xFF; // first part of 16 bits color |
4180_1 | 1:8b656995301f | 134 | command[10] = ((green6 << 5) + (blue5 >> 0)) & 0xFF; // second part of 16 bits color |
4180_1 | 1:8b656995301f | 135 | |
4180_1 | 1:8b656995301f | 136 | writeCOMMAND(command, 11); |
4180_1 | 1:8b656995301f | 137 | } |
4180_1 | 1:8b656995301f | 138 | |
4180_1 | 1:8b656995301f | 139 | //**************************************************************************************************** |
4180_1 | 1:8b656995301f | 140 | void uLCD_4DGL :: ellipse(int x, int y , int radius_x, int radius_y, int color) { // draw an ellipse |
4180_1 | 1:8b656995301f | 141 | char command[11]= ""; |
4180_1 | 1:8b656995301f | 142 | |
4180_1 | 1:8b656995301f | 143 | command[0] = ELLIPSE; |
4180_1 | 1:8b656995301f | 144 | |
4180_1 | 1:8b656995301f | 145 | command[1] = (x >> 8) & 0xFF; |
4180_1 | 1:8b656995301f | 146 | command[2] = x & 0xFF; |
4180_1 | 1:8b656995301f | 147 | |
4180_1 | 1:8b656995301f | 148 | command[3] = (y >> 8) & 0xFF; |
4180_1 | 1:8b656995301f | 149 | command[4] = y & 0xFF; |
4180_1 | 1:8b656995301f | 150 | |
4180_1 | 1:8b656995301f | 151 | command[5] = (radius_x >> 8) & 0xFF; |
4180_1 | 1:8b656995301f | 152 | command[6] = radius_x & 0xFF; |
4180_1 | 1:8b656995301f | 153 | |
4180_1 | 1:8b656995301f | 154 | command[7] = (radius_y >> 8) & 0xFF; |
4180_1 | 1:8b656995301f | 155 | command[8] = radius_y & 0xFF; |
4180_1 | 1:8b656995301f | 156 | |
4180_1 | 1:8b656995301f | 157 | int red5 = (color >> (16 + 3)) & 0x1F; // get red on 5 bits |
4180_1 | 1:8b656995301f | 158 | int green6 = (color >> (8 + 2)) & 0x3F; // get green on 6 bits |
4180_1 | 1:8b656995301f | 159 | int blue5 = (color >> (0 + 3)) & 0x1F; // get blue on 5 bits |
4180_1 | 1:8b656995301f | 160 | |
4180_1 | 1:8b656995301f | 161 | command[9] = ((red5 << 3) + (green6 >> 3)) & 0xFF; // first part of 16 bits color |
4180_1 | 1:8b656995301f | 162 | command[10] = ((green6 << 5) + (blue5 >> 0)) & 0xFF; // second part of 16 bits color |
4180_1 | 1:8b656995301f | 163 | |
4180_1 | 1:8b656995301f | 164 | writeCOMMAND(command, 11); |
4180_1 | 1:8b656995301f | 165 | } |
4180_1 | 1:8b656995301f | 166 | |
4180_1 | 1:8b656995301f | 167 | //**************************************************************************************************** |
4180_1 | 1:8b656995301f | 168 | void uLCD_4DGL :: pixel(int x, int y, int color) { // draw a pixel |
4180_1 | 1:8b656995301f | 169 | char command[7]= ""; |
4180_1 | 1:8b656995301f | 170 | |
4180_1 | 1:8b656995301f | 171 | command[0] = PIXEL; |
4180_1 | 1:8b656995301f | 172 | |
4180_1 | 1:8b656995301f | 173 | command[1] = (x >> 8) & 0xFF; |
4180_1 | 1:8b656995301f | 174 | command[2] = x & 0xFF; |
4180_1 | 1:8b656995301f | 175 | |
4180_1 | 1:8b656995301f | 176 | command[3] = (y >> 8) & 0xFF; |
4180_1 | 1:8b656995301f | 177 | command[4] = y & 0xFF; |
4180_1 | 1:8b656995301f | 178 | |
4180_1 | 1:8b656995301f | 179 | int red5 = (color >> (16 + 3)) & 0x1F; // get red on 5 bits |
4180_1 | 1:8b656995301f | 180 | int green6 = (color >> (8 + 2)) & 0x3F; // get green on 6 bits |
4180_1 | 1:8b656995301f | 181 | int blue5 = (color >> (0 + 3)) & 0x1F; // get blue on 5 bits |
4180_1 | 1:8b656995301f | 182 | |
4180_1 | 1:8b656995301f | 183 | command[5] = ((red5 << 3) + (green6 >> 3)) & 0xFF; // first part of 16 bits color |
4180_1 | 1:8b656995301f | 184 | command[6] = ((green6 << 5) + (blue5 >> 0)) & 0xFF; // second part of 16 bits color |
4180_1 | 1:8b656995301f | 185 | |
4180_1 | 1:8b656995301f | 186 | writeCOMMAND(command, 7); |
4180_1 | 1:8b656995301f | 187 | } |
4180_1 | 1:8b656995301f | 188 | |
4180_1 | 1:8b656995301f | 189 | //****************************************************************************************************** |
4180_1 | 1:8b656995301f | 190 | int uLCD_4DGL :: read_pixel(int x, int y) { // read screen info and populate data |
