Meteor defense project

Dependencies:   N5110 mbed

Revision:
23:6d197a452d7c
Parent:
22:2e75b50b26f0
Child:
24:d6187d39f09b
--- a/GameEngine/GameEngine.cpp	Thu Apr 13 10:49:27 2017 +0000
+++ b/GameEngine/GameEngine.cpp	Thu Apr 13 14:05:25 2017 +0000
@@ -30,8 +30,10 @@
         drawit = 30;
         spa.randomizeSpawn(Array, charArray);
         spa.moveSpawnABC(Array, Array2, charArray, charArray2);
+        spa.moveSpawnD(Array, Array2, charArray, charArray2);
     } else {
         drawit -= 0.5;
+        spa.moveSpawnD(Array, Array2, charArray, charArray2);
         spa.moveSpawnB(Array, Array2, charArray, charArray2);
         //printf("moving spawn b \n");
     }