Ben Evans / Mbed 2 deprecated Defender_Game

Dependencies:   mbed

Committer:
evanso
Date:
Thu May 21 14:26:23 2020 +0000
Revision:
64:e9dfc35a1738
Parent:
63:4631447440cf
Child:
67:a2984682d641
Tidy up code in Game Engine class

Who changed what in which revision?

UserRevisionLine numberNew contents of line
evanso 49:ed569eceeaa4 1 #ifndef SAVEDGAMES_H
evanso 49:ed569eceeaa4 2 #define SAVEDGAMES_H
evanso 49:ed569eceeaa4 3
evanso 49:ed569eceeaa4 4 // Included libraries ----------------------------------------------------------
evanso 49:ed569eceeaa4 5 #include "mbed.h"
evanso 49:ed569eceeaa4 6 #include "N5110.h"
evanso 49:ed569eceeaa4 7 #include "Gamepad.h"
evanso 50:13c8710985f4 8 #include "SDFileSystem.h"
evanso 51:35cb8e604b72 9
evanso 51:35cb8e604b72 10 struct SavedGamesData{
evanso 52:feb8cf28bcff 11 int score; /**< Score variable */
evanso 52:feb8cf28bcff 12 int lives; /**< lives left variable */
evanso 52:feb8cf28bcff 13 int smart_bombs; /**< smart_bombs left variable */
evanso 52:feb8cf28bcff 14 int alien_number; /**< number of alien on screen variable*/
evanso 51:35cb8e604b72 15 };
evanso 49:ed569eceeaa4 16
evanso 49:ed569eceeaa4 17 /** SavedGames class
evanso 49:ed569eceeaa4 18 * @brief Stores saved games on sd card, stores score, lives, smart bombs and
evanso 49:ed569eceeaa4 19 * number of current alliens
evanso 49:ed569eceeaa4 20 * @author Benjamin Evans, University of Leeds
evanso 49:ed569eceeaa4 21 * @date May 2020
evanso 49:ed569eceeaa4 22 */
evanso 49:ed569eceeaa4 23 class SavedGames{
evanso 49:ed569eceeaa4 24 public:
evanso 49:ed569eceeaa4 25 /** Constructor */
evanso 49:ed569eceeaa4 26 SavedGames();
evanso 49:ed569eceeaa4 27
evanso 49:ed569eceeaa4 28 /** Destructor */
evanso 49:ed569eceeaa4 29 ~SavedGames();
evanso 49:ed569eceeaa4 30
evanso 51:35cb8e604b72 31 /** Initalises SavedGames
evanso 51:35cb8e604b72 32 * @param lcd @details N5110 object
evanso 51:35cb8e604b72 33 * @param sd @details sd card object
evanso 51:35cb8e604b72 34 */
evanso 50:13c8710985f4 35 void init(SDFileSystem &sd,N5110 &lcd);
evanso 49:ed569eceeaa4 36
evanso 51:35cb8e604b72 37 /** Adds saved data to sd card
evanso 51:35cb8e604b72 38 * @param sd @details sd card object
evanso 53:01be7898c23f 39 * @param data @details SavedGamesData struct
evanso 54:d46459104dea 40 * @param lcd @details N5110 object
evanso 51:35cb8e604b72 41 */
evanso 59:0b2e43312d6b 42 void add_saved_data(SDFileSystem &sd,SavedGamesData data, N5110 &lcd);
evanso 53:01be7898c23f 43
evanso 61:7c4ec680a428 44 /** Reads saved data from sd cardand return it as a struct
evanso 53:01be7898c23f 45 * @param sd @details sd card object
evanso 54:d46459104dea 46 * @param lcd @details N5110 object
evanso 61:7c4ec680a428 47 * @return data @details SavedGamesData struct
evanso 53:01be7898c23f 48 */
evanso 61:7c4ec680a428 49 SavedGamesData read_saved_data(SDFileSystem &sd, N5110 &lcd);
evanso 54:d46459104dea 50
evanso 54:d46459104dea 51 /** Scrolls through the diffent saved games parts
