Simple fish eat program
Dependencies: mbed mbed-rtos N5110 ShiftReg Tone
classes/Graphics.h@12:20ac766b3175, 2021-04-21 (annotated)
- Committer:
- el18a2k
- Date:
- Wed Apr 21 15:24:31 2021 +0000
- Revision:
- 12:20ac766b3175
- Parent:
- 10:e221bd1ce3ec
- Child:
- 14:f1552b691274
lots of bugs
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
el18a2k | 0:cf9660998431 | 1 | #ifndef GRAPHICS_H |
el18a2k | 0:cf9660998431 | 2 | #define GRAPHICS_H |
el18a2k | 0:cf9660998431 | 3 | |
el18a2k | 0:cf9660998431 | 4 | #include "N5110.h" |
el18a2k | 0:cf9660998431 | 5 | |
el18a2k | 0:cf9660998431 | 6 | class Graphics { |
el18a2k | 0:cf9660998431 | 7 | |
el18a2k | 0:cf9660998431 | 8 | public: |
el18a2k | 12:20ac766b3175 | 9 | //creates the game title screen |
el18a2k | 12:20ac766b3175 | 10 | void titleScreen(N5110 &lcd); |
el18a2k | 12:20ac766b3175 | 11 | |
el18a2k | 12:20ac766b3175 | 12 | //waits for player to press A |
el18a2k | 12:20ac766b3175 | 13 | void confirmationScreen(N5110 &lcd); |
el18a2k | 3:8c9c9794bcf2 | 14 | |
el18a2k | 3:8c9c9794bcf2 | 15 | /* If the ScreenFlash function doesnt operate as intended check that the LCD |
el18a2k | 3:8c9c9794bcf2 | 16 | * screen its self is seated correctly as this seems to be an issue*/ |
el18a2k | 12:20ac766b3175 | 17 | |
el18a2k | 12:20ac766b3175 | 18 | //flashes LCD screen |
el18a2k | 12:20ac766b3175 | 19 | void screenFlash(N5110 &lcd); |
el18a2k | 12:20ac766b3175 | 20 | |
el18a2k | 12:20ac766b3175 | 21 | //displays new high score screen |
el18a2k | 12:20ac766b3175 | 22 | void newHighscore(N5110 &lcd, int score); |
el18a2k | 12:20ac766b3175 | 23 | |
el18a2k | 12:20ac766b3175 | 24 | //displays playing instructions |
el18a2k | 12:20ac766b3175 | 25 | void playerInstruc(N5110 &lcd); |
el18a2k | 12:20ac766b3175 | 26 | |
el18a2k | 12:20ac766b3175 | 27 | //gameover screen |
el18a2k | 12:20ac766b3175 | 28 | void gameOver(N5110 &lcd); |
el18a2k | 3:8c9c9794bcf2 | 29 | |
el18a2k | 10:e221bd1ce3ec | 30 | //player fish |
el18a2k | 10:e221bd1ce3ec | 31 | void Fish_1(N5110 &lcd, int _x, int _y); //draws fish 1 (smallest fish) |
el18a2k | 10:e221bd1ce3ec | 32 | void Fish_2(N5110 &lcd, int _x, int _y); //draws fish 2 |
el18a2k | 10:e221bd1ce3ec | 33 | void Fish_3(N5110 &lcd, int _x, int _y); //draws fish 3 |
el18a2k | 10:e221bd1ce3ec | 34 | void Fish_4(N5110 &lcd, int _x, int _y); //draws fish 4 (largest fish) |
el18a2k | 10:e221bd1ce3ec | 35 | |
el18a2k | 10:e221bd1ce3ec | 36 | //enemy fish |
el18a2k | 10:e221bd1ce3ec | 37 | void E_Fish_1(N5110 &lcd, int _x, int _y); //draws fish 1 (smallest fish |
el18a2k | 10:e221bd1ce3ec | 38 | void E_Fish_2(N5110 &lcd, int _x, int _y); //draws fish 2 |
el18a2k | 10:e221bd1ce3ec | 39 | void E_Fish_3(N5110 &lcd, int _x, int _y); //draws fish 3 |
el18a2k | 10:e221bd1ce3ec | 40 | void E_Fish_4(N5110 &lcd, int _x, int _y); //draws fish 4 (largest fish) |
el18a2k | 12:20ac766b3175 | 41 | |
el18a2k | 12:20ac766b3175 | 42 | private: |
el18a2k | 12:20ac766b3175 | 43 | int i; |
el18a2k | 12:20ac766b3175 | 44 | char writeScore2[14]; |
el18a2k | 12:20ac766b3175 | 45 | int stringCon2; |
el18a2k | 0:cf9660998431 | 46 | }; |
el18a2k | 0:cf9660998431 | 47 | |
el18a2k | 0:cf9660998431 | 48 | #endif |