A rouge-like rpg, heavily inspired on the binding of isaac. Running on a FRDM-K64F Mbed board. C++.

Dependencies:   mbed MotionSensor

Revision:
38:09832e662803
Parent:
37:a404860171a9
diff -r a404860171a9 -r 09832e662803 RoomEngine/RoomEngine.h
--- a/RoomEngine/RoomEngine.h	Tue May 07 03:47:39 2019 +0000
+++ b/RoomEngine/RoomEngine.h	Tue May 07 09:09:38 2019 +0000
@@ -62,6 +62,8 @@
     
     void check_damage();
     void check_damage_player();
+    void check_damage_players_by_collision();
+    void check_damage_players_by_bullets();
     void check_damage_enemies();
     void check_damage_enemies_by_bullets();
     void check_enemies_death();