A rouge-like rpg, heavily inspired on the binding of isaac. Running on a FRDM-K64F Mbed board. C++.

Dependencies:   mbed MotionSensor

Revision:
31:ab24d028ddfd
Parent:
30:ec915d24d3e9
Child:
32:fe6359ef9916
--- a/RoomEngine/RoomEngine.h	Sun May 05 18:04:43 2019 +0000
+++ b/RoomEngine/RoomEngine.h	Sun May 05 18:37:23 2019 +0000
@@ -15,7 +15,7 @@
 public:
     RoomEngine(float global_contrast);
     ~RoomEngine();
-    void load(Player &current_player, Room *current_room);
+    void load(Player *current_player, Room *current_room);
     void entrance_scene(N5110 &lcd, Gamepad &gamepad);
     void exit_scene(N5110 &lcd, Gamepad &gamepad);
     void update_current_room();