Simple starter skeleton for asteroids video game.

Dependencies:   PinDetect

Revision:
3:98aa3db6a48f
diff -r 30020ddfccf6 -r 98aa3db6a48f Asteroid.h
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/Asteroid.h	Thu Apr 01 19:10:58 2021 +0000
@@ -0,0 +1,12 @@
+#pragma once
+
+#include "Sprite.h"
+
+
+class Asteroid : public Sprite
+{
+public:
+    virtual void move() {}
+    virtual void draw(bool bErase) {}
+    virtual bool checkCollision(const Sprite &InSprite) {return false;}    
+};
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