JianWei Lee
/
project_game
Meteor defense project
Diff: Spawn/Spawn.h
- Revision:
- 6:a554424e4517
- Parent:
- 3:6b50fe9d3848
- Child:
- 13:38cbce17d7d7
--- a/Spawn/Spawn.h Wed Mar 22 17:15:38 2017 +0000 +++ b/Spawn/Spawn.h Thu Mar 23 19:36:33 2017 +0000 @@ -16,14 +16,13 @@ Spawn(); ~Spawn(); //spawnHealth - void randomizeSpawn(); + void randomizeSpawn(int Arr1[][Rows], int Arr2[][Rows]); //spawnSpeed - void moveSpawn(); + void moveSpawn(int Arr1[][Rows], int Arr2[][Rows]); //weaponUsed void checkSpawn(N5110 &lcd); - void updateSpawn(N5110 &lcd); - int spawnArray1[Cols][Rows]; - int spawnArray2[Cols][Rows]; + void updateSpawn(int Arr1[][Rows], int Arr2[][Rows],N5110 &lcd); + private: