Ben Evans University Second Year Project. Game Called Defender.

Dependencies:   mbed

https://os.mbed.com/media/uploads/evanso/84bc1a30759fd6a1e3f1fd1fae3e97c2.png

Hello, soldier, you have been specially selected as the defender of planet earth.

Your mission, if you choose to accept it. Fly around the planet and pulverise invading alien ships for as long as you can. Stop the aliens abducting the innocent people on the ground. Be warned if an alien ship manages to abduct a person and take them to top of the screen, they will no longer move randomly and will begin to hunt you down. This sounds like a challenge you were trained for.

But don’t worry soldier you’re not going into battle empty-handed. Your ship is equipped with a state of the art laser beam that has unlimited ammo and four smart bombs that will destroy anything on the screen. The ship also has three lives so use them wisely.

As time goes on more alien ships will arrive on planet earth increasing the difficulty of your mission. And remember the landscape bellow loops around so if you continually fly in the same direction you go to your original position. Good luck soldier.

Revisions of Spaceship/Spaceship.h

Revision Date Message Actions
86:eecd168c3a23 2020-05-27 Fixed bugs in play game and removed any excess included headers. File  Diff  Annotate
82:3211b31e9421 2020-05-25 Made commenting and formatting of code more consistent. File  Diff  Annotate
40:71f947254fda 2020-05-17 Added menu class wich scrolls through menu parts and displays them File  Diff  Annotate
35:577c65bf914e 2020-05-15 Moved check_alien_collision and check_collision into sperate parent classes as code was being written twice. File  Diff  Annotate
31:6015e8ed859c 2020-05-14 Added get_pos function to position parent class. Added smart bomb weapon to weapons class. File  Diff  Annotate
30:814674b189f0 2020-05-14 Added if alien and ship collide the ship is destroyed. File  Diff  Annotate
29:e96d91f1d39c 2020-05-14 Fixed collision of spaceship bullets and alien. Added collision of alien bullet with spaceship which cause explosion. File  Diff  Annotate
27:8bb2bd97c319 2020-05-13 Added position parent class for other classes to inherit XY positions and direction bool. Added more Doxygen comments. Made code and comments multi-line to increase readability. File  Diff  Annotate
21:f7d7834e3af1 2020-05-05 Alien now moves with the map as the spaceship moves. Alien also moves towards the x position of the spaceship by its self. File  Diff  Annotate
17:25d79cca203a 2020-04-29 Changed spaceship class to return x and y position as a Vector2D. Added calculate bullet start position function to weapons class. File  Diff  Annotate
16:1ee3d3804557 2020-04-28 Began work on weapons class. slightly changed map movement and spaceship movement functions to adjust where the spaceship sits on the screen when moving, in order to allow space for bullets. File  Diff  Annotate
15:90b6821bcf64 2020-04-28 Added DEBUG compile macros to check calculate_map_map was producing correct output File  Diff  Annotate
14:7419c680656f 2020-04-26 Added map movement test unit and doxygen details to comments. File  Diff  Annotate
13:12276eed13ac 2020-04-26 Changed spaceship unit test code so it now done properly and doesn't require my input. Changed where objects are defined to reduce the number of arguments that need passing when a function is called. Edited gamepad code to properly add ADC pin. File  Diff  Annotate
12:1c0b6796aaca 2020-04-24 Added unit test for map, which it passed. File  Diff  Annotate
11:ab578a151f67 2020-04-23 Added test files and ran a spaceship unit test, which it passed! Also cleaned up code and comments. File  Diff  Annotate
10:aca793aa7abc 2020-04-22 Reduced length of spaceship movement function using a switch statement. In the previous commit, I changed the draw line function in the LCD class; I changed its unassigned int variables to normal int variables as it was crashing the game. File  Diff  Annotate
7:0af4ced868f5 2020-04-18 A random map now is drawn on the screen and the map moves with joystick input making it look like the spaceship is moving through the map. File  Diff  Annotate
6:12e8433382b3 2020-04-16 Restricted spaceship movement to middle third of the screen in the x-direction. Started adding drawing functions to map class. File  Diff  Annotate
5:acd809cc824c 2020-04-15 Improved spaceship movement to all directions and added a different sprite for different directions. Stoped the spaceship from going off the screen in the y-direction. File  Diff  Annotate
4:0df2b85e47f1 2020-04-14 Added sprite movement using the analogue stick File  Diff  Annotate
3:dee187b8b30c 2020-04-13 Drawn spaceship sprite and displays it on LCD using event-triggered tasks File  Diff  Annotate