A simple Simon Says game using a Grove Base Shield, 3 Grove LED Bars, 1 Grove Buzzer, and 3 Grove Buttons.
Components Used
Platform: ST-Nucleo-F401RE
Component Configuration
LED_Bar mid(D6, D5); //D5 LED_Bar right(D8, D7); //D7 LED_Bar left(D4, D3); //D3 InterruptIn button_left(A2); InterruptIn button_mid(A1); InterruptIn button_right(A0); DigitalOut buzzer(D2);
Gallery
main.cpp@5:b6f37ce2a9a3, 2016-08-18 (annotated)
- Committer:
- jplunkett
- Date:
- Thu Aug 18 21:34:55 2016 +0000
- Revision:
- 5:b6f37ce2a9a3
- Parent:
- 4:9950f9ec46cf
- Child:
- 6:1c87edbbafe0
added start game interrupts, animations, etc.
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
jplunkett | 0:67efb4657416 | 1 | #include "mbed.h" |
jplunkett | 0:67efb4657416 | 2 | #include "LED_Bar.h" |
jplunkett | 5:b6f37ce2a9a3 | 3 | #include "main.h" |
jplunkett | 0:67efb4657416 | 4 | |
jplunkett | 4:9950f9ec46cf | 5 | int sequence_size; |
jplunkett | 5:b6f37ce2a9a3 | 6 | int sequence[100]; |
jplunkett | 5:b6f37ce2a9a3 | 7 | int level_index = 1; |
jplunkett | 5:b6f37ce2a9a3 | 8 | int level_array; |
jplunkett | 5:b6f37ce2a9a3 | 9 | int win_count = 0; |
jplunkett | 5:b6f37ce2a9a3 | 10 | int lose_count = 0; |
jplunkett | 5:b6f37ce2a9a3 | 11 | bool start_flag = false; |
jplunkett | 5:b6f37ce2a9a3 | 12 | |
jplunkett | 5:b6f37ce2a9a3 | 13 | void start_level() { |
jplunkett | 5:b6f37ce2a9a3 | 14 | right.setLevel(10); |
jplunkett | 5:b6f37ce2a9a3 | 15 | top.setLevel(10); |
jplunkett | 5:b6f37ce2a9a3 | 16 | left.setLevel(10); |
jplunkett | 5:b6f37ce2a9a3 | 17 | wait(0.2); |
jplunkett | 5:b6f37ce2a9a3 | 18 | right.setLevel(0); |
jplunkett | 5:b6f37ce2a9a3 | 19 | top.setLevel(0); |
jplunkett | 5:b6f37ce2a9a3 | 20 | left.setLevel(0); |
jplunkett | 5:b6f37ce2a9a3 | 21 | wait(0.2); |
jplunkett | 5:b6f37ce2a9a3 | 22 | right.setLevel(10); |
jplunkett | 5:b6f37ce2a9a3 | 23 | top.setLevel(10); |
jplunkett | 5:b6f37ce2a9a3 | 24 | left.setLevel(10); |
jplunkett | 5:b6f37ce2a9a3 | 25 | wait(0.2); |
jplunkett | 5:b6f37ce2a9a3 | 26 | right.setLevel(0); |
jplunkett | 5:b6f37ce2a9a3 | 27 | top.setLevel(0); |
jplunkett | 5:b6f37ce2a9a3 | 28 | left.setLevel(0); |
jplunkett | 5:b6f37ce2a9a3 | 29 | start_flag = true; |
jplunkett | 5:b6f37ce2a9a3 | 30 | return; |
jplunkett | 5:b6f37ce2a9a3 | 31 | } |
jplunkett | 1:1aca092ceb7e | 32 | |
jplunkett | 3:96879db74ec8 | 33 | void level() { |
jplunkett | 5:b6f37ce2a9a3 | 34 | /* generate random simon says sequence: |
jplunkett | 5:b6f37ce2a9a3 | 35 | level 1 will have a 3 LED blink combination, with each subsequent level |
jplunkett | 5:b6f37ce2a9a3 | 36 | having 1 more LED blink, so level 2 has a 4 blink combination, etc. */ |
jplunkett | 5:b6f37ce2a9a3 | 37 | for (int i = 0; i < level_array; i++) { |
