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Dependencies: mbed MotionSensor
Entity/Walls/Walls.cpp
- Committer:
- el17sm
- Date:
- 2019-05-07
- Revision:
- 40:cbcbf6fc1421
- Child:
- 41:0697508a28ba
File content as of revision 40:cbcbf6fc1421:
//#include "Walls.h"
//Walls::Walls(float pos_x, float pos_y)
//{
// hp = 1;
//
// hitbox.width = 19;
// hitbox.height = 9;
//
// sprite_size.width = 21;
// sprite_size.height = 23;
// sprite_size.offset_x = -1;
// sprite_size.offset_y = -14;
//
// _shadow.width = 19;
// _shadow.height = 5;
// _shadow.offset_x = 0;
// _shadow.offset_y = 5;
//
// position.x = pos_x;
// position.y = pos_y;
// update_prev_pos();
//
// frame.count = 0;
// frame.number = 0;
// frame.max = 2;
// face = 2;
//
// velocity = 0.2;
// _hp_drop_chance = 100;
//}
//
//void move(float unused, float unused1, char * unused2, bool * unused3) // movement control and miscellaneous updates
//{
// ;
//}
//
//void take_damage(int damage)
//{
//
//}
//
//void draw(N5110 &lcd)
//{
//
//}