A rouge-like rpg, heavily inspired on the binding of isaac. Running on a FRDM-K64F Mbed board. C++.

Dependencies:   mbed MotionSensor

Revision:
38:09832e662803
Parent:
37:a404860171a9
--- a/Entity/Entity.h	Tue May 07 03:47:39 2019 +0000
+++ b/Entity/Entity.h	Tue May 07 09:09:38 2019 +0000
@@ -41,6 +41,7 @@
     int face;
     float velocity;
     int _hp_drop_chance;
+    char _type;
 
 public:
     // Function
@@ -58,6 +59,7 @@
     void position_add_y(float);
     
     // Accessors
+    char get_type();
     bool get_moving();
     int get_hp_drop_chance();
     int get_hitbox_width();