JianWei Lee
/
project_game
Meteor defense project
Diff: Spawn/Spawn.h
- Revision:
- 18:d82059ce929b
- Parent:
- 13:38cbce17d7d7
- Child:
- 19:7ccbb19703f9
--- a/Spawn/Spawn.h Mon Apr 10 09:56:47 2017 +0000 +++ b/Spawn/Spawn.h Mon Apr 10 11:13:10 2017 +0000 @@ -16,6 +16,7 @@ Spawn(); ~Spawn(); //spawnHealth + void init(); void randomizeSpawn(int Arr2[][Rows],char Arr3[][Rows]); //http://stackoverflow.com/questions/10289197/how-to-empty-a-2d-char-array-in-c void moveSpawnABC(int Arr1[][Rows], int Arr2[][Rows], char Arr3[][Rows]); @@ -25,7 +26,11 @@ void checkSpawn(N5110 &lcd); void updateSpawn(int Arr1[][Rows], int Arr2[][Rows], char Arr3[][Rows],N5110 &lcd); - + int healthA; + int healthC; + int spawnRateA; + int spawnRateB; + int spawnRateC; private: //column and row same as the screen resolution