A rouge-like rpg, heavily inspired on the binding of isaac. Running on a FRDM-K64F Mbed board. C++.

Dependencies:   mbed MotionSensor

Revision:
41:0697508a28ba
Parent:
37:a404860171a9
Child:
51:4d0cd75e7ed3
--- a/Entity/Entity.cpp	Tue May 07 12:42:12 2019 +0000
+++ b/Entity/Entity.cpp	Tue May 07 17:02:30 2019 +0000
@@ -28,16 +28,16 @@
             }
             
             // Checking if the player walks into a wall if no doorway on that side exists
-            else if ( !(*(doorways)) && (pos_y < 9) ) {
+            else if ( !(*(doorways)) && (pos_y <= 10) ) {
                 return true;
             }
-            else if ( !(*(doorways+1)) && (pos_x + hitbox.width - 1 > 81) ) {
+            else if ( !(*(doorways+1)) && (pos_x + hitbox.width - 1 >= 81) ) {
                 return true;
             }
-            else if ( !(*(doorways+2)) && (pos_y + hitbox.width - 1 > 36) ) {
+            else if ( !(*(doorways+2)) && (pos_y + hitbox.height - 1 >= 45) ) {
                 return true;
             }
-            else if ( !(*(doorways+3)) && (pos_x < 2) ) {
+            else if ( !(*(doorways+3)) && (pos_x <= 3) ) {
                 return true;
             }
         }