Simple starter skeleton for asteroids video game.

Dependencies:   PinDetect

Asteroid.h

Committer:
jhurley31
Date:
2021-04-01
Revision:
3:98aa3db6a48f

File content as of revision 3:98aa3db6a48f:

#pragma once

#include "Sprite.h"


class Asteroid : public Sprite
{
public:
    virtual void move() {}
    virtual void draw(bool bErase) {}
    virtual bool checkCollision(const Sprite &InSprite) {return false;}    
};