A simple Simon Says game using a Grove Base Shield, 3 Grove LED Bars, 1 Grove Buzzer, and 3 Grove Buttons.
Components Used
Platform: ST-Nucleo-F401RE
Component Configuration
LED_Bar mid(D6, D5); //D5 LED_Bar right(D8, D7); //D7 LED_Bar left(D4, D3); //D3 InterruptIn button_left(A2); InterruptIn button_mid(A1); InterruptIn button_right(A0); DigitalOut buzzer(D2);
Gallery
main.cpp@4:9950f9ec46cf, 2016-08-18 (annotated)
- Committer:
- jplunkett
- Date:
- Thu Aug 18 19:43:09 2016 +0000
- Revision:
- 4:9950f9ec46cf
- Parent:
- 3:96879db74ec8
- Child:
- 5:b6f37ce2a9a3
added button interrupts
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
jplunkett | 0:67efb4657416 | 1 | #include "mbed.h" |
jplunkett | 0:67efb4657416 | 2 | #include "LED_Bar.h" |
jplunkett | 0:67efb4657416 | 3 | |
jplunkett | 1:1aca092ceb7e | 4 | LED_Bar top(D6, D5); |
jplunkett | 1:1aca092ceb7e | 5 | LED_Bar right(D8, D7); |
jplunkett | 1:1aca092ceb7e | 6 | LED_Bar left(D4, D3); |
jplunkett | 4:9950f9ec46cf | 7 | InterruptIn button_left(A2); |
jplunkett | 4:9950f9ec46cf | 8 | InterruptIn button_top(A1); |
jplunkett | 4:9950f9ec46cf | 9 | InterruptIn button_right(A0); |
jplunkett | 3:96879db74ec8 | 10 | DigitalOut buzzer(D2); |
jplunkett | 3:96879db74ec8 | 11 | Ticker input_timer; |
jplunkett | 2:8ff96f7acb45 | 12 | int input[50]; |
jplunkett | 4:9950f9ec46cf | 13 | int input_index; |
jplunkett | 1:1aca092ceb7e | 14 | int sequence[] = {3, 2, 1, 3, 2, 1}; |
jplunkett | 4:9950f9ec46cf | 15 | int sequence_size; |
jplunkett | 3:96879db74ec8 | 16 | int level_index = 0; |
jplunkett | 1:1aca092ceb7e | 17 | |
jplunkett | 3:96879db74ec8 | 18 | void level() { |
jplunkett | 2:8ff96f7acb45 | 19 | //generate random simon says sequence |
jplunkett | 2:8ff96f7acb45 | 20 | |
jplunkett | 2:8ff96f7acb45 | 21 | //wait for user input |
jplunkett | 2:8ff96f7acb45 | 22 | while(!(button_left or button_right or button_top)){ |
jplunkett | 2:8ff96f7acb45 | 23 | |
jplunkett | 2:8ff96f7acb45 | 24 | } |
jplunkett | 2:8ff96f7acb45 | 25 | |
jplunkett | 2:8ff96f7acb45 | 26 | } |
jplunkett | 2:8ff96f7acb45 | 27 | |
jplunkett | 2:8ff96f7acb45 | 28 | /* simon says loop: turn on corresponding LED Bars according to the # |
jplunkett | 2:8ff96f7acb45 | 29 | in the sequence array (1=right, 2=top, 3=left) */ |
jplunkett | 2:8ff96f7acb45 | 30 | void simon_loop() { |
jplunkett | 4:9950f9ec46cf | 31 | for(int i = 0; i < sequence_size; i++) { |
jplunkett | 1:1aca092ceb7e | 32 | if (sequence[i] == 1) { |
jplunkett | 1:1aca092ceb7e | 33 | right.setLevel(10); |
jplunkett | 1:1aca092ceb7e | 34 | wait(0.4); |
jplunkett | 1:1aca092ceb7e | 35 | right.setLevel(0); |
jplunkett | 1:1aca092ceb7e | 36 | } |
jplunkett | 1:1aca092ceb7e | 37 | else if (sequence[i] == 2) { |
jplunkett | 1:1aca092ceb7e | 38 | top.setLevel(10); |
jplunkett | 1:1aca092ceb7e | 39 | wait(0.4); |
jplunkett | 1:1aca092ceb7e | 40 | top.setLevel(0); |
jplunkett | 1:1aca092ceb7e | 41 | } |
jplunkett | 1:1aca092ceb7e | 42 | else { |