evanso 54:d46459104dea 52 * @param d_ @details Direction of joystick
evanso 54:d46459104dea 53 */
evanso 59:0b2e43312d6b 54 void saved_games_scroll(Direction d_);
evanso 54:d46459104dea 55
evanso 54:d46459104dea 56 /** Draws the saved game screen
evanso 54:d46459104dea 57 * @param lcd @details N5110 object
evanso 54:d46459104dea 58 */
evanso 54:d46459104dea 59 void display_saved_games(N5110 &lcd);
evanso 59:0b2e43312d6b 60
evanso 61:7c4ec680a428 61 /** Draws the select save game select screen
evanso 60:55fdc6bb29b9 62 * @param lcd @details N5110 object
evanso 60:55fdc6bb29b9 63 */
evanso 60:55fdc6bb29b9 64 void save_game_screen(N5110 &lcd);
evanso 60:55fdc6bb29b9 65
evanso 49:ed569eceeaa4 66 // Accessors and mutators --------------------------------------------------
evanso 49:ed569eceeaa4 67
evanso 50:13c8710985f4 68 /** Gets error flag
evanso 50:13c8710985f4 69 * @return error_;
evanso 50:13c8710985f4 70 */
evanso 50:13c8710985f4 71 bool get_error();
evanso 50:13c8710985f4 72
evanso 63:4631447440cf 73 /** set error
evanso 63:4631447440cf 74 * @param error;
evanso 63:4631447440cf 75 */
evanso 64:e9dfc35a1738 76 void set_error(bool error);
evanso 63:4631447440cf 77
evanso 59:0b2e43312d6b 78 /** Gets the displayed saved game number
evanso 59:0b2e43312d6b 79 * @return display_data_number_;
evanso 59:0b2e43312d6b 80 */
evanso 59:0b2e43312d6b 81 int get_display_data_number();
evanso 59:0b2e43312d6b 82
evanso 49:ed569eceeaa4 83 private:
evanso 64:e9dfc35a1738 84 // Function prototypes -----------------------------------------------------
evanso 64:e9dfc35a1738 85
evanso 64:e9dfc35a1738 86 /** Check if sd card is inserted and print message if not
evanso 64:e9dfc35a1738 87 * @param lcd @details N5110 object
evanso 64:e9dfc35a1738 88 * @param sd @details sd card object
evanso 64:e9dfc35a1738 89 * @note Dont think sd.card_present()function acutally works
evanso 64:e9dfc35a1738 90 */
evanso 64:e9dfc35a1738 91 void check_sd_present(SDFileSystem &sd,N5110 &lcd);
evanso 64:e9dfc35a1738 92
evanso 64:e9dfc35a1738 93 /** shows error if saved data files opens incorrectly
evanso 64:e9dfc35a1738 94 * @param lcd @details N5110 object
evanso 64:e9dfc35a1738 95 */
evanso 64:e9dfc35a1738 96 void error_open_file(N5110 &lcd);
evanso 64:e9dfc35a1738 97
evanso 64:e9dfc35a1738 98 /** Draws no saved files screen
evanso 64:e9dfc35a1738 99 * @param lcd @details N5110 object
evanso 64:e9dfc35a1738 100 */
evanso 64:e9dfc35a1738 101 void no_saved_files(N5110 &lcd);
evanso 49:ed569eceeaa4 102
evanso 49:ed569eceeaa4 103 // Varibles ----------------------------------------------------------------
evanso 49:ed569eceeaa4 104
evanso 50:13c8710985f4 105 /** Flag for error, true = error */
evanso 50:13c8710985f4 106 bool error_;
evanso 51:35cb8e604b72 107
evanso 54:d46459104dea 108 /** Variable for which vector data to select */
evanso 54:d46459104dea 109 int display_data_number_;
evanso 61:7c4ec680a428 110
evanso 61:7c4ec680a428 111
evanso 49:ed569eceeaa4 112 };
evanso 49:ed569eceeaa4 113 #endif