JianWei Lee
/
project_game
Meteor defense project
Diff: GameEngine/GameEngine.cpp
- Revision:
- 23:6d197a452d7c
- Parent:
- 22:2e75b50b26f0
- Child:
- 24:d6187d39f09b
--- a/GameEngine/GameEngine.cpp Thu Apr 13 10:49:27 2017 +0000 +++ b/GameEngine/GameEngine.cpp Thu Apr 13 14:05:25 2017 +0000 @@ -30,8 +30,10 @@ drawit = 30; spa.randomizeSpawn(Array, charArray); spa.moveSpawnABC(Array, Array2, charArray, charArray2); + spa.moveSpawnD(Array, Array2, charArray, charArray2); } else { drawit -= 0.5; + spa.moveSpawnD(Array, Array2, charArray, charArray2); spa.moveSpawnB(Array, Array2, charArray, charArray2); //printf("moving spawn b \n"); }