jplunkett | 5:b6f37ce2a9a3 | 38 | sequence[i] = rand() % 3 + 1; // choose a random number b/w 1 to 3 |
jplunkett | 2:8ff96f7acb45 | 39 | } |
jplunkett | 2:8ff96f7acb45 | 40 | |
jplunkett | 5:b6f37ce2a9a3 | 41 | level_index++; |
jplunkett | 5:b6f37ce2a9a3 | 42 | |
jplunkett | 5:b6f37ce2a9a3 | 43 | /* button interrupts when user wants to begin the game/level */ |
jplunkett | 5:b6f37ce2a9a3 | 44 | button_right.rise(&start_level); |
jplunkett | 5:b6f37ce2a9a3 | 45 | button_top.rise(&start_level); |
jplunkett | 5:b6f37ce2a9a3 | 46 | button_left.rise(&start_level); |
jplunkett | 5:b6f37ce2a9a3 | 47 | while(!start_flag) { |
jplunkett | 5:b6f37ce2a9a3 | 48 | wait(0.2); // waiting for user to begin game LED animation |
jplunkett | 5:b6f37ce2a9a3 | 49 | // perfect time to play waiting buzzer music |
jplunkett | 5:b6f37ce2a9a3 | 50 | } |
jplunkett | 2:8ff96f7acb45 | 51 | } |
jplunkett | 2:8ff96f7acb45 | 52 | |
jplunkett | 2:8ff96f7acb45 | 53 | /* simon says loop: turn on corresponding LED Bars according to the # |
jplunkett | 2:8ff96f7acb45 | 54 | in the sequence array (1=right, 2=top, 3=left) */ |
jplunkett | 2:8ff96f7acb45 | 55 | void simon_loop() { |
jplunkett | 4:9950f9ec46cf | 56 | for(int i = 0; i < sequence_size; i++) { |
jplunkett | 1:1aca092ceb7e | 57 | if (sequence[i] == 1) { |
jplunkett | 1:1aca092ceb7e | 58 | right.setLevel(10); |
jplunkett | 1:1aca092ceb7e | 59 | wait(0.4); |
jplunkett | 1:1aca092ceb7e | 60 | right.setLevel(0); |
jplunkett | 5:b6f37ce2a9a3 | 61 | wait(0.4); |
jplunkett | 5:b6f37ce2a9a3 | 62 | } else if (sequence[i] == 2) { |
jplunkett | 1:1aca092ceb7e | 63 | top.setLevel(10); |
jplunkett | 1:1aca092ceb7e | 64 | wait(0.4); |
jplunkett | 1:1aca092ceb7e | 65 | top.setLevel(0); |
jplunkett | 5:b6f37ce2a9a3 | 66 | wait(0.4); |
jplunkett | 5:b6f37ce2a9a3 | 67 | } else { |
jplunkett | 1:1aca092ceb7e | 68 | left.setLevel(10); |
jplunkett | 1:1aca092ceb7e | 69 | wait(0.4); |
jplunkett | 1:1aca092ceb7e | 70 | left.setLevel(0); |
jplunkett | 5:b6f37ce2a9a3 | 71 | wait(0.4); |
jplunkett | 1:1aca092ceb7e | 72 | } |
jplunkett | 1:1aca092ceb7e | 73 | } |
jplunkett | 1:1aca092ceb7e | 74 | } |
jplunkett | 1:1aca092ceb7e | 75 | |
jplunkett | 4:9950f9ec46cf | 76 | void right_input() { |
jplunkett | 4:9950f9ec46cf | 77 | input[input_index] = 1; |
jplunkett | 5:b6f37ce2a9a3 | 78 | input_index++; |
jplunkett | 4:9950f9ec46cf | 79 | while(button_right) { |
jplunkett | 4:9950f9ec46cf | 80 | right.setLevel(10); |
jplunkett | 4:9950f9ec46cf | 81 | } |
jplunkett | 4:9950f9ec46cf | 82 | right.setLevel(0); |
jplunkett | 4:9950f9ec46cf | 83 | return; |
jplunkett | 4:9950f9ec46cf | 84 | } |
jplunkett | 4:9950f9ec46cf | 85 | |
jplunkett | 4:9950f9ec46cf | 86 | void top_input() { |
