A rouge-like rpg, heavily inspired on the binding of isaac. Running on a FRDM-K64F Mbed board. C++.

Dependencies:   mbed MotionSensor

Revision:
38:09832e662803
Parent:
37:a404860171a9
diff -r a404860171a9 -r 09832e662803 Entity/Entity.cpp
--- a/Entity/Entity.cpp	Tue May 07 03:47:39 2019 +0000
+++ b/Entity/Entity.cpp	Tue May 07 09:09:38 2019 +0000
@@ -62,7 +62,11 @@
     position.y += change_y;
 }
 
-// accessors
+// Accessors
+char Entity::get_type()
+{
+    return _type;
+}
 bool Entity::get_moving()
 {
     return moving;