A rouge-like rpg, heavily inspired on the binding of isaac. Running on a FRDM-K64F Mbed board. C++.
Dependencies: mbed MotionSensor
Diff: RoomEngine/RoomEngine.h
- Revision:
- 38:09832e662803
- Parent:
- 37:a404860171a9
diff -r a404860171a9 -r 09832e662803 RoomEngine/RoomEngine.h --- a/RoomEngine/RoomEngine.h Tue May 07 03:47:39 2019 +0000 +++ b/RoomEngine/RoomEngine.h Tue May 07 09:09:38 2019 +0000 @@ -62,6 +62,8 @@ void check_damage(); void check_damage_player(); + void check_damage_players_by_collision(); + void check_damage_players_by_bullets(); void check_damage_enemies(); void check_damage_enemies_by_bullets(); void check_enemies_death();