Ben Evans
/
Defender_Game
Ben Evans University Second Year Project. Game Called Defender.
Auto generated API documentation and code listings for Defender_Game
Alien | Alien class |
Animation | Animation Struct |
Bitmap | A black & white bitmap that can be rendered on an N5110 screen |
CheckAlienCollision | CheckAlienCollision class |
CheckCollision | CheckCollision class |
control_order | Controll_order Struct |
Explosion | Explosion class |
FATFileSystem | FATFileSystem based on ChaN's Fat Filesystem library v0.8 |
GameEngine | GameEngine class |
Gamepad | Gamepad Class |
HighScore | High Score class |
HUD | HUD class |
Map | Map class |
Menu | Explosion class |
music_on_off_order | On/off music Struct |
N5110 | N5110 Class |
on_off_order | On/off sound fx Struct |
People | People class |
PlayEngine | PlayEngine Class |
Polar | Polar coordinate struct |
Position | Position class |
RandomMovement | Random Movement class |
SavedGames | SavedGames class |
scroll_order | Scroll_orderStruct |
scroll_order_setting | Scroll_order Struct |
SDErrors | SD Errors class errors |
SDFileSystem | SDFileSystem class |
Settings | Settings class |
Spaceship | Spaceship class |
Vector2D | Vector 2D struct |
Weapons | Weapons class |
Code
Alien.cpp [code] | |
Alien.h [code] | |
Alien_test.h [code] | |
Bitmap.cpp [code] | |
Bitmap.h [code] | |
ccsbcs.cpp [code] | |
CheckAlienCollision.cpp [code] | |
CheckAlienCollision.h [code] | |
CheckCollision.cpp [code] | |
CheckCollision.h [code] | |
diskio.cpp [code] | |
diskio.h [code] | |
Explosion.cpp [code] | |
Explosion.h [code] | |
Explosion_test.h [code] | |
FATDirHandle.cpp [code] | |
FATDirHandle.h [code] | |
FATFileHandle.cpp [code] | |
FATFileHandle.h [code] | |
FATFileSystem.cpp [code] | |
FATFileSystem.h [code] | |
ff.cpp [code] | |
ff.h [code] | |
ffconf.h [code] | |
FXOS8700CQ.cpp [code] | |
FXOS8700CQ.h [code] | @ brief FXOS8700CQ Library |
GameEngine.cpp [code] | |
GameEngine.h [code] | |
Gamepad.cpp [code] | |
Gamepad.h [code] | |
HighScore.cpp [code] | |
HighScore.h [code] | |
HighScore_test.h [code] | |
HUD.cpp [code] | |
HUD.h [code] | |
HUD_test.h [code] | |
integer.h [code] | |
main.cpp [code] | |
Map.cpp [code] | |
Map.h [code] | |
Map_test.h [code] | |
MemFileSystem.h [code] | |
Menu.cpp [code] | |
Menu.h [code] | |
Menu_test.h [code] | |
N5110.cpp [code] | |
N5110.h [code] | |
People.cpp [code] | |
People.h [code] | |
People_test.h [code] | |
PlayEngine.cpp [code] | |
PlayEngine.h [code] | |
PlayEngine_test.h [code] | |
Position.cpp [code] | |
Position.h [code] | |
RandomMovement.cpp [code] | |
RandomMovement.h [code] | |
SavedGames.cpp [code] | |
SavedGames.h [code] | |
SavedGames_test.h [code] | |
SDCRC.cpp [code] | |
SDCRC.h [code] | |
SDErrors.cpp [code] | |
SDErrors.h [code] | |
SDFileSystem.cpp [code] | |
SDFileSystem.h [code] | |
Settings.cpp [code] | |
Settings.h [code] | |
Settings_test.h [code] | |
Sounds.h [code] | |
Spaceship.cpp [code] | |
Spaceship.h [code] | |
Spaceship_test.h [code] | |
Sprites.h [code] | |
test.h [code] | |
Weapons.cpp [code] | |
Weapons.h [code] | |
Weapons_test.h [code] |