Max Houghton
/
MazeGame_el15mh
el15mh 200929957
Auto generated API documentation and code listings for MazeGame_el15mh
Animations | Animations Class contains all the different animations used throughout the game |
Ball | Ball Class contains necessary parameters to draw the ball of the correct position, size and colour |
Bitmap | A black & white bitmap that can be rendered on an N5110 screen |
Gamepad | Gamepad Class |
Maze | Maze Class contains all the mazes in the form of many series of lines |
MazeEngine | Maze Engine Class runs the game loop, drawing the mazes and checking for wall collisions and goals |
Menu | Menu Class runs the menu which the program uses as a basis |
N5110 | N5110 Class |
Polar | Polar coordinate struct |
Vector2D | Vector 2D struct |
Code
Animations.cpp [code] | |
Animations.h [code] | |
Ball.cpp [code] | |
Ball.h [code] | |
Bitmap.cpp [code] | |
Bitmap.h [code] | |
FXOS8700CQ.cpp [code] | |
FXOS8700CQ.h [code] | |
Gamepad.cpp [code] | |
Gamepad.h [code] | |
main.cpp [code] | |
Maze.cpp [code] | |
Maze.h [code] | |
MazeEngine.cpp [code] | |
MazeEngine.h [code] | |
Menu.cpp [code] | |
Menu.h [code] | |
N5110.cpp [code] | |
N5110.h [code] |