Class containing methods to draw a ball within the maze game with the specified position, size and fill style parameters.
Diff: Ball.cpp
- Revision:
- 0:4c58ed26b6ea
- Child:
- 1:ba8bb10ebd5a
diff -r 000000000000 -r 4c58ed26b6ea Ball.cpp --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/Ball.cpp Tue Apr 04 10:30:48 2017 +0000 @@ -0,0 +1,37 @@ +// +// ball.cpp +// +// +// Created by Max Houghton on 19/03/2017. +// +// + +#include "Ball.h" + +Ball::Ball() +{ + +} + +Ball::~Ball() +{ + +} + +void Ball::draw(N5110 &lcd, int x, int y, int radius) +{ + // lcd.clear(); + float _x = x; + float _y = y; + float _radius = radius; + + printf("INPUT: x = %i, y = %i, radius = %i \n", x, y, radius); + printf("DRAW FUNCTION: x = %f, y = %f, radius = %f \n", _x, _y, _radius); + // lcd.drawCircle(x,y,radius,filltype); + + // lcd.drawCircle(43, 21, 5, FILL_TRANSPARENT); + lcd.drawCircle(_x, _y, _radius, FILL_TRANSPARENT); + lcd.refresh(); +} + +