A rouge-like rpg, heavily inspired on the binding of isaac. Running on a FRDM-K64F Mbed board. C++.
Dependencies: mbed MotionSensor
Diff: RoomEngine/RoomEngine.h
- Revision:
- 43:63f5c9d9689c
- Parent:
- 41:0697508a28ba
- Child:
- 46:f09711580d4a
diff -r cdcda895cb1b -r 63f5c9d9689c RoomEngine/RoomEngine.h --- a/RoomEngine/RoomEngine.h Tue May 07 18:16:42 2019 +0000 +++ b/RoomEngine/RoomEngine.h Tue May 07 20:57:44 2019 +0000 @@ -63,7 +63,6 @@ void check_damage(); void check_damage_player(); void check_damage_enemies(); - void check_damage_enemies_by_bullets(); void check_enemies_death(); void check_walls_collision();