4180_1 | 1:8b656995301f | 191 | |
4180_1 | 1:8b656995301f | 192 | char command[6]= ""; |
4180_1 | 1:8b656995301f | 193 | command[0] = 0xFF; |
4180_1 | 1:8b656995301f | 194 | command[1] = READPIXEL; |
4180_1 | 1:8b656995301f | 195 | |
4180_1 | 1:8b656995301f | 196 | command[2] = (x >> 8) & 0xFF; |
4180_1 | 1:8b656995301f | 197 | command[3] = x & 0xFF; |
4180_1 | 1:8b656995301f | 198 | |
4180_1 | 1:8b656995301f | 199 | command[4] = (y >> 8) & 0xFF; |
4180_1 | 1:8b656995301f | 200 | command[5] = y & 0xFF; |
4180_1 | 1:8b656995301f | 201 | |
4180_1 | 1:8b656995301f | 202 | int i, temp = 0, color = 0, resp = 0; |
4180_1 | 1:8b656995301f | 203 | char response[2] = ""; |
4180_1 | 1:8b656995301f | 204 | |
4180_1 | 1:8b656995301f | 205 | freeBUFFER(); |
4180_1 | 1:8b656995301f | 206 | |
4180_1 | 1:8b656995301f | 207 | for (i = 0; i < 6; i++) { // send all chars to serial port |
4180_1 | 1:8b656995301f | 208 | writeBYTE(command[i]); |
4180_1 | 1:8b656995301f | 209 | } |
4180_1 | 1:8b656995301f | 210 | |
4180_1 | 1:8b656995301f | 211 | while (!_cmd.readable()) wait_ms(TEMPO); // wait for screen answer |
4180_1 | 1:8b656995301f | 212 | |
4180_1 | 1:8b656995301f | 213 | while (_cmd.readable() && resp < ARRAY_SIZE(response)) { |
4180_1 | 1:8b656995301f | 214 | temp = _cmd.getc(); |
4180_1 | 1:8b656995301f | 215 | response[resp++] = (char)temp; |
4180_1 | 1:8b656995301f | 216 | } |
4180_1 | 1:8b656995301f | 217 | |
4180_1 | 1:8b656995301f | 218 | color = ((response[0] << 8) + response[1]); |
4180_1 | 1:8b656995301f | 219 | |
4180_1 | 1:8b656995301f | 220 | return color; // WARNING : this is 16bits color, not 24bits... need to be fixed |
4180_1 | 1:8b656995301f | 221 | } |
4180_1 | 1:8b656995301f | 222 | |
4180_1 | 1:8b656995301f | 223 | //****************************************************************************************************** |
4180_1 | 1:8b656995301f | 224 | void uLCD_4DGL :: screen_copy(int xs, int ys , int xd, int yd , int width, int height) { |
4180_1 | 1:8b656995301f | 225 | |
4180_1 | 1:8b656995301f | 226 | char command[13]= ""; |
4180_1 | 1:8b656995301f | 227 | |
4180_1 | 1:8b656995301f | 228 | command[0] = SCREENCOPY; |
4180_1 | 1:8b656995301f | 229 | |
4180_1 | 1:8b656995301f | 230 | command[1] = (xs >> 8) & 0xFF; |
4180_1 | 1:8b656995301f | 231 | command[2] = xs & 0xFF; |
4180_1 | 1:8b656995301f | 232 | |
4180_1 | 1:8b656995301f | 233 | command[3] = (ys >> 8) & 0xFF; |
4180_1 | 1:8b656995301f | 234 | command[4] = ys & 0xFF; |
4180_1 | 1:8b656995301f | 235 | |
4180_1 | 1:8b656995301f | 236 | command[5] = (xd >> 8) & 0xFF; |
4180_1 | 1:8b656995301f | 237 | command[6] = xd & 0xFF; |
4180_1 | 1:8b656995301f | 238 | |
4180_1 | 1:8b656995301f | 239 | command[7] = (yd >> 8) & 0xFF; |
4180_1 | 1:8b656995301f | 240 | command[8] = yd & 0xFF; |
4180_1 | 1:8b656995301f | 241 | |
4180_1 | 1:8b656995301f | 242 | command[9] = (width >> 8) & 0xFF; |
4180_1 | 1:8b656995301f | 243 | command[10] = width & 0xFF; |
4180_1 | 1:8b656995301f | 244 | |
4180_1 | 1:8b656995301f | 245 | command[11] = (height >> 8) & 0xFF; |
4180_1 | 1:8b656995301f | 246 | command[12] = height & 0xFF; |
4180_1 | 1:8b656995301f | 247 | |
4180_1 | 1:8b656995301f | 248 | writeCOMMAND(command, 13); |
4180_1 | 1:8b656995301f | 249 | } |
4180_1 | 1:8b656995301f | 250 | |
4180_1 | 1:8b656995301f | 251 | //**************************************************************************************************** |
4180_1 | 1:8b656995301f | 252 | void uLCD_4DGL :: pen_size(char mode) { // set pen to SOLID or WIREFRAME |
4180_1 | 1:8b656995301f | 253 | char command[2]= ""; |
4180_1 | 1:8b656995301f | 254 | |
4180_1 | 1:8b656995301f | 255 | command[0] = PENSIZE; |
4180_1 | 1:8b656995301f | 256 | command[1] = mode; |
4180_1 | 1:8b656995301f | 257 | |
4180_1 | 1:8b656995301f | 258 | writeCOMMAND(command, 2); |
4180_1 | 1:8b656995301f | 259 | } |