Max Houghton
/
MazeGame_el15mh
el15mh 200929957
main.cpp@1:8ce2586b5965, 2017-03-30 (annotated)
- Committer:
- el15mh
- Date:
- Thu Mar 30 12:22:51 2017 +0000
- Revision:
- 1:8ce2586b5965
- Parent:
- 0:d7701c5c20e6
- Child:
- 2:a488caea1601
game options menu test;
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
el15mh | 0:d7701c5c20e6 | 1 | #include "mbed.h" |
el15mh | 0:d7701c5c20e6 | 2 | #include "N5110.h" |
el15mh | 0:d7701c5c20e6 | 3 | #include "Gamepad.h" |
el15mh | 0:d7701c5c20e6 | 4 | |
el15mh | 0:d7701c5c20e6 | 5 | // CREATE OBJECTS // |
el15mh | 0:d7701c5c20e6 | 6 | N5110 lcd(PTC9,PTC0,PTC7,PTD2,PTD1,PTC11); |
el15mh | 0:d7701c5c20e6 | 7 | Gamepad pad; |
el15mh | 0:d7701c5c20e6 | 8 | |
el15mh | 0:d7701c5c20e6 | 9 | // FUNCTION PROTOTYPES // |
el15mh | 0:d7701c5c20e6 | 10 | void init(); |
el15mh | 0:d7701c5c20e6 | 11 | |
el15mh | 0:d7701c5c20e6 | 12 | int main() |
el15mh | 0:d7701c5c20e6 | 13 | { |
el15mh | 0:d7701c5c20e6 | 14 | init(); // initialise devices |
el15mh | 0:d7701c5c20e6 | 15 | |
el15mh | 0:d7701c5c20e6 | 16 | while(1){ |
el15mh | 0:d7701c5c20e6 | 17 | |
el15mh | 1:8ce2586b5965 | 18 | int selected = 0; |
el15mh | 1:8ce2586b5965 | 19 | int exit = 0; |
el15mh | 0:d7701c5c20e6 | 20 | |
el15mh | 1:8ce2586b5965 | 21 | while(exit == 0){ |
el15mh | 0:d7701c5c20e6 | 22 | |
el15mh | 1:8ce2586b5965 | 23 | int back = 0; |
el15mh | 1:8ce2586b5965 | 24 | |
el15mh | 1:8ce2586b5965 | 25 | switch (selected) { |
el15mh | 0:d7701c5c20e6 | 26 | |
el15mh | 1:8ce2586b5965 | 27 | case 1: |
el15mh | 0:d7701c5c20e6 | 28 | |
el15mh | 1:8ce2586b5965 | 29 | lcd.clear(); |
el15mh | 1:8ce2586b5965 | 30 | // displays options page with indicator on first |
el15mh | 1:8ce2586b5965 | 31 | lcd.printString("Game Options:", 0, 0); |
el15mh | 1:8ce2586b5965 | 32 | lcd.printString(">Difficulty", 0, 2); |
el15mh | 1:8ce2586b5965 | 33 | lcd.printString(" Ball Colour", 0, 3); |
el15mh | 1:8ce2586b5965 | 34 | lcd.refresh(); |
el15mh | 0:d7701c5c20e6 | 35 | |
el15mh | 1:8ce2586b5965 | 36 | while (back == 0){ |
el15mh | 0:d7701c5c20e6 | 37 | |
el15mh | 1:8ce2586b5965 | 38 | // if first option selected |
el15mh | 1:8ce2586b5965 | 39 | if (pad.check_event(Gamepad::A_PRESSED) || |
el15mh | 1:8ce2586b5965 | 40 | pad.check_event(Gamepad::JOY_PRESSED)){ |
el15mh | 1:8ce2586b5965 | 41 | |
el15mh | 1:8ce2586b5965 | 42 | switch(selected){ |
el15mh | 0:d7701c5c20e6 | 43 | |
el15mh | 1:8ce2586b5965 | 44 | case 1: |
el15mh | 0:d7701c5c20e6 | 45 | |
el15mh | 0:d7701c5c20e6 | 46 | lcd.clear(); |
el15mh | 1:8ce2586b5965 | 47 | lcd.printString("Difficulty: ", 0, 0); |
el15mh | 1:8ce2586b5965 | 48 | lcd.printString(">Easy", 0, 2); |
el15mh | 1:8ce2586b5965 | 49 | lcd.printString(" Hard", 0, 3); |
el15mh | 0:d7701c5c20e6 | 50 | lcd.refresh(); |
el15mh | 0:d7701c5c20e6 | 51 | |
el15mh | 1:8ce2586b5965 | 52 | if (pad.check_event(Gamepad::A_PRESSED) || |
el15mh | 1:8ce2586b5965 | 53 | pad.check_event(Gamepad::JOY_PRESSED)){ |
el15mh | 1:8ce2586b5965 | 54 | |
el15mh | 1:8ce2586b5965 | 55 | // maze.mazeIndex = 0; |
el15mh | 1:8ce2586b5965 | 56 | } |
