class for bullet in Car_race game

Revision:
5:fd945bf405dc
Parent:
4:a32443aee8f8
Child:
6:581257752de1
diff -r a32443aee8f8 -r fd945bf405dc Bullet.cpp
--- a/Bullet.cpp	Tue Apr 11 22:37:46 2017 +0000
+++ b/Bullet.cpp	Thu Apr 13 22:16:14 2017 +0000
@@ -20,12 +20,38 @@
 
 void Bullet::draw(N5110 &lcd)
 {
-  lcd.drawRect(_bullet_x,_bullet_x,2,2,FILL_BLACK);
+ //  printf("x=%d y=%d \n",_bullet_x,_bullet_y);
+
+ // lcd.setPixel(_bullet_x,_bullet_y+2,false);
+ // lcd.setPixel(_bullet_x,_bullet_y+3,false);
+ // lcd.setPixel(_bullet_x+1,_bullet_y+2,false);
+ // lcd.setPixel(_bullet_x+1,_bullet_y+3,false); 
+   
+                
+  lcd.drawRect(_bullet_x,_bullet_y,2,2,FILL_BLACK);
+  
 }
 
-void Bullet::update()
-{
+void Bullet::update(N5110 &lcd,int _bulletDirection)
+{   
+    lcd.setPixel(_bullet_x,_bullet_y,false);
+    lcd.setPixel(_bullet_x,_bullet_y+1,false);
+    lcd.setPixel(_bullet_x+1,_bullet_y,false);
+    lcd.setPixel(_bullet_x+1,_bullet_y+1,false);
+    
+    if(_bulletDirection==1) {
     _bullet_x = _bullet_x;
-    _bullet_y = _bullet_y - 5; 
-      printf("x=%d y=%d \n",_bullet_x,_bullet_y);
+    _bullet_y = _bullet_y - 3; 
+    }
+     // printf("x=%d y=%d \n",_bullet_x,_bullet_y);
+     
+     if(_bulletDirection==2) {
+    _bullet_x = _bullet_x - 3;
+    _bullet_y = _bullet_y - 3; 
+    }
+    
+    if(_bulletDirection==3) {
+    _bullet_x = _bullet_x + 3;
+    _bullet_y = _bullet_y - 3; 
+    }
 }
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