Jeffery Hurley
/
Asteroids
Simple starter skeleton for asteroids video game.
Diff: Asteroid.h
- Revision:
- 3:98aa3db6a48f
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/Asteroid.h Thu Apr 01 19:10:58 2021 +0000 @@ -0,0 +1,12 @@ +#pragma once + +#include "Sprite.h" + + +class Asteroid : public Sprite +{ +public: + virtual void move() {} + virtual void draw(bool bErase) {} + virtual bool checkCollision(const Sprite &InSprite) {return false;} +}; \ No newline at end of file