Meteor defense project

Dependencies:   N5110 mbed

Revision:
18:d82059ce929b
Parent:
13:38cbce17d7d7
Child:
19:7ccbb19703f9
--- a/Spawn/Spawn.h	Mon Apr 10 09:56:47 2017 +0000
+++ b/Spawn/Spawn.h	Mon Apr 10 11:13:10 2017 +0000
@@ -16,6 +16,7 @@
     Spawn();
     ~Spawn();
     //spawnHealth
+    void init();
     void randomizeSpawn(int Arr2[][Rows],char Arr3[][Rows]);
     //http://stackoverflow.com/questions/10289197/how-to-empty-a-2d-char-array-in-c
     void moveSpawnABC(int Arr1[][Rows], int Arr2[][Rows], char Arr3[][Rows]);
@@ -25,7 +26,11 @@
     void checkSpawn(N5110 &lcd);
     void updateSpawn(int Arr1[][Rows], int Arr2[][Rows], char Arr3[][Rows],N5110 &lcd);
     
-
+    int healthA;
+    int healthC;
+    int spawnRateA;
+    int spawnRateB;
+    int spawnRateC;
 
 private:
     //column and row same as the screen resolution