JianWei Lee
/
project_game
Meteor defense project
Diff: Spawn/Spawn.h
- Revision:
- 19:7ccbb19703f9
- Parent:
- 18:d82059ce929b
- Child:
- 20:32f115462bbc
--- a/Spawn/Spawn.h Mon Apr 10 11:13:10 2017 +0000 +++ b/Spawn/Spawn.h Wed Apr 12 13:53:37 2017 +0000 @@ -18,6 +18,10 @@ //spawnHealth void init(); void randomizeSpawn(int Arr2[][Rows],char Arr3[][Rows]); + void spawnA(int Arr2[][Rows],char Arr3[][Rows]); + void spawnB(int Arr2[][Rows],char Arr3[][Rows]); + void spawnC(int Arr2[][Rows],char Arr3[][Rows]); + void spawnD(); //http://stackoverflow.com/questions/10289197/how-to-empty-a-2d-char-array-in-c void moveSpawnABC(int Arr1[][Rows], int Arr2[][Rows], char Arr3[][Rows]); void moveSpawnB(int Arr1[][Rows], int Arr2[][Rows], char Arr3[][Rows]);