jplunkett | 4:9950f9ec46cf | 87 | input[input_index] = 2; |
jplunkett | 5:b6f37ce2a9a3 | 88 | input_index++; |
jplunkett | 4:9950f9ec46cf | 89 | while(button_top) { |
jplunkett | 4:9950f9ec46cf | 90 | top.setLevel(10); |
jplunkett | 4:9950f9ec46cf | 91 | } |
jplunkett | 4:9950f9ec46cf | 92 | top.setLevel(0); |
jplunkett | 4:9950f9ec46cf | 93 | return; |
jplunkett | 4:9950f9ec46cf | 94 | } |
jplunkett | 4:9950f9ec46cf | 95 | |
jplunkett | 4:9950f9ec46cf | 96 | void left_input() { |
jplunkett | 4:9950f9ec46cf | 97 | input[input_index] = 3; |
jplunkett | 5:b6f37ce2a9a3 | 98 | input_index++; |
jplunkett | 4:9950f9ec46cf | 99 | while(button_left) { |
jplunkett | 4:9950f9ec46cf | 100 | left.setLevel(10); |
jplunkett | 4:9950f9ec46cf | 101 | } |
jplunkett | 4:9950f9ec46cf | 102 | left.setLevel(0); |
jplunkett | 4:9950f9ec46cf | 103 | return; |
jplunkett | 4:9950f9ec46cf | 104 | } |
jplunkett | 4:9950f9ec46cf | 105 | |
jplunkett | 2:8ff96f7acb45 | 106 | /* gather user input based on buttons pressed, then store button # into |
jplunkett | 2:8ff96f7acb45 | 107 | the input array (1=button_right, 2=button_top, 3=button_left) */ |
jplunkett | 1:1aca092ceb7e | 108 | void input_loop() { |
jplunkett | 5:b6f37ce2a9a3 | 109 | button_right.rise(&right_input); //interrupt when right button is pressed |
jplunkett | 4:9950f9ec46cf | 110 | button_top.rise(&top_input); |
jplunkett | 4:9950f9ec46cf | 111 | button_left.rise(&left_input); |
jplunkett | 5:b6f37ce2a9a3 | 112 | while(input_index < sequence_size) { |
jplunkett | 4:9950f9ec46cf | 113 | wait(0.2); |
jplunkett | 1:1aca092ceb7e | 114 | } |
jplunkett | 5:b6f37ce2a9a3 | 115 | input_index = 0; |
jplunkett | 1:1aca092ceb7e | 116 | } |
jplunkett | 1:1aca092ceb7e | 117 | |
jplunkett | 2:8ff96f7acb45 | 118 | /* compare input array to simon says sequence array, if they are a match |
jplunkett | 2:8ff96f7acb45 | 119 | return true, if they are not a match return false */ |
jplunkett | 1:1aca092ceb7e | 120 | bool win_or_lose() { |
jplunkett | 4:9950f9ec46cf | 121 | for(int k = 0; k < sequence_size; k++) { |
jplunkett | 1:1aca092ceb7e | 122 | if (input[k] == sequence[k]) { continue; } |
jplunkett | 1:1aca092ceb7e | 123 | else { return false; } |
jplunkett | 1:1aca092ceb7e | 124 | } |
jplunkett | 1:1aca092ceb7e | 125 | return true; |
jplunkett | 1:1aca092ceb7e | 126 | } |
jplunkett | 1:1aca092ceb7e | 127 | |
jplunkett | 3:96879db74ec8 | 128 | /* display a happy LED animation for winning (LED levels 0 to 10 fast) */ |
jplunkett | 1:1aca092ceb7e | 129 | void success() { |
jplunkett | 1:1aca092ceb7e | 130 | for(int h = 0; h <=10; h++){ |
jplunkett | 1:1aca092ceb7e | 131 | top.setLevel(h); |
jplunkett | 1:1aca092ceb7e | 132 | right.setLevel(h); |
