opencv on mbed
DirectX interoperability
[Core functionality]
Functions | |
CV_EXPORTS Context & | initializeContextFromD3D11Device (ID3D11Device *pD3D11Device) |
Creates OpenCL context from D3D11 device. | |
CV_EXPORTS Context & | initializeContextFromD3D10Device (ID3D10Device *pD3D10Device) |
Creates OpenCL context from D3D10 device. | |
CV_EXPORTS Context & | initializeContextFromDirect3DDevice9Ex (IDirect3DDevice9Ex *pDirect3DDevice9Ex) |
Creates OpenCL context from Direct3DDevice9Ex device. | |
CV_EXPORTS Context & | initializeContextFromDirect3DDevice9 (IDirect3DDevice9 *pDirect3DDevice9) |
Creates OpenCL context from Direct3DDevice9 device. | |
CV_EXPORTS void | convertToD3D11Texture2D (InputArray src, ID3D11Texture2D *pD3D11Texture2D) |
Converts InputArray to ID3D11Texture2D. | |
CV_EXPORTS void | convertFromD3D11Texture2D (ID3D11Texture2D *pD3D11Texture2D, OutputArray dst) |
Converts ID3D11Texture2D to OutputArray. | |
CV_EXPORTS void | convertToD3D10Texture2D (InputArray src, ID3D10Texture2D *pD3D10Texture2D) |
Converts InputArray to ID3D10Texture2D. | |
CV_EXPORTS void | convertFromD3D10Texture2D (ID3D10Texture2D *pD3D10Texture2D, OutputArray dst) |
Converts ID3D10Texture2D to OutputArray. | |
CV_EXPORTS void | convertToDirect3DSurface9 (InputArray src, IDirect3DSurface9 *pDirect3DSurface9, void *surfaceSharedHandle=NULL) |
Converts InputArray to IDirect3DSurface9. | |
CV_EXPORTS void | convertFromDirect3DSurface9 (IDirect3DSurface9 *pDirect3DSurface9, OutputArray dst, void *surfaceSharedHandle=NULL) |
Converts IDirect3DSurface9 to OutputArray. | |
CV_EXPORTS int | getTypeFromDXGI_FORMAT (const int iDXGI_FORMAT) |
Get OpenCV type from DirectX type. | |
CV_EXPORTS int | getTypeFromD3DFORMAT (const int iD3DFORMAT) |
Get OpenCV type from DirectX type. |
Function Documentation
CV_EXPORTS void cv::directx::convertFromD3D10Texture2D | ( | ID3D10Texture2D * | pD3D10Texture2D, |
OutputArray | dst | ||
) |
Converts ID3D10Texture2D to OutputArray.
- Note:
- Note: function does memory copy from pD3D10Texture2D to dst
- Parameters:
-
pD3D10Texture2D - source D3D10 texture dst - destination OutputArray
CV_EXPORTS void cv::directx::convertFromD3D11Texture2D | ( | ID3D11Texture2D * | pD3D11Texture2D, |
OutputArray | dst | ||
) |
Converts ID3D11Texture2D to OutputArray.
If input texture format is DXGI_FORMAT_NV12 then data will be upsampled and color-converted to BGR format.
- Note:
- Note: Destination matrix will be re-allocated if it has not enough memory to match texture size. function does memory copy from pD3D11Texture2D to dst
- Parameters:
-
pD3D11Texture2D - source D3D11 texture dst - destination OutputArray
CV_EXPORTS void cv::directx::convertFromDirect3DSurface9 | ( | IDirect3DSurface9 * | pDirect3DSurface9, |
OutputArray | dst, | ||
void * | surfaceSharedHandle = NULL |
||
) |
Converts IDirect3DSurface9 to OutputArray.
- Note:
- Note: function does memory copy from pDirect3DSurface9 to dst
- Parameters:
-
pDirect3DSurface9 - source D3D10 texture dst - destination OutputArray surfaceSharedHandle - shared handle
CV_EXPORTS void cv::directx::convertToD3D10Texture2D | ( | InputArray | src, |
ID3D10Texture2D * | pD3D10Texture2D | ||
) |
Converts InputArray to ID3D10Texture2D.
- Note:
- Note: function does memory copy from src to pD3D10Texture2D
- Parameters:
-
src - source InputArray pD3D10Texture2D - destination D3D10 texture
CV_EXPORTS void cv::directx::convertToD3D11Texture2D | ( | InputArray | src, |
ID3D11Texture2D * | pD3D11Texture2D | ||
) |
Converts InputArray to ID3D11Texture2D.
If destination texture format is DXGI_FORMAT_NV12 then input UMat expected to be in BGR format and data will be downsampled and color-converted to NV12.
- Note:
- Note: Destination texture must be allocated by application. Function does memory copy from src to pD3D11Texture2D
- Parameters:
-
src - source InputArray pD3D11Texture2D - destination D3D11 texture
CV_EXPORTS void cv::directx::convertToDirect3DSurface9 | ( | InputArray | src, |
IDirect3DSurface9 * | pDirect3DSurface9, | ||
void * | surfaceSharedHandle = NULL |
||
) |
Converts InputArray to IDirect3DSurface9.
- Note:
- Note: function does memory copy from src to pDirect3DSurface9
- Parameters:
-
src - source InputArray pDirect3DSurface9 - destination D3D10 texture surfaceSharedHandle - shared handle
CV_EXPORTS int cv::directx::getTypeFromD3DFORMAT | ( | const int | iD3DFORMAT ) |
Get OpenCV type from DirectX type.
- Parameters:
-
iD3DFORMAT - enum D3DTYPE for D3D9
- Returns:
- OpenCV type or -1 if there is no equivalent
CV_EXPORTS int cv::directx::getTypeFromDXGI_FORMAT | ( | const int | iDXGI_FORMAT ) |
Get OpenCV type from DirectX type.
- Parameters:
-
iDXGI_FORMAT - enum DXGI_FORMAT for D3D10/D3D11
- Returns:
- OpenCV type or -1 if there is no equivalent
CV_EXPORTS Context& cv::directx::ocl::initializeContextFromD3D10Device | ( | ID3D10Device * | pD3D10Device ) |
Creates OpenCL context from D3D10 device.
- Parameters:
-
pD3D10Device - pointer to D3D10 device
- Returns:
- Returns reference to OpenCL Context
CV_EXPORTS Context& cv::directx::ocl::initializeContextFromD3D11Device | ( | ID3D11Device * | pD3D11Device ) |
Creates OpenCL context from D3D11 device.
- Parameters:
-
pD3D11Device - pointer to D3D11 device
- Returns:
- Returns reference to OpenCL Context
CV_EXPORTS Context& cv::directx::ocl::initializeContextFromDirect3DDevice9 | ( | IDirect3DDevice9 * | pDirect3DDevice9 ) |
Creates OpenCL context from Direct3DDevice9 device.
- Parameters:
-
pDirect3DDevice9 - pointer to Direct3Device9 device
- Returns:
- Returns reference to OpenCL Context
CV_EXPORTS Context& cv::directx::ocl::initializeContextFromDirect3DDevice9Ex | ( | IDirect3DDevice9Ex * | pDirect3DDevice9Ex ) |
Creates OpenCL context from Direct3DDevice9Ex device.
- Parameters:
-
pDirect3DDevice9Ex - pointer to Direct3DDevice9Ex device
- Returns:
- Returns reference to OpenCL Context
Generated on Tue Jul 12 2022 16:42:41 by 1.7.2