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Dependencies: mbed MotionSensor
Diff: Entity/Walls/Walls.cpp
- Revision:
- 40:cbcbf6fc1421
- Child:
- 41:0697508a28ba
diff -r 0c2521949429 -r cbcbf6fc1421 Entity/Walls/Walls.cpp
--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/Entity/Walls/Walls.cpp Tue May 07 12:42:12 2019 +0000
@@ -0,0 +1,45 @@
+//#include "Walls.h"
+//Walls::Walls(float pos_x, float pos_y)
+//{
+// hp = 1;
+//
+// hitbox.width = 19;
+// hitbox.height = 9;
+//
+// sprite_size.width = 21;
+// sprite_size.height = 23;
+// sprite_size.offset_x = -1;
+// sprite_size.offset_y = -14;
+//
+// _shadow.width = 19;
+// _shadow.height = 5;
+// _shadow.offset_x = 0;
+// _shadow.offset_y = 5;
+//
+// position.x = pos_x;
+// position.y = pos_y;
+// update_prev_pos();
+//
+// frame.count = 0;
+// frame.number = 0;
+// frame.max = 2;
+// face = 2;
+//
+// velocity = 0.2;
+// _hp_drop_chance = 100;
+//}
+//
+//void move(float unused, float unused1, char * unused2, bool * unused3) // movement control and miscellaneous updates
+//{
+// ;
+//}
+//
+//void take_damage(int damage)
+//{
+//
+//}
+//
+//void draw(N5110 &lcd)
+//{
+//
+//}
\ No newline at end of file