jplunkett | 1:1aca092ceb7e | 43 | left.setLevel(10); |
jplunkett | 1:1aca092ceb7e | 44 | wait(0.4); |
jplunkett | 1:1aca092ceb7e | 45 | left.setLevel(0); |
jplunkett | 1:1aca092ceb7e | 46 | } |
jplunkett | 1:1aca092ceb7e | 47 | } |
jplunkett | 1:1aca092ceb7e | 48 | } |
jplunkett | 1:1aca092ceb7e | 49 | |
jplunkett | 4:9950f9ec46cf | 50 | void right_input() { |
jplunkett | 4:9950f9ec46cf | 51 | input[input_index] = 1; |
jplunkett | 4:9950f9ec46cf | 52 | while(button_right) { |
jplunkett | 4:9950f9ec46cf | 53 | right.setLevel(10); |
jplunkett | 4:9950f9ec46cf | 54 | } |
jplunkett | 4:9950f9ec46cf | 55 | right.setLevel(0); |
jplunkett | 4:9950f9ec46cf | 56 | return; |
jplunkett | 4:9950f9ec46cf | 57 | } |
jplunkett | 4:9950f9ec46cf | 58 | |
jplunkett | 4:9950f9ec46cf | 59 | void top_input() { |
jplunkett | 4:9950f9ec46cf | 60 | input[input_index] = 2; |
jplunkett | 4:9950f9ec46cf | 61 | while(button_top) { |
jplunkett | 4:9950f9ec46cf | 62 | top.setLevel(10); |
jplunkett | 4:9950f9ec46cf | 63 | } |
jplunkett | 4:9950f9ec46cf | 64 | top.setLevel(0); |
jplunkett | 4:9950f9ec46cf | 65 | return; |
jplunkett | 4:9950f9ec46cf | 66 | } |
jplunkett | 4:9950f9ec46cf | 67 | |
jplunkett | 4:9950f9ec46cf | 68 | void left_input() { |
jplunkett | 4:9950f9ec46cf | 69 | input[input_index] = 3; |
jplunkett | 4:9950f9ec46cf | 70 | while(button_left) { |
jplunkett | 4:9950f9ec46cf | 71 | left.setLevel(10); |
jplunkett | 4:9950f9ec46cf | 72 | } |
jplunkett | 4:9950f9ec46cf | 73 | left.setLevel(0); |
jplunkett | 4:9950f9ec46cf | 74 | return; |
jplunkett | 4:9950f9ec46cf | 75 | } |
jplunkett | 4:9950f9ec46cf | 76 | |
jplunkett | 2:8ff96f7acb45 | 77 | /* gather user input based on buttons pressed, then store button # into |
jplunkett | 2:8ff96f7acb45 | 78 | the input array (1=button_right, 2=button_top, 3=button_left) */ |
jplunkett | 1:1aca092ceb7e | 79 | void input_loop() { |
jplunkett | 4:9950f9ec46cf | 80 | button_right.rise(&right_input); |
jplunkett | 4:9950f9ec46cf | 81 | button_top.rise(&top_input); |
jplunkett | 4:9950f9ec46cf | 82 | button_left.rise(&left_input); |
jplunkett | 4:9950f9ec46cf | 83 | while(1) { |
jplunkett | 4:9950f9ec46cf | 84 | wait(0.2); |
jplunkett | 4:9950f9ec46cf | 85 | if (input_index <= sequence_size) { continue; } |
jplunkett | 4:9950f9ec46cf | 86 | else { return; } |
jplunkett | 1:1aca092ceb7e | 87 | } |
jplunkett | 1:1aca092ceb7e | 88 | } |
jplunkett | 1:1aca092ceb7e | 89 | |
jplunkett | 2:8ff96f7acb45 | 90 | /* compare input array to simon says sequence array, if they are a match |
jplunkett | 2:8ff96f7acb45 | 91 | return true, if they are not a match return false */ |
jplunkett | 1:1aca092ceb7e | 92 | bool win_or_lose() { |
jplunkett | 4:9950f9ec46cf | 93 | for(int k = 0; k < sequence_size; k++) { |
jplunkett | 1:1aca092ceb7e | 94 | if (input[k] == sequence[k]) { continue; } |
jplunkett | 1:1aca092ceb7e | 95 | else { return false; } |
jplunkett | 1:1aca092ceb7e | 96 | } |
jplunkett | 1:1aca092ceb7e | 97 | return true; |
