A rouge-like rpg, heavily inspired on the binding of isaac. Running on a FRDM-K64F Mbed board. C++.
Dependencies: mbed MotionSensor
main.cpp@5:75b6cb06372a, 2019-04-15 (annotated)
- Committer:
- el17sm
- Date:
- Mon Apr 15 03:05:40 2019 +0000
- Revision:
- 5:75b6cb06372a
- Parent:
- 4:d1aeb131e533
- Child:
- 6:104c2506237e
Cleaned up code a bit
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
el17sm | 0:8e92b66a0755 | 1 | /* |
el17sm | 0:8e92b66a0755 | 2 | ELEC2645 Embedded Systems Project |
el17sm | 0:8e92b66a0755 | 3 | School of Electronic & Electrical Engineering |
el17sm | 0:8e92b66a0755 | 4 | University of Leeds |
el17sm | 0:8e92b66a0755 | 5 | Name: Steven Mahasin |
el17sm | 0:8e92b66a0755 | 6 | Username: el17sm |
el17sm | 0:8e92b66a0755 | 7 | Student ID Number: 201192939 |
el17sm | 0:8e92b66a0755 | 8 | Date: 11/04/2019 |
el17sm | 1:1fa7ecca8dfb | 9 | */ |
el17sm | 1:1fa7ecca8dfb | 10 | |
el17sm | 3:359a49bace1b | 11 | #include "main.h" |
el17sm | 1:1fa7ecca8dfb | 12 | |
el17sm | 1:1fa7ecca8dfb | 13 | int main() |
el17sm | 1:1fa7ecca8dfb | 14 | { |
el17sm | 1:1fa7ecca8dfb | 15 | lcd.init(); |
el17sm | 2:dbfff27a8a94 | 16 | lcd.setContrast(0.45); |
el17sm | 3:359a49bace1b | 17 | gamepad.init(); |
el17sm | 3:359a49bace1b | 18 | |
el17sm | 2:dbfff27a8a94 | 19 | while(1){ |
el17sm | 2:dbfff27a8a94 | 20 | |
el17sm | 5:75b6cb06372a | 21 | move_player(); |
el17sm | 3:359a49bace1b | 22 | |
el17sm | 3:359a49bace1b | 23 | lcd.clear(); |
el17sm | 3:359a49bace1b | 24 | lcd.drawSprite(0,0,48,84,(int *)level_map[1]); |
el17sm | 4:d1aeb131e533 | 25 | lcd.drawSpriteTransparent(player_pos[0],player_pos[1]-7,12,6,(int *)player[face][(int)(moving*(counter/10)%4)]); |
el17sm | 3:359a49bace1b | 26 | lcd.refresh(); |
el17sm | 3:359a49bace1b | 27 | wait_ms(1000/60); |
el17sm | 3:359a49bace1b | 28 | counter++; |
el17sm | 2:dbfff27a8a94 | 29 | |
el17sm | 2:dbfff27a8a94 | 30 | } |
el17sm | 2:dbfff27a8a94 | 31 | } |