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A rouge-like rpg, heavily inspired on the binding of isaac. Running on a FRDM-K64F Mbed board. C++.
Dependencies: mbed MotionSensor
Diff: RoomEngine/RoomEngine.h
- Revision:
- 31:ab24d028ddfd
- Parent:
- 30:ec915d24d3e9
- Child:
- 32:fe6359ef9916
--- a/RoomEngine/RoomEngine.h Sun May 05 18:04:43 2019 +0000 +++ b/RoomEngine/RoomEngine.h Sun May 05 18:37:23 2019 +0000 @@ -15,7 +15,7 @@ public: RoomEngine(float global_contrast); ~RoomEngine(); - void load(Player ¤t_player, Room *current_room); + void load(Player *current_player, Room *current_room); void entrance_scene(N5110 &lcd, Gamepad &gamepad); void exit_scene(N5110 &lcd, Gamepad &gamepad); void update_current_room();