jplunkett | 1:1aca092ceb7e | 98 | } |
jplunkett | 1:1aca092ceb7e | 99 | |
jplunkett | 3:96879db74ec8 | 100 | /* display a happy LED animation for winning (LED levels 0 to 10 fast) */ |
jplunkett | 1:1aca092ceb7e | 101 | void success() { |
jplunkett | 1:1aca092ceb7e | 102 | for(int h = 0; h <=10; h++){ |
jplunkett | 1:1aca092ceb7e | 103 | top.setLevel(h); |
jplunkett | 1:1aca092ceb7e | 104 | right.setLevel(h); |
jplunkett | 1:1aca092ceb7e | 105 | left.setLevel(h); |
jplunkett | 2:8ff96f7acb45 | 106 | wait(0.05); |
jplunkett | 1:1aca092ceb7e | 107 | } |
jplunkett | 1:1aca092ceb7e | 108 | for(int h = 0; h <=10; h++){ |
jplunkett | 1:1aca092ceb7e | 109 | top.setLevel(h); |
jplunkett | 1:1aca092ceb7e | 110 | right.setLevel(h); |
jplunkett | 1:1aca092ceb7e | 111 | left.setLevel(h); |
jplunkett | 2:8ff96f7acb45 | 112 | wait(0.05); |
jplunkett | 1:1aca092ceb7e | 113 | } |
jplunkett | 1:1aca092ceb7e | 114 | top.setLevel(0); |
jplunkett | 1:1aca092ceb7e | 115 | right.setLevel(0); |
jplunkett | 1:1aca092ceb7e | 116 | left.setLevel(0); |
jplunkett | 1:1aca092ceb7e | 117 | } |
jplunkett | 1:1aca092ceb7e | 118 | |
jplunkett | 2:8ff96f7acb45 | 119 | /* display a sad LED animation for losing (LED levels 10 to 0 slow) */ |
jplunkett | 1:1aca092ceb7e | 120 | void failure() { |
jplunkett | 1:1aca092ceb7e | 121 | for(int g = 0; g <= 10; g++){ |
jplunkett | 1:1aca092ceb7e | 122 | top.setLevel(10-g); |
jplunkett | 1:1aca092ceb7e | 123 | right.setLevel(10-g); |
jplunkett | 1:1aca092ceb7e | 124 | left.setLevel(10-g); |
jplunkett | 1:1aca092ceb7e | 125 | wait(0.1); |
jplunkett | 1:1aca092ceb7e | 126 | } |
jplunkett | 1:1aca092ceb7e | 127 | } |
jplunkett | 0:67efb4657416 | 128 | |
jplunkett | 3:96879db74ec8 | 129 | void start_game() { |
jplunkett | 4:9950f9ec46cf | 130 | input_index = 0; |
jplunkett | 4:9950f9ec46cf | 131 | sequence_size = sizeof(sequence)/sizeof(sequence[0]); |
jplunkett | 1:1aca092ceb7e | 132 | top.setLevel(0); |
jplunkett | 1:1aca092ceb7e | 133 | right.setLevel(0); |
jplunkett | 1:1aca092ceb7e | 134 | left.setLevel(0); |
jplunkett | 3:96879db74ec8 | 135 | //next_level: |
jplunkett | 3:96879db74ec8 | 136 | //level(); |
jplunkett | 1:1aca092ceb7e | 137 | wait(0.3); |
jplunkett | 1:1aca092ceb7e | 138 | simon_loop(); |
jplunkett | 4:9950f9ec46cf | 139 | wait(0.3); |
jplunkett | 1:1aca092ceb7e | 140 | input_loop(); |
jplunkett | 1:1aca092ceb7e | 141 | wait(0.2); |
jplunkett | 1:1aca092ceb7e | 142 | bool winner = win_or_lose(); |
jplunkett | 1:1aca092ceb7e | 143 | if (winner == true) { success(); } |
jplunkett | 2:8ff96f7acb45 | 144 | else { failure(); } |
jplunkett | 3:96879db74ec8 | 145 | //if (level < 10) then { GoTo next_level; } |
jplunkett | 1:1aca092ceb7e | 146 | } |
jplunkett | 3:96879db74ec8 | 147 | |
jplunkett | 3:96879db74ec8 | 148 | int main() { |
jplunkett | 3:96879db74ec8 | 149 | start_game(); |
jplunkett | 3:96879db74ec8 | 150 | } |
jplunkett | 3:96879db74ec8 | 151 | |
jplunkett | 3:96879db74ec8 | 152 | //buzzer_timer.attach(&timer_handler, 0.5) |