class for bullet in Car_race game

Revision:
4:a32443aee8f8
Parent:
3:7015c77e39a2
Child:
5:fd945bf405dc
--- a/Bullet.cpp	Fri Apr 07 10:56:15 2017 +0000
+++ b/Bullet.cpp	Tue Apr 11 22:37:46 2017 +0000
@@ -10,10 +10,12 @@
 
 }
 
-void Bullet::init(int bullet_x,int bullet_y)
+void Bullet::init(Vector2D _CarHead)
 {
-    _bullet_x =  bullet_x;
-    _bullet_y =  bullet_y;
+    _bullet_x =  _CarHead.x;
+    _bullet_y =  _CarHead.y + 2;
+    
+    printf("x=%d y=%d \n",_bullet_x,_bullet_y);
 }
 
 void Bullet::draw(N5110 &lcd)
@@ -23,7 +25,7 @@
 
 void Bullet::update()
 {
-    _bullet_x += 0;
-    _bullet_y -= 1; 
-    
+    _bullet_x = _bullet_x;
+    _bullet_y = _bullet_y - 5; 
+      printf("x=%d y=%d \n",_bullet_x,_bullet_y);
 }
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