el15mh | 1:8ce2586b5965 | 57 | |
el15mh | 1:8ce2586b5965 | 58 | wait_ms(250); |
el15mh | 0:d7701c5c20e6 | 59 | |
el15mh | 1:8ce2586b5965 | 60 | break; |
el15mh | 1:8ce2586b5965 | 61 | |
el15mh | 1:8ce2586b5965 | 62 | case 2: |
el15mh | 1:8ce2586b5965 | 63 | |
el15mh | 0:d7701c5c20e6 | 64 | lcd.clear(); |
el15mh | 1:8ce2586b5965 | 65 | lcd.printString("Difficulty: ", 0, 0); |
el15mh | 1:8ce2586b5965 | 66 | lcd.printString(" Easy", 0, 2); |
el15mh | 1:8ce2586b5965 | 67 | lcd.printString(">Hard", 0, 3); |
el15mh | 0:d7701c5c20e6 | 68 | lcd.refresh(); |
el15mh | 0:d7701c5c20e6 | 69 | |
el15mh | 1:8ce2586b5965 | 70 | if (pad.check_event(Gamepad::A_PRESSED) || |
el15mh | 1:8ce2586b5965 | 71 | pad.check_event(Gamepad::JOY_PRESSED)){ |
el15mh | 1:8ce2586b5965 | 72 | |
el15mh | 1:8ce2586b5965 | 73 | // maze.mazeIndex = 1; |
el15mh | 1:8ce2586b5965 | 74 | lcd.printString("Hard selected", 0, 1); |
el15mh | 1:8ce2586b5965 | 75 | lcd.refresh(); |
el15mh | 1:8ce2586b5965 | 76 | } |
el15mh | 1:8ce2586b5965 | 77 | |
el15mh | 1:8ce2586b5965 | 78 | wait_ms(250); |
el15mh | 1:8ce2586b5965 | 79 | |
el15mh | 1:8ce2586b5965 | 80 | break; |
el15mh | 1:8ce2586b5965 | 81 | |
el15mh | 1:8ce2586b5965 | 82 | default: |
el15mh | 1:8ce2586b5965 | 83 | |
el15mh | 1:8ce2586b5965 | 84 | selected = 0; |
el15mh | 1:8ce2586b5965 | 85 | |
el15mh | 1:8ce2586b5965 | 86 | break; |
el15mh | 1:8ce2586b5965 | 87 | |
el15mh | 1:8ce2586b5965 | 88 | } |
el15mh | 0:d7701c5c20e6 | 89 | } |
el15mh | 0:d7701c5c20e6 | 90 | |
el15mh | 0:d7701c5c20e6 | 91 | if (pad.check_event(Gamepad::BACK_PRESSED)){ |
el15mh | 0:d7701c5c20e6 | 92 | |
el15mh | 0:d7701c5c20e6 | 93 | back = 1; |
el15mh | 0:d7701c5c20e6 | 94 | } |
el15mh | 0:d7701c5c20e6 | 95 | } |
el15mh | 0:d7701c5c20e6 | 96 | |
el15mh | 0:d7701c5c20e6 | 97 | wait(1); // 1s propogation delay |
el15mh | 0:d7701c5c20e6 | 98 | |
el15mh | 1:8ce2586b5965 | 99 | case 2: |
el15mh | 1:8ce2586b5965 | 100 | |
el15mh | 1:8ce2586b5965 | 101 | lcd.clear(); |
el15mh | 1:8ce2586b5965 | 102 | // displays options page with indicator on second |
el15mh | 1:8ce2586b5965 | 103 | lcd.printString("Game Options:", 0, 0); |
el15mh | 1:8ce2586b5965 | 104 | lcd.printString(" Difficulty", 0, 2); |
el15mh | 1:8ce2586b5965 | 105 | lcd.printString(">Ball Colour", 0, 3); |
el15mh | 1:8ce2586b5965 | 106 | lcd.refresh(); |
el15mh | 0:d7701c5c20e6 | 107 | |
el15mh | 1:8ce2586b5965 | 108 | while (back == 0){ |
el15mh | 1:8ce2586b5965 | 109 | |
el15mh | 1:8ce2586b5965 | 110 | // if second option selected |
el15mh | 1:8ce2586b5965 | 111 | if (pad.check_event(Gamepad::A_PRESSED) || |
el15mh | 1:8ce2586b5965 | 112 | pad.check_event(Gamepad::JOY_PRESSED)){ |
el15mh | 1:8ce2586b5965 | 113 | |
el15mh | 1:8ce2586b5965 | 114 | switch (selected){ |
el15mh | 1:8ce2586b5965 | 115 | |
el15mh | 1:8ce2586b5965 | 116 | case 1: |
el15mh | 1:8ce2586b5965 | 117 | |
el15mh | 1:8ce2586b5965 | 118 | lcd.clear(); |
el15mh | 1:8ce2586b5965 | 119 | lcd.printString("Ball colour: ", 0, 0); |
el15mh | 1:8ce2586b5965 | 120 | lcd.printString(">Transparent", 0, 2); |