jplunkett | 1:1aca092ceb7e | 133 | left.setLevel(h); |
jplunkett | 2:8ff96f7acb45 | 134 | wait(0.05); |
jplunkett | 1:1aca092ceb7e | 135 | } |
jplunkett | 1:1aca092ceb7e | 136 | for(int h = 0; h <=10; h++){ |
jplunkett | 1:1aca092ceb7e | 137 | top.setLevel(h); |
jplunkett | 1:1aca092ceb7e | 138 | right.setLevel(h); |
jplunkett | 1:1aca092ceb7e | 139 | left.setLevel(h); |
jplunkett | 2:8ff96f7acb45 | 140 | wait(0.05); |
jplunkett | 1:1aca092ceb7e | 141 | } |
jplunkett | 1:1aca092ceb7e | 142 | } |
jplunkett | 1:1aca092ceb7e | 143 | |
jplunkett | 2:8ff96f7acb45 | 144 | /* display a sad LED animation for losing (LED levels 10 to 0 slow) */ |
jplunkett | 1:1aca092ceb7e | 145 | void failure() { |
jplunkett | 1:1aca092ceb7e | 146 | for(int g = 0; g <= 10; g++){ |
jplunkett | 1:1aca092ceb7e | 147 | top.setLevel(10-g); |
jplunkett | 1:1aca092ceb7e | 148 | right.setLevel(10-g); |
jplunkett | 1:1aca092ceb7e | 149 | left.setLevel(10-g); |
jplunkett | 1:1aca092ceb7e | 150 | wait(0.1); |
jplunkett | 1:1aca092ceb7e | 151 | } |
jplunkett | 1:1aca092ceb7e | 152 | } |
jplunkett | 0:67efb4657416 | 153 | |
jplunkett | 3:96879db74ec8 | 154 | void start_game() { |
jplunkett | 4:9950f9ec46cf | 155 | input_index = 0; |
jplunkett | 1:1aca092ceb7e | 156 | top.setLevel(0); |
jplunkett | 1:1aca092ceb7e | 157 | right.setLevel(0); |
jplunkett | 1:1aca092ceb7e | 158 | left.setLevel(0); |
jplunkett | 5:b6f37ce2a9a3 | 159 | level_array = ((level_index - 1) + 3); |
jplunkett | 5:b6f37ce2a9a3 | 160 | sequence_size = level_array; |
jplunkett | 5:b6f37ce2a9a3 | 161 | level(); |
jplunkett | 1:1aca092ceb7e | 162 | wait(0.3); |
jplunkett | 1:1aca092ceb7e | 163 | simon_loop(); |
jplunkett | 4:9950f9ec46cf | 164 | wait(0.3); |
jplunkett | 1:1aca092ceb7e | 165 | input_loop(); |
jplunkett | 5:b6f37ce2a9a3 | 166 | wait(0.3); |
jplunkett | 1:1aca092ceb7e | 167 | bool winner = win_or_lose(); |
jplunkett | 5:b6f37ce2a9a3 | 168 | if (winner == true) { win_count++; success(); } |
jplunkett | 5:b6f37ce2a9a3 | 169 | else { lose_count++; failure(); } |
jplunkett | 5:b6f37ce2a9a3 | 170 | if (lose_count > 0) { |
jplunkett | 5:b6f37ce2a9a3 | 171 | start_flag = false; |
jplunkett | 5:b6f37ce2a9a3 | 172 | wait(1); // add in end game buzzer music |
jplunkett | 5:b6f37ce2a9a3 | 173 | win_count = 0; |
jplunkett | 5:b6f37ce2a9a3 | 174 | lose_count = 0; |
jplunkett | 5:b6f37ce2a9a3 | 175 | level_index = 1; |
jplunkett | 5:b6f37ce2a9a3 | 176 | start_game(); |
jplunkett | 5:b6f37ce2a9a3 | 177 | } else { start_game(); } |
jplunkett | 1:1aca092ceb7e | 178 | } |
jplunkett | 3:96879db74ec8 | 179 | |
jplunkett | 3:96879db74ec8 | 180 | int main() { |
jplunkett | 3:96879db74ec8 | 181 | start_game(); |
jplunkett | 5:b6f37ce2a9a3 | 182 | } |