Class used to interface with the handheld gamepad.

Fork of Gamepad by Craig Evans

Gamepad.h

Committer:
eencae
Date:
2017-02-04
Revision:
0:a6288c29b936
Child:
1:6d25cd49059b

File content as of revision 0:a6288c29b936:

#ifndef GAMEPAD_H
#define GAMEPAD_H

#include "mbed.h"
#include "N5110.h"
#include "Joystick.h"

class Gamepad
{

public:

    Gamepad();
    N5110 *lcd;
    Joystick *joystick;

    void init();
    void leds_on();
    void leds_off();

private:

    PwmOut *led_1;
    PwmOut *led_2;
    PwmOut *led_3;
    PwmOut *led_4;
    PwmOut *led_5;
    PwmOut *led_6;

    InterruptIn *button_A(PTB9);
    InterruptIn *button_B(D10);
    InterruptIn *button_X(PTC17);
    InterruptIn *button_Y(PTC12);  // changed pin
    InterruptIn *button_back(PTB19);
    InterruptIn *button_start(PTC5);
    InterruptIn *button_L(PTB18);
    InterruptIn *button_R(PTB3);
    
    PwmOut *buzzer(PTC10);
    AnalogIn *pot(PTB2);

};

#endif