el15mh | 1:8ce2586b5965 | 121 | lcd.printString(" Solid", 0, 3); |
el15mh | 1:8ce2586b5965 | 122 | lcd.refresh(); |
el15mh | 1:8ce2586b5965 | 123 | |
el15mh | 1:8ce2586b5965 | 124 | if (pad.check_event(Gamepad::A_PRESSED) || |
el15mh | 1:8ce2586b5965 | 125 | pad.check_event(Gamepad::JOY_PRESSED)){ |
el15mh | 1:8ce2586b5965 | 126 | |
el15mh | 1:8ce2586b5965 | 127 | // ball.ballColour = 0; |
el15mh | 1:8ce2586b5965 | 128 | lcd.clear(); |
el15mh | 1:8ce2586b5965 | 129 | lcd.printString("Transparent", 0, 1); |
el15mh | 1:8ce2586b5965 | 130 | lcd.refresh(); |
el15mh | 1:8ce2586b5965 | 131 | |
el15mh | 1:8ce2586b5965 | 132 | wait(2); |
el15mh | 1:8ce2586b5965 | 133 | } |
el15mh | 1:8ce2586b5965 | 134 | |
el15mh | 1:8ce2586b5965 | 135 | break; |
el15mh | 1:8ce2586b5965 | 136 | |
el15mh | 1:8ce2586b5965 | 137 | case 2: |
el15mh | 1:8ce2586b5965 | 138 | |
el15mh | 1:8ce2586b5965 | 139 | lcd.printString("Ball colour: ", 0, 0); |
el15mh | 1:8ce2586b5965 | 140 | lcd.printString(" Transparent", 0, 2); |
el15mh | 1:8ce2586b5965 | 141 | lcd.printString(">Solid", 0, 3); |
el15mh | 1:8ce2586b5965 | 142 | lcd.refresh(); |
el15mh | 1:8ce2586b5965 | 143 | |
el15mh | 1:8ce2586b5965 | 144 | if (pad.check_event(Gamepad::A_PRESSED) || |
el15mh | 1:8ce2586b5965 | 145 | pad.check_event(Gamepad::JOY_PRESSED)){ |
el15mh | 1:8ce2586b5965 | 146 | |
el15mh | 1:8ce2586b5965 | 147 | // ball.ballColour = 1; |
el15mh | 1:8ce2586b5965 | 148 | lcd.clear(); |
el15mh | 1:8ce2586b5965 | 149 | lcd.printString("Solid", 0, 1); |
el15mh | 1:8ce2586b5965 | 150 | lcd.refresh(); |
el15mh | 1:8ce2586b5965 | 151 | |
el15mh | 1:8ce2586b5965 | 152 | wait(2); |
el15mh | 1:8ce2586b5965 | 153 | } |
el15mh | 1:8ce2586b5965 | 154 | |
el15mh | 1:8ce2586b5965 | 155 | break; |
el15mh | 1:8ce2586b5965 | 156 | |
el15mh | 1:8ce2586b5965 | 157 | default: |
el15mh | 1:8ce2586b5965 | 158 | |
el15mh | 1:8ce2586b5965 | 159 | selected = 0; |
el15mh | 1:8ce2586b5965 | 160 | break; |
el15mh | 1:8ce2586b5965 | 161 | } |
el15mh | 1:8ce2586b5965 | 162 | |
el15mh | 1:8ce2586b5965 | 163 | if (pad.check_event(Gamepad::BACK_PRESSED)){ |
el15mh | 1:8ce2586b5965 | 164 | |
el15mh | 1:8ce2586b5965 | 165 | back = 1; |
el15mh | 1:8ce2586b5965 | 166 | } |
el15mh | 1:8ce2586b5965 | 167 | } |
el15mh | 1:8ce2586b5965 | 168 | |
el15mh | 1:8ce2586b5965 | 169 | wait(1); // 1s propogation delay |
el15mh | 1:8ce2586b5965 | 170 | |
el15mh | 1:8ce2586b5965 | 171 | } |
el15mh | 1:8ce2586b5965 | 172 | |
el15mh | 1:8ce2586b5965 | 173 | if (pad.check_event(Gamepad::BACK_PRESSED)){ |
el15mh | 1:8ce2586b5965 | 174 | |
el15mh | 1:8ce2586b5965 | 175 | exit = 1; |
el15mh | 1:8ce2586b5965 | 176 | } |
el15mh | 1:8ce2586b5965 | 177 | } |
el15mh | 0:d7701c5c20e6 | 178 | } |
el15mh | 1:8ce2586b5965 | 179 | |
el15mh | 0:d7701c5c20e6 | 180 | } |
el15mh | 0:d7701c5c20e6 | 181 | } |
el15mh | 0:d7701c5c20e6 | 182 | |
el15mh | 1:8ce2586b5965 | 183 | void init() |
el15mh | 0:d7701c5c20e6 | 184 | { |
el15mh | 1:8ce2586b5965 | 185 | lcd.init(); |
el15mh | 1:8ce2586b5965 | 186 | pad.init(); |
el15mh | 0:d7701c5c20e6 | 187 | } |